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Javaslinger

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Posts posted by Javaslinger

  1. Thanks everyone for all the advice on tips with regards to keeping mortars in contact! Very helpful!

    However, there is something I'm still struggling with that I think I'm not communicating very well.

    When a mortar is displayed as 'Out of Contact' or 'Not deployed' it cannot be selected. Thus there is no way to find it on the map from that leader - quickly... Thus I need to 'manually' find it but I'm struggling figuring out which 'Out of Contact' mortar corresponds to which mortar on the map - since they cannot be selected when out of contact.

    is that more clear?

    thanks,

    Javaslinger

  2. I'm running into all kinds of issues keeping my mortars in contact in a scenario. First, when you go to the leader artillery screen and it lists the mortars which are out of contact, is there an easy way to figure out which ones they are???

    If a mortar is not in contact with it's platoon leader, can it be in contact via other nearby leades?

    Is there any kind of designation of the UI as to whether a mortar is deployed other than going to the admin buttons and checking to see if it's green?

    Thanks,

    Ken

  3. Guys, just to clarify something. This is not a UI issue or problem with the game. You're all using this feature in a way it was not intended to be used. The double click of a HQ unit is a "selection" command intended for moving organic groups of units. However, we've all trained ourselves to use this to see which units are under control of HQ units when in fact, this feature can more easily be done by only single clicking on the HQ.

    So I suggest, instead of complaining about it, retrain your thinking.

    This issue I think many of us have is that it clears prior orders. Why? As mentioned previously, if it just added a movement path it would be one thing... But why is it clearing orders???

  4. Really really REALLY annoying thing just happened...

    I am starting a quick battle of about 2 companies... I painstakingly position each squad, support unit, leader, etc... Then I painstakingly give the first turn orders to each squad, unit, leader, etc...

    Then I decide to re-position my irrelevant battalion HQ... I double click it to make sure I've got the right leader selected... Then I re-position it...

    Thereby, moving every damn unit... So I re-position it back... Thereby moving every unit back where I wanted it... No harm no foul.

    I deselect everything but the battalion HQ and move it...

    Satisfied I double check a few things and discover that EVER DAMN UNIT had it freaking orders cleared....

    WTF...

    Ken

  5. To be fair, BFC clearly has been willing to compromise when a feature is critical to the game: we've seen this with foxholes and with fighting inside buildings, which involve various workarounds and abstractions.

    As I've said on multiple occasions, I still believe we should remove all buildings until such time as we can accurately model broken windows and the resulting wounds, paint chipping, wood chipping, and indoor plumbing...

  6. It is difficult to tell which sound mods work well together. Some are clear in what they affect but others seem general so I'm unsure as to which I can mix and match.

    I have most of vein's support chatter, Mord's Immersive voices, Mike engine noise mod, and Oddballs sound mod... Vein also has a sound mod, but I'm unclear if it can work withe these.

    What is the 'ultimate' combo pack of sound mods?

    Thanks,

    Ken

  7. I need a noob's guide to...

    1) How to recon

    2) How to achieve fire superiority

    3) How to pace your attack and now when to commit.

    And to do all of this without getting shot to hell in the process... That would be my main issue...

    As of now I...

    1) Recon by seeing where great masses of my soldiers perish

    2) Achieve fire superiority only far from the front line... Often in the rear area where my broken squads regroup

    3) Commit in all the wrong places...

    Thanks!

    Ken

  8. I have a question about how to set this up for non-dropbox games.... I'm playing with more people than not who simply email me their turns.

    My default download directory is not the 'incoming turn' folder. So I am forced to move them there each time. Is there some functionality to assist in this in HTHhelper? Or should I campaign each opponent for dropbox? Or is there some way to set up by email downloads that are CM turn files to be put at a different location that the default download directory.

    I presently use yahoo or gmail for my games.

    Thanks

  9. So I'm playing my first quick battle to get the hang of things.... I carefully plan my moves so that my squads are ready to leave their jump off point precisely as the barrage begins...

    Well, I've got 1 battery of 2 off-board 81's, 2 on board 81's and 2 onboard 60's...

    First, I forget to deploy them...

    Then, it takes seemingly forever for them to even begin spotting rounds...

    Minutes go by and I'm getting a round here and a round there...

    I'm like.. that's it???

    Oh, well, send in the troops then I guess under the cover of this hardly withering barrage...

    So the troops begin their advance across largely open ground from 3 directions and I'm cringing waiting for the MG's to cut them to pieces... 5 sec, 10 sec, 20 sec....

    Then suddenly all freaking HELL breaks loose... Suddenly my mortars REALLY start landing and the target area gets FREAKING PASTED!!! I see little Germans running in all directions... Explosion after explosion! 2 buildings just collapse...

    Wow.... That's more like it...

  10. So I bought the shock force bundle some time ago and installed it on both my laptop and home PC. All seemed well...

    Late summer my home PC died (hard drive) and I got a new laptop. Subsequently I got a new home PC as well.

    Fortunately I was able to unlicense the modules on my laptop but not on the PC.

    So, as you can imagine, we I went to install Shock Force and the bundle on my new laptop and new PC I ran into licensing issues.

    I was able to get 2 of the 3 modules licensed on the PC. I could not license any on the laptop.

    So I wrote an email to elicense@battlefront.com and requested that the key be reset. Several days later they said it had been done and I was able to get the last module on the PC licensed. Unfortunately, I can only get 2 of the 3 modules licensed on the laptop before it says that the key is used up.

    Not sure what to do at this point. I would expect the key coming with the bundle pack would have to be good for 6 licenses but it appears to be capping out at 3.

    Any advice?

    Thanks,

    Ken

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