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kingofthehill

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Everything posted by kingofthehill

  1. I am serious, I appreciate the persons who try to be constructive also using the sarcasm, and that they say what they think, unfortunately the mother of the dumb is always pregnant, and they do not understand, is also thanks to who raises these issues in all way, than who makes the games with which we play and that we pays (comprised I), they dont forget themselves about we. Without null removing to these last ones. I am not a lawyer, and not even think that M.Dorosh had need of one..... I'm a player, I'm a customer, I can say those I think. No cents I have made this for free... KotH
  2. An opinion is an opinion, and one is equivalent to an other and it does not exist universal an just one, you are free one to think it as you want and I also, and everyway I task that you are more good to write tactical article for gamey than to speak about serious things.....my sincerely advice for you is to write more of first less then the second.....but obviously is one of my opinion...that can be wrong as all..as you also.....and you will be free to do all do you want as me obviusly(although my opinion, or your opinion). I live in a free World, and I hope also you, although Bush or Saddam or whichever other man that it believes of being God in earth, and I free to said my opinion like you like someother. In truth KotH. [ April 09, 2004, 06:47 AM: Message edited by: kingofthehill ]
  3. OT emphasize(my opinion) Terrotists? I did not know that the folks of a province that rebel to forces occupants(coming from other province) the own province, are terrorists.... p.s. I know that you were speaking about other and that the words are alone words, but those "terrorists" the same one has made me to fold the nose.... Sincerely KotH [ April 09, 2004, 05:33 AM: Message edited by: kingofthehill ]
  4. I have already said no....it mispelled game number...with ### No again, it saves in default PBEM, game dir, but sometimes when God look around the application create another subdir in default PBEM dir, called PBEM. .... Really really thanks for help, but I have better to do than anger with an application. For now it bored me, I will try again(perhaps) when I wants again....and I'll remember your advice.... Sincerly KotH Nearly I forgot the lasthour news, sometimes it dont start.... That I am unlucky and dumb is possible....but to install Potato (not Sarge) is more easy....
  5. Hey man those bottle is not a Molotov Cocktail but is a bottle of a poor Russian wine.... KotH Veritas medium stat..... [ April 07, 2004, 05:45 AM: Message edited by: kingofthehill ]
  6. Is a finished game. Not playing in trust mode.Dont 'have more detail, because I'not just understanding how this application reasons.(The Readme would be more exaustive?) .....I will survive KotH
  7. http://en.wikipedia.org/wiki/Molotov_cocktail I'm not here discussing about what is preferibile contest weapon for us subjective, but on the true effects and the true uses of this arm(MC).... and based on this that use can do in the game.... KotH
  8. Ok the problem was the three numbers in the file name. But more than movie this feature is a remade mission feature... seems to me....otherwise sometimes it mispelled file name, with ### to place of number, create a PBEM subdirectory, put error message like invalid turn....and like if it were not enough error 58 cant'move file already exsist....well, you know what I say, I gladly make some less... every way Thanks KotH [ April 06, 2004, 10:00 AM: Message edited by: kingofthehill ]
  9. This is obiuvsly but you forgotten the real element of Molotov Cocktail, the bottle was'nt only fill of fuel, like benzene or alcool, (metanol or etanol), but also white phosphorus, to garantee the explosion impact, and tar in order to do that for the inflammable liquid sticks to the objective. And this is not all, additive like some acid was put in the cocktail for increment the explosion upgrades and piercing capacity. The bottle was very useful against light tank, or halftrack, and naturally against every light building or part of a heavy building... The bad idea is that a Molotov can destroy a building or a tank, the right idea is that item forces man to abbandon position or veichles. As for any thing in the world, it sometimes works at it sometimes not works....hey but is the life compromises. Regards. KotH. [ April 06, 2004, 04:33 AM: Message edited by: kingofthehill ]
  10. I think a molotov cocktails would be and it could be good and gamey in assault against every troops position, like MG or squad or mortar in crater, in foxhole, in shack etc..etc..., the problem is that I never see in game troops that launch it against other troops.....its possible that assault AI do grenades primary assault weapons....Anyone see molotov assault against man? The trick could be, if infantry occupy by man a VPL, and Armor by position, a molotov can by fire and flames...like that for example.... Regards KotH
  11. I have this error when try to wiev a movie turn, "the file c:\programs\cmbb....battle.txt" is not numbered.... it appears in Vbscript popup.... any advice? Thanks KotH
