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Herr Kruger

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Posts posted by Herr Kruger

  1. Originally posted by Redwolf:

    Am I the only one who hopes for a deep breath and a real review of:

    - vehicle turn rates

    - command delays, especially along a road, for a continuous curve or at scenario start

    - foxhole protection

    - exhaustion rates (yes, I will take you up on the challenge to run through snow with 30 pounds and combat boot this winter, we meet in Lincoln, MA)

    - bogging chances

    - artillery model, in particular at least holding fire and then unleashing it

    - turret front size model

    - documented "curved armor" angles

    - non-radio spotters (non-)escape

    - gun setup times lower than anything I read in historic accounts

    - death of pillboxes by 20mm

    - troops moving in trenches are not supressed and inhibited from movement by MG fire some dictance away the same way that troops outside the trench are

    No, you are not the only one. smile.gif
  2. I have a suggestion. Pardon me if you are already planning to implement it at some time. I didn't review the whole thread. But just looking at the German Infantry section, it may be a good idea to further subdivide the units into their "Division Type". So we would click on German Infantry then SS Mechanized then the specific unit, as an example. Good idea or no?

  3. I agree in a way. I mostly (90 %) play games of 1500 points or less which means you can sometimes purchase battalions. I find it disappointing that I have only a few choices to choose from because of all the extraneous equipment or vehicles that may come as part of that battalion of German motorized infantry I want to purchase. It has also limited my opponents on occasion. I am not trying to argue what is more historically accurate, but I would personally love to have the option of "stripped down" versions of battalions and maybe even companies..

  4. Originally posted by Europa:

    </font><blockquote>quote:</font><hr />Originally posted by Dave H:

    </font><blockquote>quote:</font><hr />Originally posted by Europa:

    I try to play the AI but I can't. I just love the game vs. humans in PBEM, TCP/IP or hotseat, but everytime I have had a great game against a human opponent and start up an AI game I loose interest after about 1 turn. Is this common? What is my problem?

    I don't know if it's common, but I have the very same problem. I can't even manage to complete a setup for a one player game. Playing against the AI just seems completely pointless to me. After experiencing the interaction with a human opponent and the head-to-head competition, there's no going back. At least not for me. :D:D </font>
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