Berto
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Posts posted by Berto
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+1
But I think will be a few players and PBEM is a very long game.
So maybe it is better to make a single match in 3-4-5 or 6 players.
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Can you save your Real Time multiplayer progress? Or is "online saving" pretty much limited to PBEM?
No save option on multiplayer TCP/IP. I hope in CMBN
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There is another Guild on Xfire: http://www.xfire.com/communities/cmx2/roster/
Mitra and I are the admin.
And another group on Steam....
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That being said, we do want to offer what we call the "compromise" TCP/IP WeGo solution sooner rather than later. This would allow WeGo play over the Internet but without Playback.
Steve
+1
I hope in a flexible system of pause, no pause at predetermined intervals (like every minute).
I think it's more interesting a "call system" between players to pause, with a limit of breaks set at the beginning.
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Enemy Casualties > X%, points = Y
Enemy Condition < X%, points = Y
Enemy Ammo < X%, points = Y
Friendly Casualties < X%, points = Y
Friendly Condition > X%, points = Y
Friendly Ammo > X%, points = Y
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I am stuck with an ATI Radeon HD 4670.
Michael
I have the ATI HD2600, yes is not the "best " (only 256 MB), but my imac runs CMSF and CMA, on bootcamp with XP, pretty well.
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Well in my opinion....
..... if the Windows partition is just for games then IMHO XP is far better than Windows 7.
Dear gibsonm
I am curious to know your opinion on differences (if you've noticed it) in performance between CMSF on win and on Mac OS X.
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I've played H2H "UK Soldier's Fury BE ", it is a small scenario with only infantry (british module).
I think it's well balanced, you can win with the Syrians.
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I'm very late into this thread as an avid player of cmbb and cmak... disappointed that operations will not be in, but nae bother: the game will still be great.
My question: will a 2 player campaign be possible, with units from both players developing through a sequence of battles and gaining experience etc? For people like me who never bother with the AI and only play human opponents that would be a very decent replacement for the old operations which were, indeed, flawed but actually worked rather well in a human on human extended contest.
Yes, good question for Battlefront
We can play campaigns H2H in PBEM?
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The original CMSF has a printer-friendly manual
Yes, but not the first time.
However, I have the printer-friendly manual marines, so there.
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I think the group Steam is a good idea (there is also a client for Mac ) and I hope to see many players for CMBN.
Have been made similar efforts for CMSF, expecially with xfire (http://www.xfire.com/communities/cmx2/).
Xfire is a good option, but there is not a client for mac, only partial solutions of third-party (ex. Xblaze for Adium).
But the problem is that players do not disperse in different way to meet.
Also is necessary a TCP/IP system for play, as hamachi or tunngle and again I think a possible solution for mac platform :confused:
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Sorry is only one scenario.
I wrote in the description: this is not a real campaign, but only a scenario that uses the capabilities of the campaign to permit the presence of two different options.
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Currently we have no Mac versions. CM:BN will be the first. We are still trying to figure out the best way we can offer Mac versions of CM:SF and CM:A to people who already have the Windows version. We will hopefully have an answer about this towards the end of January.
Steve
OK
thanks, I'll wait ready to buy back all for my big Mac OS X
Berto,Don't worry there are people on the "inside" pushing this barrow already.
gibsonm I count on you.
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Steve, please consider adding the pause in RT(with perhaps, control over units when action unfolds) for a patch or something. ........
+1
And please adding in TCP/IP the ability to save games.
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The question is simple:
you purchase once and can play on both Mac and Win (bootcamp for me);which is buy the Win version get the Mac version free (and vice versa).
After all, there are 2 licenses!
I ask this question because:
I am a Mac user and would like the OS X version. But so far I have managed my game with friends (xfire, hamachi, tunngle .....) in window, partition boocamp. In bootcamp I have already CMSF and CMA.
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The file size is not a big problem.
There are a number of ways, I generally use sendthisfile.
I've played matches with files of 60 MB, without problem.
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I think making scenarios for CMA it's closer to russian gamers, BUT as always we have problems with patch localization and in Russia we have game version 1.0, and of course it bad. And because it so It isn't so interesting for russian gamers...
In theory you can open scenarios produced with the russian version. Right.
The only problem is the language, or versions are not compatible! Obviously speaking from 1.0 (russian) to 1.2 (battlefront).
I have made plenty of QB maps. People have full permission to use these to edit and make their own scenarios out of and release them, as long as they give me credit for the original map. I havent got the time nor the resources to make scenarios myself. Maps are enough for me as I always play QBs.Why do not you upload your maps on repository? A little map-pack
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I have a scenario almost done (hopefully good quality), I miss the English translation of the briefing, and some images.
Title: "Snowy village"
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The problem is that players are few and there are different ways to find.
Hamachi and Tunngle are useful for the TCP/IP, but they do not always keep open on your computer.
They are much more comfortable the instant messaging programs, where to find people who may be willing to play.
I noticed that one of the better is xfire, and join to http://www.xfire.com/communities/cmx2/
This could be the starting point.
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- The option to Bake Scenarios in the Editor is still not available.
- Cannot assign points to Terrain Objectives in the Editor.
Bake Scenarios is not present, I think it is a features abandoned.
The Terrain Objectives in the Editor, work. Have you try to paint on map?
- The option to Bake Scenarios in the Editor is still not available.
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My goals with this scenario are mainly two:
a) One scenario fast and fun for novice players, to begin to understand the mechanics of the game without too many problems.
A good comparison between a "combat mission" game and army: CMBB, CMSF (3 version) and CMA.
So wait ... "Only about...." in Normandy.
The CMA scenario is very similar to CMBB in my opinion; the numbers of units are the same, but in CMBB is more difficult.
P.S. No intention of a historical scenario.
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I have read of the new tournament.
Why not arrange it with PBEM games?
6 or 8 simultaneous players for about 2 months on two or three scenarios (120 rounds, one for day).
A scoring system according to the classification and immediately a winner.
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There is a room on tunngle.net, "Combat Mission: Shock Force".
Tunngle is better than Hamachi, the lobby may contain 255 players!
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damn! i'll have to wait at least two weeks before buying... tomorrow I'm going to marry!
I have been married for about a decade, so I am a person of experience.
And my advice is to postpone the wedding :
......Congratulations Nicdain.
Is multiplayer saves possible in CMSF?
in Combat Mission Shock Force 1
Posted
I'm not interested in tpc/ip Wego as CMx1.
I am interested in RT with the possibility of pause on demand and save (autosave for disconnection).