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gredeker

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Everything posted by gredeker

  1. <blockquote>quote:</font><hr>Originally posted by Affentitten: My personal favourite is the Ba 349 "Gnatte" (Gnat).<hr></blockquote> Another one that made it into "The World's Worst Aircraft". I'll look it up when I get home to post the author, year and publisher if anyone's interested.
  2. I had success recently in firing at the side of a 75mm pillbox with a Sherman 75. After lobbing ten shells with no effect, the square caught on fire, forcing the crew to abandon the pillbox! I wouldn't count on this technique, though.
  3. Heck, it would even be a help if the title or brief description contained something like "(7/43 X)" where X is a one letter code denoting which of the four regions the battle takes place in. That could definitely be added.
  4. <blockquote>quote:</font><hr>Originally posted by CMplayer: A while back on this board there was a guy insisting that a squad of his tossed a grenade at a tank and it bounced back onto his own men. I thought was probably the nahverteidigungswaffe that he had seen, but he insisted that it was a rollback.<hr></blockquote> I've seen something similar happen, but it was a "stop" instead of a rollback. An enemy Brit (engineer?) squad that was crossing the street suddenly found itself face to face with my SPW 251/16 (flammpanzer) so the squad threw a satchel charge without stopping its movement. The HT was reversing by then, and the satchel charge took a tall, arcing trajectory, then hit the corner of tall, light building that the squad was running towards (and the HT was reversing next to). The charge disappeared when its graphic intersected the wall graphic, and a second later there was a large explosion just on the outside of the building, at the upper floor level (looked just like a treeburst). By this time, the throwing squad was just outside the building at ground level, and was reduced from seven effectives to one or two (can't remember) when the blast went off. Moral of the story - don't move in the same direction as a demo charge you've just thrown until _after_ it goes boom.
  5. Correct me if I'm wrong, but aren't grenades mostly used when you're already in close proximity but don't have a direct LOS? I mean, if you have a good LOS, you just shoot the guy. But my impression is that you throw a grenade over the wall, or around the corner, or through the door or window, or down the staircase, etc. I'd also think that it would take a few seconds to throw one, as you have to put down your weapon, grab the grenade off your harness, pull the pin, throw it, then pick your weapon back up. Somebody who has actually used grenades in a combat or training situation please chime in!
  6. I bet that there will be too many different models of Pz III and Pz IV. I wonder if there will be a field mice doodad? And whether the presence of such doodads will prevent a portion of German AFV's from responding to any movement orders? And I'll wager that there will be debates between opposing camps on whether it is "more fun" or "better" to play early war vs. late war. [ 01-01-2002: Message edited by: redeker ]</p>
  7. <blockquote>quote:</font><hr>Originally posted by Bullethead: Jagdratt said: Why go to all this trouble and expense? Why not just dust off the old Boys ATRs I'm sure you still have in the arsenals <hr></blockquote> Because soldiers like having functional shoulders.
  8. I thought I'd post something to save the thread from the bottom of page 2... The four games I'm still playing are all nearing the end - two are on turn 18 of 25, with the other two on turn 22 of 30. Come on folks, send me turns! I want to see Treeburst's spreadsheet!
  9. I have a book called "The World's Worst Aircraft" which is full of hilarious examples, including the BV141. It has entries such as the SeaDart (the only supersonic seaplane), the Tarrant Tabor (a huge post WWI bomber which violently somersaulted and disintegrated on the first attempted takeoff, killing all on board), Lockheed and Convair's attempts to make a plane that stood on its tail for a vertical takeoff, and other oddities from throughout the course of aviation history.
  10. <blockquote>quote:</font><hr>Originally posted by Brian: [/qb] As to the Amis "getting it right" - they could have done a lot better - sticking with diesel engines perhaps, rather than making use of volatile petrol fuelled versions.<hr></blockquote> It was my understanding that over 10,000 Shermans (A2 model and variants) had twin GM 6-71 diesels. However, it seems that most were either given to British forces and/or sent to the Pacific. I think this was partly to simplify the supply chain, so that American forces in Europe only had to deal with gasoline engines, while the Marines (which already used diesel in all their boats and vehicles) got the diesel ones. One of the reasons that there were so many Shermans is that every American automative company got into the act with whatever powerful engines it could make available in large numbers. Thus you had different Sherman models with Continental radial engines, Ford V8s, GM Diesels, Chrysler multi-bank engines, and even Caterpillar diesel radial engines. If the U.S. had limited production to only diesel models, production would have been slowed significantly.
