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Mastiff

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Posts posted by Mastiff

  1. All, I got to say guys, is the units and weapon's IE Tank are responding way better. I'm getting on average 3 to 1 odds USSR V Germany right now.

    Infants respond way better to kill tanks too.You really have to hide those inferior early USSR tanks and get behind some of the German armor.

    Still no smoke for the infants to throw out there for cover. :-(>

    [ December 02, 2007, 11:20 AM: Message edited by: Wolfseven ]

  2. Originally posted by Doolittle81:

    I am new to TOW. Just ordering it, in fact. How does one install the Mod? Is it self-installing with a setup (*.exe) file, or must one manually place certain files into certain TOW folders?

    Or...is there a JGSME Mod/Installation management application such as is used with Silent Hunter 4?

    I assume I would be best served by immediately installing this Mod after I install the basic game, correct?

    back up copy the files you will be writing over in the game tow/directory then un-pack the JHS mod, copy those folders and paste them in to the game tow directory say yes to over write those folders. when you launch the game you will see a JHS mod 1.0v in the main front end over the ToW text.
  3. please get the infantry from standing up to retrieve weapons, change weapons and reload weapons. Nothing more aggravating when a guy stands up to load his rifle or to change weapons.

    Add smoke ability from arty, on or off the map.

    Button up for hatch views or unbutton tanks for 360.0 view.

    Add smoke canasters to Tanks and some light armour, Scouts, halftracks.

    infantry sguadleaders carried smoke also.

    [ October 18, 2007, 02:45 PM: Message edited by: Wolfseven ]

  4. Originally posted by jep:

    </font><blockquote>quote:</font><hr />Originally posted by acrashb:

    A head-shot with a MG past maybe 50 yards would be a miracle.

    Iam not military expert, but I wonder if you have ever used ligth machine gun. I was easily able to hit head size targets at distance of that 50 yards. I think everybody can do this. I must admit thought that I have only second-hand knowledge about T72 machinegun accuracy. That claim sounds quite believable thought. A machine gun, mounted on a T72 tank does not move much.

    Then again I am not military expert. </font>

  5. Are you guys going to update the demo too?

    I have also noticed when I dismount from the striker, I was quickly loading the troops back up and they all went in, but I could not access them after that they got stuck inside the striker. I had a invisible trooper on the out side. the icon of a trooper was on the out side of the vehicle but no trooper just an icon. So i had no control over the troops in side that particular striker.

  6. " Posted Thu August 02 2007 23:20 Hide Post

    quote:

    Originally posted by Oleg_Maddox:

    quote:

    Originally posted by JG53Harti:

    So Ivan, why didn't anybody stop the discussion on the Sukhoi.ru Forums?

    The discussion there got to 59 pages!

    I posted there my personal opinion about the guy who did it and that we need to delay 4.09, becasue of possible in future hack of online and neccessary to put there new method of check.. Currently they modded just sound, GUI, etc...

    Thanks for stopping by Oleg. Glad that there will be a fix eventually.

    V!

    Regards,

    VFC*Crazyivan aka VFC*HOST

    Kozhedub: In combat potential, the Yak-3, La-7 and La-9 fighters were indisputably superior to the Bf-109s and Fw-190s. But, as they say, no matter how good the violin may be, much depends on the violinist. I always felt respect for an enemy pilot whose plane I failed to down.

    Magnum PC "

  7. Originally posted by Slapaho:

    I still have not seen anywhere officially saying that the release slipping is due to files being hacked and I have seen this story on several boards. I also saw people saying the exact same thing for the delay for the release of ToW.

    Wolfseven, you stated this as if it was a categorical fact but nowhere do I see any evidence in the link you posted. I am not sure if there has ever been an official post at any time about 'hacked' code being the reason for delayed releases (I have seen the opposite in that denials of such a thing have happened from the developers themselves)

    As an example from October last year (check post no.4 and onwards)

    http://www.simhq.com/forum/ubbthreads.php?ubb=showflat&Number=2106508&page=4#Post2106508

    so please post evidence (devs posting for example) to the contrary if you have it.

    Oleg is a DEV?! no?!
  8. Originally posted by Dr.Jones:

    </font><blockquote>quote:</font><hr />Originally posted by Wolfseven:

    Well because some one hacked the SFS code they are now delaying the patch 4.09 for IL2 FB 1946.

    I wonder if the tool The doc made had any thing to do with that?

    I hope not, its true that the first version was not protected which was written in .Net. Where did you read that Wolfseven.

    br.

    Dr.Jones </font>

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