I just played an interesting scenario, with 1 bazooka team in the upper corner of building, and a long curvy road heading to it. Because it was night and the there were woods on either side of the road, the armor couldn't see the team until it was spitting distance (10m) from the bazooka... The bazooka team knocked out 4 armored cars, 2 StuGs, and 2 unidentifieds... The wreckage caused such a traffic jam behind it, that i could rush an M10 to the area, cover it by the building, and have it pick off the oncoming armor, which was slowed by the mass of disabled vechiles...