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Salkin

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Posts posted by Salkin

  1. Originally posted by Battlefront.com:

    Thomm,

    </font><blockquote>quote:</font><hr />Will CMx2 WWII be the Theatre of War killer?

    That's like asking if chocolate icecream is going to be the killer of vanilla icecream :D The two games are only similar from the outside. Quality, setting, 3D environment, attention to detail, etc. are definitely similar, but the focus of the gameplay is different enough that the two games will certainly compliment each other instead of compete.

    Or put another way... do you really think we would publish a game that would kill our Golden Goose? Nope! So think of Battlefront as now having a Golden Goose and a Golden Hen. One can never have enough gold, right ;)

    Steve </font>

  2. First of all, a big congratts. I , like a few others here it seems, have been following this game for a few years. Earlier the cool screenshots have popped up on different sites only to have news of the game fade away after some time.

    I remember a guy at (I think it was a codemasters site) who used to drop us a few nuggets here and there on their forum but after a while that stopped too.

    This has made me a little cautious about this game. Why haven't other publishers stayed with the game to the end?

    Well now that I hear you guys vouch that this game is the next big thing I feel more secure.

    Good luck guys !

    //Salkin

  3. Originally posted by Ivan Drago:

    I suppose then we must assume that at least in the release version, most of the fighting will take place on rural/small village type maps with not so many buildings.

    If troops can't enter buildings or battle house-to-house then city maps would be rather pointless.

    Maybe the add-on would feature city fighting capability and offer maps such as Stalingrad, Berlin, etc.?

    That would be something - a bit dissapointing that it's not in the release but eh, I guess you can't have everything.

    Remember this is a real time game. Controlling a company of soldiers running in and around various buildings while checking flanks and controlling tanks could be quite an ordeal.

    Sounds twitchy to me.

    //Salkin

  4. Originally posted by KwazyDog:

    Toleran, we have done a lot of research into the RPG's...a lot of info is harder to find than you would expect it to be! You might like to check out the little article I just posted in the Blogfront section of this web page for some more info on the RPG-7 and rockets which will likely be in CMSF.

    Interesting , and really nice renders of the RPG-7.

    About the rockets :

    Is the PG-7V (I think that's the name (it's the most basic one) used against infantry?

    Is the PG-7V the one they used in the movie Blackhawk down, and if it is, is it as inefficient(vs infantry) as it appears in the movie or am I dazzled by hollywood magic?

    //Salkin

  5. Originally posted by David Chapuis:

    </font><blockquote>quote:</font><hr />Originally posted by Salkin:

    Oh, and I just wanted to say that I would really like to read an AAR by someone who has fought JasonC, or maybe an AAR by JasonC himself (spare me some of the details though, I have a short attention span tongue.gif ).

    //Salkin

    mike dorosh and jasonc had an AAR on here a couple years ago. It was pretty entertaining. Just beware of the Dorosh mods - painful!!!! </font>
  6. Originally posted by John Kettler:

    .... Some fall somewhere between

    short stories and novellas in length, but they are emphatically worth your time. You can learn an awful lot about how to play the game (and how not to) from reading ROW AARs.

    Regards,

    John Kettler

    You also get some very entertaining, witty reads and a few nitpickingly efficient and analytical ones (should be right up JasonC:s alley :D ).

    //Salkin

  7. Old stuff , but these are really entertaining to read.

    I've only read a few of GAJ:s AARs so far and I must say that they are very entertaining smile.gif .

    Oh, and I just wanted to say that I would really like to read an AAR by someone who has fought JasonC, or maybe an AAR by JasonC himself (spare me some of the details though, I have a short attention span tongue.gif ).

    //Salkin

  8. Originally posted by MikeyD:

    I seem to recall BFC saying soldiers and their equipment have been de-linked. This means being able to pick up and use abandoned weapons. Does this mean a Syrian soldier could sneak onto a parked Stryker and drive it off? If a U.S. Soldier picks up an RPG doe he have to leave his M16 behind? Would a U.S. crew be able to jump into a T62 and start firing? I'm not sure how far weapon sharing would go up the equipment food chain.

    I'm pretty sure that BFC with this new engine could implement this and more but question is ; is it worth all the extra work ?

    //Salkin

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