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Herr Kruger

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Posts posted by Herr Kruger

  1. Originally posted by David Chapuis:

    I wonder how many people beside myself have actually ran a CMx10 campaign. MikeyD and I ran what I considered a highly entertaining CMx10 campaign - for about 3 turns. After that, RL seemed to swallow everybody's time.

    What worked well about it was that the rules were defined very loosely. Basically I had the players draw orders on the CM campaign map 'We-Go style', and I would just resolve them myself (I had movement distance guidelines of course). We had a substancial amount of role-playing, and I encouraged the players to ask for things not mentioned in the rules. That resulted in some fun counter-intelligence from one team, and a lively round of prison interrogation.

    What is a CMx10 ?? To JasonC, great reading, as usual!
  2. Originally posted by JonS:

    </font><blockquote>quote:</font><hr />Originally posted by Other Means:

    some form of asynchronous play

    Therein lies the nub of it. I don't care what they call it, but I don't want to be limited to playing the AI (which I don't) or playing TCP/IP / real-time (which I can't).

    Jon </font>

  3. Originally posted by Joe Shaw:

    </font><blockquote>quote:</font><hr />Originally posted by Michael Emrys:

    </font><blockquote>quote:</font><hr />Originally posted by GreenAsJade:

    Before PC games, Grogs were the ones acurately painting lead figurines and carefully measuring the distances between them on a battlefield tabletop.

    Alternately, they carefully scraped off the firepower numbers on their Panzerblitz counters and replaced them with the "corrected" figures.

    Michael </font>

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