Perusing this thread, something very stark and amazing hits me - so many people are very ignorant of exactly how "games" and simulations are used today to train military professionals.
I suggest all of the naysayers here pay attention to the people from Battlefront, jrcr, etc., as they actually KNOW what it's all about. I can say this because I am involved in using commercial games in training the US military's fine officer corps.
I can't go into minutiae, but the US military uses games like Decisive Action, TacOps, and the ATF series to train its professional warriors. Even Battlefield 2 and Warhammer are being used by the US Military academy to teach squad-level tactics and teamwork.
IED's, Homicide Bombers, and civilian militia are all a key component in this training - any company who can't deliver these important components in their product are often left out of government contracts. Every single one of these titles have benefited from their relationship with the military, and, in a very direct way, so has the civilian gaming community. Any company that does NOT have a provision in their contract to use any and all non-classified material in the civilian releases of their product deserves to go bankrupt.
The self-proclaimed "purists" who hate to see anything modern portrayed in "their" games are fooling themselves, as todays modern wargame will, at some point, be tomorrow's WWII game.
Some people need to get out of their "comfort zone", read some books written about tactical employment of men and material written AFTER the 1970's, and see if they can meet the challenge of true fog-of-war and the lack of historical information to rely on to play a game.
If you don't like the genre, don't buy the product, plain and simple. The fact that some people here are insistant that Battlefront is "selling-out" to the "man" are completely unaware of some of the history behind Battlefront's products, and should realize that mudslinging isn't going to endear you or your opinions to the great folks that have been bringing you games you love - it smacks of immaturity.
Why not just wish them the best of luck with their official endeavours and evaluate any new release that is the result of this relationship on its own merits? You may find yourself a fan of the new product(s).
Being a huge fan of contemporary warfare and the uniqueness of all aspects of it, I am looking forward to the new releases!
Curt