John Hugo
Members-
Posts
75 -
Joined
-
Last visited
Never
Everything posted by John Hugo
-
question about custom unit bitmaps
John Hugo replied to John Hugo's topic in Strategic Command 2 Scenario and Mods Forum
Thank you so much for the help SidusPOA!! -
American Civil War Game
John Hugo replied to John Hugo's topic in Strategic Command 2 Scenario and Mods Forum
Kuniworth: Never use pure white on the bitmaps. Edit so that it is just off white. That should help your problem. -
American Civil War Game
John Hugo replied to John Hugo's topic in Strategic Command 2 Scenario and Mods Forum
Kuniworth, I had Trenton in twice. Have changed the correct one to Philidelphia. Thanks for the info. -
American Civil War Game
John Hugo replied to John Hugo's topic in Strategic Command 2 Scenario and Mods Forum
Retributer, consider this my official request for the community to help better my civil war conversion. Here are a few things, which I would like to add. 1. The possibility of European intervention from France and England, which will be dramatically reduced after the Emacipation Procalmation event. This event should not take place until the North occupies 4 southern cities, or something to that effect. 2. Disruptable convoys for both North and South to England and France. Confederacy should get a -2-1 advantage in convoys, to give the game a better balance, and because "cotton was king" 3. A requirement to garrsison occupied cities. If this is not done, then there should be a 1 out of 3 chance per turn, of the city rebelling and a partison appearing. 4.The ability of keeping certain generals in certain theaters. Example: Keeping Lee and Jackson near Richmond. 5. Subs which can sink each other. 6. Scripted events. Example: Confederacy captures Washington, and plunders city for MPPs. There should be plunder akin to conquering a country in SC2, when a Capital is captured. 7. Giving a player a choice, where to move the capital. 8. I would love to be able to draw red lines on the whole map showing the outline of all existing states at that time. It would just be eye candy, but would really look great. ALRIGHT COMMUNITY GET STARTED!!!!!! [ October 26, 2006, 03:12 AM: Message edited by: John Hugo ] -
American Civil War Game
John Hugo replied to John Hugo's topic in Strategic Command 2 Scenario and Mods Forum
Kuniworth, you don't like my icons? But I worked so hard on them. I am currently working on the 3d ones. -
American Civil War Game
John Hugo replied to John Hugo's topic in Strategic Command 2 Scenario and Mods Forum
Gee whiz Kuniworth, I guess if I had another year to work on it I could make all those changes. (I did mention it as a work in progress.) I don't even know how to make most of your requested changes. I was mostly concerned with game balance. The South has the initial advantage, but the Union continues to grow stronger every month. I wish the cannon could be stronger without adding to the range, but how can you have a Civil war game without cannons? It wouldn't be civil. I would love to know how to add convoys from Europe. Perhaps you could enlighten me. As far as the map being too big, I disagree. I suppose that I could add Philly. I use an occupation rule when I play. That is what the guards are for. Too many HQ's: Delete some. [ October 25, 2006, 07:23 PM: Message edited by: John Hugo ] -
American Civil War Game
John Hugo replied to John Hugo's topic in Strategic Command 2 Scenario and Mods Forum
I use the guards for garrison duty. They take longer to produce than corps. The scenerio still needs work, but I figured, that I would still share it with the community to see what enhancements other people come up with. -
Hey Hubert! I have finished my American Civil War SC2 complete conversion and would love to share it with the community. How do I do that. BTW I love, the new changes included in the new patch, especially the map generater. You have made a wonderful game, Hubert!
-
Every time I make a cool custom scenerio, I get the same error: FAILED(animate_restrengthening_of_land_units) segmentation violation. I wish somebody would tell me how to get past this problem. TY [ August 03, 2006, 03:53 AM: Message edited by: John Hugo ]
-
Exapnded Custom Scenario
John Hugo replied to Honch's topic in Strategic Command 2 Scenario and Mods Forum
thanks -
Exapnded Custom Scenario
John Hugo replied to Honch's topic in Strategic Command 2 Scenario and Mods Forum
Where can I download the scenerio?? -
The Map
John Hugo replied to xwormwood's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
I want a bigger U.S.A. on the default map. -
Liberating France
John Hugo replied to Major Spinello's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
I turn off the Vichy France option in the scripts before beginning a game. I hope Hubert can code your suggested change Major. -
Greece and Yugoslavia have the same error as Poland. When you try to add units in the editor, it crashes as soon as you try to edit Unit build data. It's a no Tito situation.
-
Conquered baltic states early in game as Germany. When I declared war on U.S.S.R. Riga turned red and said it had Allies control despite being occupied by a German corp. Weird city. :eek:
-
It's kind of cool, having a game designer working so closely with the community. After all, many heads are better than one. You should let me help play test future games. I enjoy helping out!
-
Yes Hubert. Here is the error message: 1280x1024x32(1); v1.01] FAILED(country_data_dialog: draw_unit_orientation): Segmentation violation I was just trying to edit the default 1939 scenerio by adding an HQ to Poland, but could not do it. As soon as I tried to edit country data I get the crash. Just tried it again to be sure.
-
Hubert, try editing the Fall 1939 scenerio, open the edit country data for Poland, and the editor immediately crashes.