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Lethaface

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Posts posted by Lethaface

  1. 12 minutes ago, Simcoe said:

    All the advice in this thread has been good. You need as many AFV's pointing at the enemy as possible. 

    There are some problem children on the Soviet side, T-62's especially. I have them unbuttoned as much as possible and sometimes they can't see enemy tanks 300 meters away. It's like the tank commander is crewed by Ray Charles. BMP-2's have this issue two but they get a pass since they only have gunner and driver most of the time.

    I would stick to the year 1980 when playing CMCW. 

    It all depends though, at closer ranges (0-600m orso) I have had T-62(1975) outperforming M60 TTS. Also Abrams in CMCW are far from invincible, I managed to actually destroy all of the Abramses fielded against me in the CMCW tournament (using T-80s).
    But overall I agree that 1979 is more balanced and fun for both sides when playing CMCW PBEM compared to 1982.

  2. 17 hours ago, Halmbarte said:

    One thing I have done with Sov armor is to get the crews out. Get the crews out, let them get spots, then get them remounted. The crews are much harder to spot than their vehicles are and once they have radios again they can share spots with the rest of the formation. 

    H

    Or use recon/infantry and make sure they share the through c2. If no link exists you can move units next to each other and they will share info.

  3. 16 hours ago, Andrew Kulin said:

    I fully recognize that M1s and Bradleys have the spotting advantage.  But what I am having a hard time with is my Soviet vehicles parked just inside tree lines looking over open fields in mid daylight with great visibility (evidenced by blue target lines over a large area), on a defensive mission, unable to even see the unsuspecting M1s, M2s as they are advancing in a large group.   I pulled out CMRT (Gog/Magog) scenario and I have buttoned T34s able to spot stationary Tiger tanks from at least 1500 m in open fields.  July 1944 technology - optics/observation slits, Binocs, eyeballs doing what I would reasonably expect in being able to eventually spot big hunks of metal in a field during daylight (as in a minute or two) vs. 1981ish Soviet tanks not being able to replicate that on a large group of moving targets.  At all.  Just does not seem reasonable to me.  But they seem to have no issue spotting infantry soldiers in a reasonable time frame under the same conditions (even when blocked from view by an invisible M1 tank)

    Not asking that Soviet AFVs be able to spot other AFVs instantly, but certainly they should be able to so after some period of time, especially when said enemy tanks are moving over open ground, and even firing their main weapons.  But 5 - 10 minutes or more with no sightings?  That's a tough one to swallow.

    Thanks for replies.  I won't belabor the point as it seems to have been settled long ago in other discussions.

    The comparison with ww2 is interesting. I had some similar experience in that T-62 have issues hitting targets at 1000-1500m (and preferring HEAT over APFSDS) while German ww2 tanks performing better at such ranges. Even got a kill with the Jagdtiger at 2200m.

     

  4. 1 hour ago, BFCElvis said:

    The best would be if the game was capable of pushing out the score you would see in a ceasefire each turn.

    Agreed.

    Without passwords there might be a 'dirty' way to automate a ceasefire for games not finished by the cut off time? I mean in theory the 'only thing' needed is a couple of ceasefire and end turn clicks. 
    @Butschi managed to automate 'some' UI clicking in the editor, maybe something similar could be achieved in the backend for a tournament? 
    Maybe just wishful thinking but I'd be willing to help with that if there would be a lead there :)

     

  5. Git gud 😉

    Abrams, Bradley, M60 TTS all have thermal optic. Try a game without those (although TOW and Dragon also have thermals) and feel the difference. I don't have issues with my USSR forces. The vehicles are usually worse on spotting/optics, but not short on firepower. 

    Sharing C2 contacts helps, that's another thing which is easier as US forces. 
    And yes sometimes I also wonder if the exact spotting values modeled are 'correct'. All I know is that thermals do make all the difference because it makes stuff standout from the scenery.

  6. 21 hours ago, BFCElvis said:

    The player who causes the most casualties in a turn gets 3 points. The other player gets 1 point. The subsequent turns will add to those scores with the same 3 or 1 points. At the end of the battle, those scores will be replaced by the in game final score. This is why, unlike the last Cold War tournament you want to complete the battle now because the end score will be higher than the running score.

    The point of the running score is to give a loose sense of who is causing more casualties and does not reflect any of the in game victory conditions. Combat Mission was not built to push running scores for in game victory conditions. It would take re-writing a MASSIVE amount of code for it to do that. An amount of programming time that we would not spend. 

    Thanks for the info! I think it's an improvement over the previous scoring system, might not be perfect for reasons you mention but let's see how it turns out :).

  7. 8 hours ago, ratdeath said:

    I got one turn, Syrian side. It's no longer in my "in progress" list.

    Could it be a problem that I have created an account for pbem only? (I also have my main Slitherine account, but it's not on the same email address so it shouldn't cause any problems I guess). I use less secure password for my PBEM games that I have memorized for CM PBEM++ :)

     

     

    no password needed/better not to put one afaik. But it sounds like all is well, everyone starts with the RED/Syrian side which only asks for a password (which should be left blank ideally) to send the file.

  8. 14 hours ago, nathan1776 said:

    I don't know :(.  I asked my contact for my internet at the condo I live at, who asked her contact (who I'm guessing is the tech guy for the condo), who said he asked the ISP and is waiting to hear back.

    One thing you could try is reversing the changes in windows firewall and see if it gives you a popup when hosting a LAN game (it did for me). Windows can work in mysterious ways, who knows you opening the ports in windows firewall previously has bound them to something not CM. Also you can always try to see if your friend can join after you opening the ports; the indication on portchecker.co might not be definitive.