  11. Just a general declaration - I've already done three turns with Pixelmaster, and am now confident we'll be done in advance of January 31.
  12. <blockquote>quote:</font><hr>Originally posted by Chad Harrison: not only am i going to figure out the mean average, but i am going to tell you what percent fall into certain age brackets.<hr></blockquote> I'd like the median called out also, if you don't mind. And before anyone who doesn't know asks, the median is simply the middle number in the group of responses, i.e. half of the responses are higher and half are lower. It's used commonly in real estate circles, as the sale of couple of seven-figure homes can can skew the "average" (mean) home price.
  13. <blockquote>quote:</font><hr>Originally posted by Michael Dorosh: Yes, but the movement occurs off map - you enter, and a few turns later maybe the troops reemerge - unless they get lost. No combat in the sewers either.<hr></blockquote> Sounds a lot like ASL.
  14. Air support - jobs program for those with color blindness and poor vision. Hotchkiss tank - has the advantage of being an odd historical unit. Yep, it sure is historical. And it's good at... Did I mention it's historical? [ 12-26-2001: Message edited by: redeker ]</p>
  15. <blockquote>quote:</font><hr>Originally posted by Bertram: Greg has me down to my last tank, and send in his M8 scout car to get it dizzy (running circles around my Tiger, that turret will never catch up. I guess he is going to shoot the TC when he opens up to barf ove the side).<hr></blockquote> That's my patented Confused Tank Commander technique.
  16. <blockquote>quote:</font><hr>Originally posted by Michael Dorosh: Believe it or not, there are a few out there all ready to convert old SL scenarios into CMBB. Hill 621, Hube's Pocket, all the original COI and SL ones should be good. As for "real life" fighting - the Red October plant would be fun to play an operation through (inspiration again comes from ASL). <hr></blockquote> I agree, as long as the scenario designer goes back to the original sources. We don't need another map that looks like the board 2 village. I'm especially looking forward to some of the fighting in Berlin itself. So, BTS, will there be a special "Reichstag" tile(s)? Brandenburg Gate? FlaK towers? Or should we leave it to the modders?
  17. I'm 31. So who's going to do the math and figure out the mean and median? Isn't it Chad's responsbility as thread starter?
  18. <blockquote>quote:</font><hr>Originally posted by The Commissar: That piece of crap from...uh...was it New Zealand? I forgot the name, but it looked like a large box with tracks. Named after one of their politicians if Im not mistaken. The Churchill is a supermodel compared to that horror!<hr></blockquote> I agree - the Bob Semple Tank from NZ takes the cake. Imagine a standard Caterpillar-type bulldozer, remove the blade, cover the superstructure in corrugated steel, then add six guys with Brens poking out at all angles (including one pointed straight forward which required the operator to lie on a mattress on top of the engine compartment) and you have the general idea. It was heavy, slow, relatively vulnerable, top-heavy and prone to tip over, and low in firepower. Only four were made before somebody decided that this contraption wasn't worth any further money or resources.
  19. (Group of strange looking men bursts in with weapons drawn) Everybody down! We, the grogs, are hijacking this thread! (They suddenly put down their historically accurate weapons, sit down, produce voluminous charts and graphs, and begin discussing WWII minutiae... everyone else slinks out of the room as the argument grows more heated)
  20. I received my last turn from Ted on December 8. The previous two turns were November 17 and October 12. I'm concerned that our game won't be done by the deadline. Ted, are you out there? Talk to us, we need to know that you're OK!
  21. Well, just to put something on the new thread... Is there any updated information on which scenario is closest to being completed by all (so we can actually talk about it and share the joy with others who aren't in the tourney)?
  22. Can anyone clarify whether the doodads are actual 3D objects, or just 2D sprites that rotate based on the camera's POV? (like trees are currently done) It would seem a little freaky to be locked at level 1 onto a unit walking through a graveyard, then notice that the tombstones are _turning_ as you walk past. :eek:
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