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Curry

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Everything posted by Curry

  1. Alexander, email me if you wish to relearn me how to play SC1. I'll give you a game.
  2. Question - is anyone else still playing SC1? I think SC2 is a better game all around, yet I love the basic SC. I love the hexes over the tiles, but its not just that. I think it will go down as one of the all time classic stategy type war games. It has to be a classic and hard to beat for old timers like me to just enjoy a simple game.
  3. Hey, i lost my copy of sc 1, thinking of buying another. If I do I will give you a game. [ August 24, 2006, 05:09 AM: Message edited by: Curry ]
  4. Excellent thread Seamonkey. I have to agree with JJ. We speculate on the situation, not the personalities. Who here plays the Axis as if they were Hitler? Or the USSR as if they were Stalin. It is of course all speculative, but I dont speculate on the persons but on how the situations turned out and could be changed via a game.
  5. Thanks for the answer Kuni. I like to play the game more historical than perhaps many. You keep getting it better and better in your patches. You do a really good job in that regard and I just thought I would give that insight which you already knew about.
  6. Kuni Will post this here hope it fits Testing a game of the lastest version of your excellent mod. BTW - the SC community should commend you for this effort, great job. Excellent. I tested how fast the Germans could get to Smolensk. Historically this key city fell on July 16th, with the Germans beginning the battle on July 10th and it continued for some time with an encirclement after the capture of the city which the soviets broke for awhile. This gives a good idea of how fast the Germans drove into Russia. In the mod when I play a hot seat game. I move the Russians just out of the way so as not to impeed the Germans, the fastest the Germans can get to Smolensk is to the hex outside the city on the game date of July 13th. That is only of course armor with the Russians not getting in the way at all. The ground troops are still way back. Could the map be just a bit too large. Just a question? In a teaching mode the game teaches me how fast the Germans drove into the USSR and still could not conquer them. The Blizkrige failed for one of many reasons in that the USSA was just too large. Thanks for the mod great job.
  7. Started my first email game, a mod game testing out Kuni's easter front mod. However, I cant seem to change the name of the file. In SC you could change the file name so you could keep past game move files. Can you change the name of the file or I am just missing something simple.? Thanks
  8. And I am still trying out 1.2 - I need to get with it. Bumping this. I have been gone and must have missed it.
  9. Kuni, Great mod. Although my experience against the AI is like Runnungs. The only problem is he is better than me and I just got to Moscow. On the door steps of Lenigrad. I guess historically not bad but in the south very little headway. Didnt even take Kiev. Again just at the door of Kiev. The real problem is the Russians just keep coming and coming and coming. I think the problem is as you stated in one of the posts above, in 1941 the Russian units were not close to how good the Russian units were in 1943 or 1944. But in the game its all the same. Hard to balance. I will try a few games with the AI set at a lower level. But that is just the AI. Perhaps in a human verses human game the Axis could get a bid like we use to do in SC1. Anyway it was great fun and thanks for all the hard work you did.
  10. Hey Alexander, you played many a many game of SC that is for sure so I do remember you. We had some good fights ourselves I think. I understand what you mean. For us ol foggies that are use to hexes it does take a bit of getting use to. But give it another try, it just takes a bit for those of us use to hexes. I also am not a fan of the campaign. (For various reasons) But give the Mods a chance. There are some good mod's out there. The North Africa Mod is good and Kuni is building a great Mod on the eastern front (He has done a lot of great work but is still refining it). I hope others make more. I think that is the greatness of this game - that via the editor that you can build some really fun mod games. Just my view of course as I am sure others love the campaign game. But I hope you will give a some time.
  11. Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock Lock lock lock lock PLEASE
  12. Yes partisans are hell. I am just playing around and will have to find those places to control them. But then in the actual war I believe the partisans were a pain in the back for the Germans. As far as Bombing, I think the Germans are getting bombed a bit too much early on. Perhaps someone here can give me a better picture but I had always thought that the heavy bombing of Germany didnt start until sometime in 1942 and then then really intensivied in late 42 or early 1943. Maybe that is just my perception any one know for sure? Overall great work on the mod.
  13. You can also combine SCII with Miller lite. If you are in Europe you have much better alternatives to combine SCII with some good Euro beer. Just for some LITE input.
  14. Kuni, thanks for the info on the navy. Never knew that. Jersey wonder what ever happened to most of those spainards. ? The Germans sure did have some Soviets fighting for them but not sure about the numbers. (I think I remember reading that a lot of them were Ukrainians, like the 1st Ukraining which was the 14th Waffen Grenadier) One interesting option would be what if the Germans invaded with a mindset of being liberators instead of murderers? I wonder how many Soviets would have would have joined them. Of course that is a never ever option because of who the Nazi's were and stood for. Kuni - I'll give you a game in a bit. I have to travel some soon and will be out of the country and away from internet.
  15. Kuni, been playing your new patch tonight for a few moves. Excellent work. You must have put in a lot of time into this. I remember playing the first large SSI game on the war in Russia. I had it down in my basement for months on end moving all those tiny little pieces all over the map. Question - did Russia really have that Navy in the Baltic sea? What did the Germans have just some subs? What ever happened to that navy?
  16. Bumping this back up, Kuni I take it I can get it at the same place as the first version. My take on SCII is simple, its the mod's like yours here that make the game really enjoyable for me.
  17. Dave, played a game of it today against the ai, really enjoy the mod. Good job. Question - what is rain? is it mud?
  18. I was playing the North Africa mod that comes with the game. Sandstorms happen - but I cannot find out from the manual the effects of sandstorms. It doesnt seem to be listed or at least I couldnt find it. Anyone out there know? I am finding the mod's much more fun then the "cookie-cutter" standard game. At least just for me.
  19. Kuni, I must say impressive. I downloaded it and took a quick look. Great job. Well done!
  20. Jersey is always a nice guy. The review is not a bit harsh, its Too Harsh! Poor review in my mind. I am still waiting on my hard copy to get into the game but the little I have looked at it I really like. Although - when I do reflect back on SC1 I think it was the best priced game I ever bought for the time and enjoyment I got out of it. IF SCII even comes close it will be worth the price.
  21. I have the download and it works great. But wanted to wait to get into the game until I got the hardcopy and manual. Just a time issue with me.
  22. I have not received my physical copy of the game? Has it been shipped yet? Anyone to contact if I dont get it soon? THanks much.
  23. I'm really looking forward to this, but I will wait until the demo is released until I buy it because I think its the sign the game is about ready to go.
  24. Some type of retreat rule sure would be nice. But at this point just give me the game.
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