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whaco

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Everything posted by whaco

  1. What exactly do you mean LOS is correct Hardrock?? Is this your expert opinion or are you speaking for the masses? Also what exactly do you mean LOS is not the problem? It may not be a problem for you which is fine. And I say that in a non-condescending tone. But, for the peeps who may be disappointed with TOW, 70% of those rate the LOS issue as number 1. That is precisely the one issue that HAS become a deal breaker for many. Excluding those of course who cannot get the game running.
  2. This totally makes sense. When I am driving on the highway, or to the local Burger King, and someone calls me on my cell phone and asks me if I want to come over and hang out, the FIRST thing I do it slam on the breaks! I used to try actually just turning the steering wheel, slowing my car down, and turning casually, but I found that just wasted gas, and you know how expensive gas can be. In this game, it only makes perfect sense. When you are driving a truck through a situation where you are getting shot at, and someone gives you a new order, the first thing they did in WWII was yell, "WOAH, stop the truck, we have a new order!" They would then sit there and wait for the order, and only then would they move. I mean, I think it's a rule of war or something where once a vehicle stops, it's considered "home free" until it starts moving again. </font>
  3. Yes stic.man many dissatified consumers are awaiting with much anticipation for the upcoming patch. Problem is, not much has been said by BFC on what can be fixed and what is coded and not doable.
  4. maniac_mat, it is pointless. Most who do not have issues with the LOS are like racehorses running with their blinders on. LOS is coded about as realistic as COH.
  5. whaco

    FAQ

    Fetid, I assume that is the way it is coded. It is no bug and hopefully will be addressed.
  6. whaco

    @ Moon

    Actually that statement did make me laugh out loud as well.
  7. I agree, personally I don't give a rat's ass if I see a LOS line. Just give me a realistic code where I don't get picked off through ten tree tops, two building walls and one, three foot high grassy field while my men are crawling, and I'll be fine.
  8. You know that sounds like not a bad idea. 3 weeks to a month in between release date would give consumers a voice in making changes and tweeks before final release. Also give a general prereview of the game by actual Grogs who have an appreciation for RTT WW2 games.
  9. It has been stated from a number of peeps that this game is the best realistic game out there as far as RTS goes. I am not seeing that TBH. Too many unbelieveable, unrealistic moments that become quite frustrating while playing. My kids enjoy it though, so that is a bonus.
  10. Sorry but it's an unhappy face for now. Again, hoping for a major patch but not losing any sleep if one does not arrive.
  11. Well I agree with Peter in that I have no one to blame but myself. I don't expect my money back, nor do I think BF should refund my money. **** happens and you move on. I am still holding out for a major patch but won't lose any sleep if that day never comes.
  12. I am confused about the term Line Of Fire. What relevance does it have on LOS if line of sight is modeled correctly in conjuction with terrain, buildings and trees?
  13. I totally agree with what you are saying SA_Avenger. Not to sound condescending, but maybe we have missed something here. To be fair, it is quite possible that this game was dummied down on purpose and LOS, LOF issues were implemented this way for more mass appeal from the C&C, Warcraft, Dune gamers. :eek:
  14. Yes old friend I did indeed. I am still hoping for a patch to fix a few of these issues and have not given up on the game. That being said, my only excuse is I sort of figured BF (based on there reputation) would not be involved in a WW2 game that didn't have some sort of realistic LOS. Your theory is confirmed and I have no one to blame but myself for not playing the demo first.
  15. You are digging this game are you. I feel you are the the minority but for the time being I am willing to use my cd copy as a coaster for my beer till 1C patches it. Now you want to talk about LOS through a few trees. Play the Russian campaign on Vet and take the hill above the town so to speak. I took a first person view of what I could and could not see on that small ridge and basically I had a forest between me and the enemy. Incredibly, I was getting picked off and firing as well from behind a forest. This is not a minor issue this is a major blunder on somebody's part. Is this game supposed to be in between CC and CM. Is this WW2 game supposed to have a bit of realism about it. Hell in this state, GIC and Squad Assault were more advanced than this out of the box. Maybe I missed something here. Maybe this game is for Command and Conquer type players. If that is the case then the LOS issue is fine the way it is and no patch is really necessary except to have all tanks fire there AP semi automatic rounds at 3 per second.
  16. From what I have noticed, it is a safe bet to assume that you are not safe from any particular place/woods and assume that you can pretty much have LOS on the enemy from anywhere (exception being on the other side of a hill) and have a half decent chance of inflicting some sort of damage on his tank with no clear LOS.
  17. In what way? I can name you a dozen instances where my units were being fired upon and being hit by uber gun aces through 4 rows of trees. Command and Conquer of War.....err sorry Theatre of War has uber optics in these WW2 tanks not to mention an awesome LOS. I'm being being hit by the enemy and returning fire through walls, trees, and buildings. Played 4 battles now in Command and Conquer of War, and am finding that LOS is real gamey. What I have noticed is LOS is effected by hills but I think that one is a gimme.
  18. Madmatt and Moon, Thankyou for the suggestions. Your advice re:Elisence has worked out great and am now able to enter play mode. Also as a side note I have both dual cores on and maxed out to highest settings. No slowdowns. Graphic detail is very striking in high detail. Cheers again.
  19. I'm afraid I have the same problem Moon. I have read your suggestions and am trying to shut off Zone alarm. Being comp illiterate, I am not sure how to shut off Zone alarm. I tried last night to get this game going for 8 hours before kids started waking up for school in morning.
  20. Yea, I don't know what's up with that. IMHO 1C could have made the same game and still had a very well received product but skip that whole capturing equipment feature. Maybe a feature like entering buildings instead of using enemy equipment would have been a wiser choice in the early development stage. Never was a fan of any game genre that used enemy equipment no matter what positive spin you put on it.
  21. Yes Meat, it always amazes me when a development project is in the early stages and a game is going off in every direction possible. Then weeks till final release, The game is scaled down in terms of what's realisticly possible in a certain time frame/budget, what was implemented and what didn't make the final cut for whatever reason. I love thoses old screenies.
  22. whaco

    Ammunition

    Cheers for the speedy reply,
  23. Did a search and could not find anything that answers the question on whether units can run out of ammo in TOW. If units realistically can run out of ammo, what are the chances of that particular unit walking over to a KIA in his squad and grabbing his ammo, providing it's the same rounds?
  24. My expectations are always aimed low in life that way I am never disappointed. Seems to have worked out pretty well with about 99.9% of the PC strategy/wargames flooding the market.
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