Jump to content

Dr. Effluvia

Members
  • Posts

    2
  • Joined

  • Last visited

    Never

About Dr. Effluvia

  • Birthday 07/05/1962

Converted

  • Location
    New Jersey
  • Interests
    WWII Muscle Cars Strategy/War Games
  • Occupation
    Programmer

Dr. Effluvia's Achievements

Junior Member

Junior Member (1/3)

0

Reputation

  1. Thanks for the input. I especially like YankeeDog's suggestion to have some extra units that are not used. I could give each side a couple high point tanks in a rear corner somewhere. I could hem them in with some forests so they can never move...just to be sure!
  2. I really enjoy this game but have one problem. Sometimes the game ends way before the # of scenario turns expire. This leaves me a little dissatisfied sometimes especially when both sides are down to 1 tank each and I've just got into position for a rear shot. Next thing the scenario is over before I get a chance to fire. I realize this can happen due to lack of activity or low morale, but is there a way to toggle this off. This is especially annoying when 2 humans are playing, we are down to the nitty gritty and the computer reports both sides areed to a cease fire! I've tried bumping up the turns but to no avail. The only trick I discovered was to have each side recieve a trivial (e.g.sniper) reinforement on a late turn. This seems to keep the game going. Is there a better way?? Any info on this would be appreciated.
×
×
  • Create New...