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aesopo

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Everything posted by aesopo

  1. sure, I will take you up. Send me your first round -I'll play allies first and then we can reverse afterwards. aesop123@hotmail.com
  2. Just email me at aesop123@hotmail.com. I can play Axis or Allies.
  3. crude and medieval antics, maybe a laugh or two, but it is extreme and intolerable behavior
  4. Racism, ignorance, stupidity, demeaning other people is not color - I am surprised that the admins and even Hubert himself has tolerated this for so long.
  5. The admin gives him a warning but lets him back in - I thought cromagnon man was extinct.
  6. A simple solution for right now is to increase carrier's attack factor against naval units, increase percentage for naval attack and defense - that is how I mod my carriers as the present CV naval attack borders on comical. On another note, sub attack percentages should also be increased.
  7. as usual nonsense and train of thought is incoherent, very poor remote association, seeking self-worth and validation on a forum is mental health pathology, please have yourself evaluated at your county mental health clinic (it's free if you do not have health insurance).
  8. A simple soution would be as major mentioned is to relabel the units - you can simply use the editor and rename partisan units for germany as garrison, etc; special forces as SS or red guards, etc. With motorization, you would probably have to edit the icons as a bitmap if you are using 2-D icons. Also allow Germany in unit build data to beable to build the garrison units.
  9. Is there any word of progress for the post of SC2 world war version to WAW version? Can I kindly ask if there is a target date for it?
  10. The pak 88 is a valid choice and is easily discernible. You have to make compromises with what to put due to space limits and to save your valuable time. Whatever choice you would make will still be well received just looking at the images of your other counters.
  11. Hi Angus, Whatever you have would still be perfect and you can revise later on as you wish. The TAC letters on the tac bombers are clear enough to see. Very excellent art work! Richard
  12. Hi Him. I love your counters and is a VERY big improvement from the vanilla 2-D sprites. If you would be kind to email me your WAW version at aesop123@hotmail.com. Thanks. P.S. Are you planning a sprite version for the global campaign?
  13. Anyone seen the movie AI? or A-I-e-o-u? I think there should be a generic script for either axis or allies that major port cities are garrisoned, coastal squares exposed to amphib are fortified/guarded and establishing air supremacy is a must.
  14. no script changes done - AI programming should be simple to react to trouble spots and also properly protecting weak areas.
  15. I decided to see how the AI would act if if the majors - were all axis except for the UK. France strangely did not garrison its cities. After the AI was beaten airwise 4 times, it just gave up on focusing on taking the fight to the UK mainland. The US also sat on its butt not wanting to launch any amphibs against the UK. I took out France with a normal d-day and the AI would not shift its troops west (a token force did). All the axis majors had 9999 MPPS given - so lacking troops is not a concern. They were all jumbled up in the the southern area when I had a token force invade from Iran. Is the AI's strength built more on programmed scripts than on its own ability to really think?
  16. need to use your other terrain i.e mountains as defense bulwarks - also need to sacrifice space in russia to establish strong defensive lines - use your engineer unit - remember gotta play defense in USSR until US and UK are ready to launch d-day -give time for your units to entrench as this would make them tougher and also cover them with ample artillery defense- once the US joins UK can also do some nation harvesting for more mPPs such as in the middle east - Ireland, Norway, Sweden (from bases in Norway) - you have to be patient and hit only when you are ready. Use these as guiding principles padwan and eventually the force will be with you even at expert and +2 experience for the AI
  17. You have to copy all the mod files of the scenario and name it what you want. Then open the editor and save the scenario again under your scenario name - viola! If you do it with the editor first, Japan becomes France. Hope this helps.
  18. German anti-air should be given a tank offense/defense rating as I do remember that the 88 anti-air gun was used by Rommel against tanks with devastating effect (he had to throw the kitchen sink against the allies!).
  19. Taking out London and Manchester against the AI is too easy in WAW - trigger for US and USSR should be in with the fall of London.
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