mustang96
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Everything posted by mustang96
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To deselect war triggers
mustang96 replied to Mike 60's topic in Strategic Command 2 Scenario and Mods Forum
The [2] in that line stands for Allies. The #CONDITION= 12 [1] [1] means that Benelux 12 that's the country id number, was dow'd [1] by the axis [1]. I hope that makes sense! Mustang -
To deselect war triggers
mustang96 replied to Mike 60's topic in Strategic Command 2 Scenario and Mods Forum
Also forgot to mention that the #TYPE is set to 0, so it will only check the script one time, try setting it to #TYPE=1. That will check it multiple times until the trigger is set. I hope this helps! Mustang -
To deselect war triggers
mustang96 replied to Mike 60's topic in Strategic Command 2 Scenario and Mods Forum
Hey Mike 60 I think the problem is in the activation line, you wrote [3,5], it should read [3,20]. Mustang -
ETA for patch 1.01?
mustang96 replied to Chris G's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
It's 3pm Pacific time, 6pm Eastern here in good old Canada! -
Forum standards
mustang96 replied to markpoll's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
I agree 100% with your comment Markpoll! The amount of nonsense that's been written over the last week or so has got to stop! This forum should be about SC2 the game! Mustang -
Not going to get into a war of words with anyone. SC2 is a great game! If you don't like it that's your opinion. The AI will get better with the patch and with scripting. That's why there's an awesome editor! Hey if you don't have the smarts to do it yourself then download Timskorn great mod or any other mod that's soon to be available! Mustang
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Allied AI Mod Released
mustang96 replied to Timskorn's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
I personally never do the Sealion invasion because it's to easy! That's my one rule when playing the AI, no invasion of England. I know the goal is to win but keeping the Uk in the game makes it more realistic. Germany in WW2 was never really close to invading and if they did it would of been a bloody mess! Mustang -
NOW SHIPPING!
mustang96 replied to Moon's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Hello Just got my copy in the mail!! Not bad just under 2 weeks, thankyou Battlefront! I have to say the manual is quite nice! Got some reading to do! Thanks again! Mustang -
NOW SHIPPING!
mustang96 replied to Moon's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Hi All I have not received my copy also and i live in Vancouver, BC. I think it's taking so long because of good old border customs. Anytime i order anything from the US, it always takes forever!Hey Retributar i have never been to Rosedale, is that on the Island? Mustang -
Thanks for the great help! I finally got it to work this morning! By the way i'm really looking forward to your mod, sounds great! Mustang
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Hi Timskorn Just wondering, how did you get the HQ unit added to the US invasion of NA? I read one of your earlier posts, you had trouble with the HQ not being sent. Did you script it in? I've been trying to get an invasion of Spain to happen but can never get a HQ to be included. Thanks if you can help! Mustang
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Weather events?
mustang96 replied to CSS's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
I've seen sandstorms in the smaller scenario's only. -
Hubert & Timskorn Thanks alot for the answer to my question! I'm a true newbie when it comes to this scripting stuff, but the more i look over things, the easier it's seems to get. Mustang
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Hi Timskorn I got a simple question, did you just ad this garrison script to the game or did you have to alter the original Stalingrad defensive line script thats already there? I was wondering if the AI would use both? Thanks Mustang
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AI Patch Suggestions
mustang96 replied to Edwin P.'s topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Hey guys Just wondering are you going to make these great AI changes available to us people who have no clue how to make these changes? I personally would be greatfull! -
AI-AI-O...
mustang96 replied to aesopo's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
The AI needs some work,but it's so far a heck of alot better than SC1! The Americans do send some troops to the Uk when they are at war but it would be good to see them send troops to NA! Also they mostly just make troops, i haven't notice them making any tanks. I agree with Edwin P., the AI needs to use Tech and Diplomacy more and to apply it to it's strategy better. Overall this classic game will only get better! -
Purchasing in Demo?
mustang96 replied to jomorisin's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Can't purchase units in the demo.Option not available. -
Now shipping!?
mustang96 replied to hurtzDonut's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
I really don't understand why they(Moon,Battlefront,or whoever) keep giving us these dates on shipping or release. It's like a bad dream! It's such a let down! -
Now shipping!?
mustang96 replied to hurtzDonut's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Is it early April yet? -
Convoy lanes enhancement
mustang96 replied to Kuniworth's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Hey Edwin P. I like how you think dude! Keep those idea's coming!