    Like Redwolf says, a VPN can be used to bypass these issues. Back in the day when I still played CM realtime (have moved over to WEGO almost exclusively for PBEM) I used logmein Hamachi because people always had trouble opening their ports :D.

    It still seems to be available:
    https://www.vpn.net/

  9. On 4/4/2023 at 12:18 AM, Sargeant Schultz said:

    Sublime!!!   My man!  It's me, Sgt Schultz. Just got back in the community.  Getting a new comp soon, and will have to purchase the game again due to lost hard drive and non-functional old email address.

    I'd open a helpdesk ticket to see what they can do.

  10. On 4/2/2023 at 8:00 AM, LongLeftFlank said:

    Ha ha, that would make you pretty much the only one at this point, now that our dear SgtSquarehead has ascended to ValhallaCon. I'm out of here for the duration, mostly work, but also the general tone of late feels like 8th grade. I don't need that crap at 59. Be well mate, hold the course!

    While we all have our flaws I too have good memories about your contributions on here.
    Among other things you once recommended Crashed by Adam Tooze, which is a great source of info (both the book and him)  although often very deeeeeppp econometrics. I mostly liked his geopolitical analysis combining economic, military/defense and political aspects into a single view. 
    Times of crisis brings forth more heated and or emotional debates and discussions (and ego management plays it's part, which is also not a constant among people), we all react differently to those times and the emotions brought forth in discussions. I don't think Sublime is the only one here respecting you as a person and a contributor to various topics and CMx2 content.

  11. 27 minutes ago, nathan1776 said:

    As I wrote in my original post, I believe I have set up port forwarding correctly: https://i.imgur.com/l2bL3RR.png

    Ah I read it on my phone just now and all I saw was you configured it in Windows Firewall. Looks good to me.

    Anyway I did a quick test:

    * Forwarded port 7023 TCP&UDP (it's a 'both' setting in my router) to my PC
    * Started up the game
    * Started a battle selecting Realtime/LAN
    * Windows Firewall asked me to allow.

    Then I used https://portchecker.co/ and it said:

    Port 7023 is open.

    Edit: sometimes a router/firewall has some special button to commit changed rules into active. Can always try restarting it.

  12. you need to open the port in your router and forward it to your PC.

    Your ISP should have given you login details for your router.

    The router is usually accessible by it's internal IP address on your network which is usually the same as the 'gateway' IP.

    To check the address of your gateway you can select the properties of your ethernet adapter or open a command prompt and type the 'ipconfig' command.

    Make sure you know what your doing because opening too many ports isn't good for security.

  13. 43 minutes ago, Beleg85 said:

    Yes, balancing grain prices in general across EU is real problem even in normal times, as lot of local inequalities and absurds arrises due to greater good of common market; in both NL and PL farmers are also very "energetic" group, very keen on hitting the streets if they feel threatened in any way. Coal miners are the other one here.

    Ukranian grain on EU market do and will cause problems, no reason to hide it- but we shouldn't forget that ultimately responsible for debalancing this sphere is Putin and his genocidal cronies.

     

    New package of goodies announced:

     

    Indeed Putin/Russia is responsible. The war has various side effects but I think most rational people with enough food on table will agree that supporting the right side is the right thing to do; nothing comes for free. Some don't really have a clue/interest in what's going on outside of their frame of reference.

    --
    US sends more ammo good. :) 
    I don't want to anticipate on outcomes too much but it's looking like Ukraine has been stocking up good for an offensive op.

  14. 7 minutes ago, Beleg85 said:

    Actually, tomorrow Zelensky will be in Warsaw in rare international visit, there are rumours local farmers may protest to block his route. Why? Well, geniuses from government bought or stored Ukrainian grain in cavalier effort to help Ukraine before grain deal; they didn't think they may run out of storage space, railway cars to move it, and ruin Polish farmers by lowering prices on foreign. So they kinda did collapsed part of economy here to help, but it was chiefly due to lack of foresight and lack of communication between various public and private actors than geopolitical games.;)

    We also have a farmer problem 🤣, and now they've just won the vote for our senate and provincial government offices.

  15. 10 minutes ago, TheVulture said:

    Sweden is a bit more tricky though because they've managed to piss off Turkey (criticism of Erdogan's human rights record and support for Kurds) and Hungary (criticism of Orban). Nothing that other NATO countries haven't also said, but here they are in a position to demand concessions in exchange for not vetoing Sweden.

    Sweden and Turkey had an agreement on what Sweden needed to do before Turkey would allow it in, but Turkey is saying that Sweden hasn't fulfilled its obligations yet (notably extradition of some Kurdish organizers from Sweden, which were blocked by Swedish courts). The Turkish parliament has approved Swedish entry to NATO, but I gather it's not up to them, but to the Erdogan administration.

    So Sweden is unlikely to get approval from Turkey before the Turkish elections in May.

    Hungary is expected to give in if/when Turkey does, but that's not certain either.

    I know 😉.  Let's see what the election brings in Turkey, I guess after that the pressure will be upped on Turkey to settle.

    On another news I just read some concrete plans (or rather it has been decided) of Dutch defense 'firepower increase' due to the Ukraine war:

    * Tomahawks for submarines and frigates
    * Puls (Israeli MLRS), together with Denmark and maybe Germany.
    * JASSM-ER for the F-35s

    https://www.defensie.nl/actueel/nieuws/2023/04/03/defensie-versterkt-vuurkracht-met-raketartillerie-en-langeafstandswapens

    No groundbreaking stuff but seems to me like a pragmatic move: effective long range precision capability on air / land / sea. Plus it's buying of the shelf from what I read. 

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