  12. Come on!! its possible that there isnt someone that know......
  13. Actually is not my problem waiting CPU reach and set up a defense on VPL ME location, it arrive ever first. KotH
  14. Oh good one, I appreciate allover yours advice, ME solution would be fun. Thanks all KotH [ April 02, 2004, 02:59 AM: Message edited by: kingofthehill ]
  15. It's possible to made a QB's directly without defenders dug-in? KotH ------- I attach a second question, on purchase unit: when you purchase unit you have the chance in some cases to get a regular or green unit, with obviusly price changed, now why if all units are got signed and acquired fit and regular, in purchase section, on the ground sometimes it are randomize veteran or green? Thanks KotH ------- [ April 02, 2004, 06:31 AM: Message edited by: kingofthehill ]
  16. This is a lucky coincidence I would be to send a post about stupid premature automatically caesefire...My situation is turn 27 over 35+ one infantry platoon against one infantry platoon human/Cpu, enemy platoon is defending a VPL and reach a whole pinned situation, on my hands I have some ammo in rear like 10 for each squad, and in the forward squads instead have 6 -8 ammo, but i planned a next turn final assault, and i have full of grenades and molotov too, but stupid AI decides NO, it ends with auto-caesefire and i suffered a total defeat....when the next turn with the last assault could to be decisive to got a total victory.... it was too difficult to implement a simply script that ask a human player to accept or no the caesefire??? Considered that also in real life most of epic and valourous victories are gain allover in small army situations, with last disperate low ammo assaults..... Sincerely KotH One of wishlist fix that. p.s. If Assault play, resolve that, its okay and you can trash my objection . [ April 01, 2004, 05:06 AM: Message edited by: kingofthehill ]
  17. This tread, it comes to me in mind a pool; How many man use extreme and many use a full fog of war? I use extreme but i think sometimes is very frustrating, for example when a regular HQ's(has binoculars) dont see a rifle squad in flat open ground craters 40mt away that firing on him platoon... But for manual and for pure of the simulation extreme FOW is the best....What you thinkin about? Regards KotH
  18. Im still learning but I never play with No fog of war, otherwise you give me a idea to a probable learning alternative metod.... Nicely KotH p.s. I 'll try and i'll post some considerations....
  19. Hey those Tank is really good, but who mod is barbed man in camo mounted on the tank? Thanks KotH
  20. That after game months some sounds are borings I understand it, but not to come to say me that, not listening determines sounds in your mods, depends on the volume of the sound or on the loud, I have listened to all the traces carefully and except that one of the rain the others are identical too, and not there are indirect sounds at least that a man not images it. Otherwise I appreciate the idea, but I do not stop to think that you could make better. KotH [ March 24, 2004, 11:24 AM: Message edited by: kingofthehill ]
  21. Take it easy....and dont worry be happy.... and.. the patience is the virtue of the forts and blahblahblah KotH [ March 24, 2004, 05:28 AM: Message edited by: kingofthehill ]
  22. Is good idea more quietly, but it misses natural sound effect, like rustling of the leaves, song of the birds...that it gives however a sure thickness to the atmosphere...IMHO....Is good idea more quietly but it is too more quietly. P.s. Rain is good. sincerely KotH
  23. I have two critics fundamentally, the first it is that the guide is not exaustive in the arguments that touch, and second it is does'nt touch all the arguments, it begins listing the three elements of an army, infantry, tanks and artillery, and then in the course of the written one it forgets completely about this last, or it points out some here and here referring to its use with to an other element, but of it does not speak never fine if same. I think that a guide should be exaustive in some points, not exaustive in absolute obiuvsly, or if it is not cleary exaustive it must touch many key points. About this guide, if also i think that in the complex it remains however one good, it is not exaustive and not touch all point that it would have touch and that initially seemed had to touch. This is a simply customer, i hope, productive critic for some next strategy guides. Best Regards Koth
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