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slysniper

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Everything posted by slysniper

  1. I have been reading many of your comments from different postings about what you would like to see in the future, and what you think will make this more enjoyable for you as a hobby. I have played wargames for 30 years, been in the military-usmc and now am just trying to become one of you in this site. You all talk about more realism and more size. The fact is, anyone who understands tactics and leadership knows that no one in real life has more than about 16 units to command - with doctrine teaching that 10 to 12 units is about the best number to sign to allow one person to control. If you cannot do the job of outplaying someone with that many units, then stop praising yourself for your skills. These are the best games that have come out in this hobby, by far, drawing in many things that us old timers saw back in the cardboard days. It gives you the ability to see and watch all your gameplay, it allows you to handle more units without having braincramps trying to beat your opponont to the click, it lets us be our own designers without being a computer wiz. WW2 is the best and will remain the best period to model, because of the large variaty and somewhat balenced strengths of the armies. I was like a boy at christmas getting that perfect gift when these games came out. Stop asking for so much, you might get it and watch the enjoyment get lost with to much to manage and less enjoyable play. If you want to give me christmas again, create one that gives me the modern ground weapons, dont just pick one war but from 1960's until now. There is still no game out there that lets me do modern tactics, likes these games make me fill like I'm leading troops in WW2. May this wish someday come.
  2. I remember reading the same facts, but where I came across it was in military manuals, stating that Russia had used this concept for design and that it still is used as a basic design concept, to calibrate larger than there enemies.
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