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Franky-Boy

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Everything posted by Franky-Boy

  1. That's absolutely true! Each and every government (and also democracy) in the world actually protects the greed of the rich and powerful people. Believe me, one day, the whole mankind will eradicate itself due to greed. Ciao Frank
  2. Hello, please excuse me in advance if my question is too off-topic or too personal, but I'm just interested in the personal background of the typical Strategic Command Player. I assume that most players are (of course) male, are 30+ years old or even "much" older and live mostly in the US and Europe. If someone doesn't want to answer, feel free to do it not. Well, let's start: Gender: Male Age: 33 Origin: Germany (Saarland) Thanks in advance for your patience! Ciao Frank [ June 08, 2006, 08:24 AM: Message edited by: Franky-Boy ]
  3. Rambo, one short comment: it took nearly a whole year for the superior allied forces (concerning manpower) to defeat Germany in France (which was very weakened due to the war with the Soviets), but it took only four weeks for the German army to defeat the much larger French army and the BEF in 1940. Germany was totally outnumbered in 1944 by the Allies and Soviets, that's a fact! Besides of that, you actually don't use a polite and kind language in this forum. Sounds a little bit strange to me. Sorry. Ciao Frank
  4. It's off-topic, but I say it in this way: no, much more people in Germany (and Europe) will celebrate, if this emperor does not reign any more: Ciao Frank
  5. @Edwin P. Wow, that's really cool! Interesting is the fact that you call Kesselring "Smiling Albert". There's no German source of this nickname, thus the Allied soldiers must have given it tho him. Ciao Frank
  6. Is it thus not possible for the game engine that the amphib tech does affect both cost AND range. If not, my above proposal is useless. Nevertheless, the default amphib range should be set to 4. Ciao Frank
  7. I also think that the amphib range should be reduced to 4. The US/Uk should therefore have already "1" tech value for amphib, Germany "0" at the beginning of a game. With an (start) amphib range of only 4, it's much harder IMHO for the German to launch a Sealion early in the game. In order to make amphib operations even more difficult at the beginning of the game, the Amphibious Warfare tech should not only increase the Amphibious Transport range by 1 per tech level, it should also decrease the initial cost for loading a unit in an amphibious boat. The original cost for amphib operations must (of course) be higher than now at the start of the game, e.g. 80 credits. Example: - Amphibious Warfare tech = 0, then the cost for loading a unit into an amphibious boat = 80 credits. - Amphibious Warfare tech = 5, then the cost for loading a unit into an amphibious boat = 30 credits. See what I mean? What do you think? Ciao Frank
  8. Yes, this would be a great enhancement of the game, since it's quite odd to look at the screen doing nothing for minutes. Ciao Frank
  9. If they don't release the patch before Friday, 9th June, it's over for me, and I'll sell my German version. Nevertheless, I'll have not much time to play SC2 then due to the Fussball-WM 2006 (Soccer-WM). That's the only thing which makes me mad, since this is the last weekend before July on which I can play without being "disturbed" by some soccer games. Ciao Frank
  10. Yes, that's sad but true. You have to wait until the German publisher (Mostwantedgames) releases the German patch for the game. I hope that this will be soon, otherwise I'll sell my German version. Ciao Frank
  11. That's absolutely true. I would suggest that that the maximum amphib range for Germany should be 4 at the beginning of the war in order to reflect that the Germans actually never had a strong (amphib) navy in contrast to the Allies. I wish I would possess the US version of the game, too. Damn, this weekend would have been great in order to test this patch. Ciao Frank
  12. Yes, and if a user wants to use the real Axis Leader pictures, he can implement them easily on his own by replacing the placeholder pictures (just like the "Historical Flag mod"). Ciao Frank
  13. Yes, thus you may "censor" them, perhaps like this: Thus, you don't come in conflict with national law. This, of course, does not count for axis generals. Ciao Frank
  14. Yes, this would be great, especially the historical pictures of generals and leaders. For the German version of the game, you may of course add a "censored" picture of Hitler. Some examples of pictures you may add: This would really add MUCH flavor to the game. Ciao Frank
  15. It's really sad that there is no official statement concerning the international versions of the patch! Who is responsible for the German version of the Patch? Mostwantedgames.com or someone else (Frogster Interactive). I wish I had bought the U.S. download-version, since it is cheaper, needs no CD and finally is better supported. Maybe I'll sell my German version on ebay.de and buy the original version from battlefront.com. But I don't like spy software like elicense, that's the problem! Ciao Frank
  16. Yes, that's true. Nevertheless, there should be some official info concerning the international versions of this game and the patch 1.01. Ciao Frank
  17. Unfortunately, there seems to exist a problem with the patch. I applied it to the German version of the game. But as soon as I wanted to start the patched game, it refuses to start, since the file "elicen40.dll" is missing. Can anyone confirm this. Will there be an international version of this patch soon? Thanks! Ciao Frank
  18. Sounds good. I assume that the patch will have some major changes. Ciao Frank
  19. Yes, the bad defense (values) should also be fixed in the next patch. Attacking is always to easy, since the losses for the defender are much to high compared to the attacker (in most cases). Ciao Frank
  20. It's 11.38 p.m. right now in Europe. What's the time in the U.S? Ciao Frank
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