BloodyBucket
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Posts posted by BloodyBucket
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You know, you could just scan that list and post it, Hubert. Only take a minute or two.
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"Corps", not "Corp".
If using all caps gets the game out faster, THEN I AM ALL FOR IT, BUT I DON'T THINK IT WILL HELP.
Damn.
[ June 22, 2002, 05:47 PM: Message edited by: BloodyBucket ]
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Of course, it could mean "Invade Italy, Rome Capitulates".
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IIRC, IIRC means "If I Recall Correctly".
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I bet the reason that the more famous names are used is because they are more famous, and that is that.
Since the game doesn't allow for a changing HQ pool, or reflect historic casualties/promotions/demotions, if you only have a few HQ then you go with the big names.
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Well, I'll start by not playing against you.
Seriously, Hubert mentioned this and the "Invasion America" plan as areas that were going to be looked at before the final release of SC, IIRC.
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BTTT, 'cause I agree.
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Wasn't Saving Private Ryan just an updated of A Walk In The Sun? What the hell was Speilberg thinking of, anyway?
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I'd like a FOW option where all HQ share the same generic cost and the player doesn't know the abilities of the HQ until they have fought a battle.
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It only looks like Daisy. That's how Donald stayed out of the army.
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Custom scenarios, sound mods, new map graphics...the anticipation is killing me. Heck, who needs the game?
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Well, ST, There ARE airborne troops in SC, just not as seperate units. It is my understanding that the game scale does not permit a seperate, functional airborne unit. But, when you invade Festung Europa, you are free to close your eyes and imagine little parachutes floating down on that coastal hex....
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Glad you got a laugh out of it Hubert, but I'm afraid that they have the right dosage for my meds almost nailed down, so I'm not posting as much nowadays.
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After a careful look at the hidden meaning in the posts of the beta testers, Hubert, and other BTS and Fury bigwigs, a careful analysis of the frequency and number of posts on the SC Beta forum, and factoring in the past release dates of previous demos and games from the aforementioned groups, I am confident that SC will be released in...Early Summer.
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Very nice work all around.
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Steady, lads. Don't go a-getting your panties in a bunch just yet. There was mention of an updated demo earlier, was there not?
'Course, the updated demo might be released in concert with the release of the full version....
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A fine idea, implemented as an option.
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Hey, if Aloid dies, can I have his game?
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Oh, ok, so he didn't really say the bit about Tuesday, June 11th.Originally posted by Hubert Cater:Sorry to say but these gamey strategies have been tweaked already (enjoy it while it lasts!) expect more detail when the gold demo is announced Tuesday, June 11th!
Hubert
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Yes, sort of tongue in cheek, but my game does play "Yellow Submarine" instead of the claxons, that is a pretty simple mod.
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Hey, playing with the settings set to the AI's advantage using ground level views only, I lose to the AI a lot.
Plus, I'm no good.
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The game would be improved tremendously by a major graphics overhaul.
First, the medals used to show unit experiance are generic, they should be replaced by the correct campaign medals, depending on the theater where they are earned, and there should be a cut scene showing the decorations being awarded, with the national anthem of the nation in question playing in the background.
Second, the sound file for infantry moving needs to be modified, so that the boots of different countries make authentic sounds. No hobnails for the US, for gosh sakes!
Third, the combat explosions and sounds for combat resolution are not good enough. I say go for a cutscene showing the leaders of the various nations fighting in their underwear in a pit with clubs, sort of as a tribute to "All Quiet on the Western Front", since this would be a visual treat and make an artistic statement about the inhumanity of war.
Fourth, if we can't get the correct graphics for the individual infantrymen (to include webgear that changes as new models were adapted), vehicles, aircraft and ships, then go with an abstraction with some pizazz, say images from vintage Warner Brothers Looney Toons propaganda cartoons. "Hare meets Herr", played out on the SC battlefield, with Daffy Duck pillaging France in '40! That's what we need!
Lastly, is there a way to get "Yellow Submarine" to play when the Subs dive from attack? That would be awesome!
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I never attacked the Swiss before, and tried it last night, they are a walkover. The only negative to plundering Switzerland is Russian and US reaction.
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Why not attack Switzerland? Serves 'em right for being so smug.
A Bone! A Bone! My Kingdom For A Bone!
in Strategic Command 1
Posted
The hints of tweaks in other posts are fine, but in the interest of public relations, human decency and good old fashioned marketing hype, a Bone is in order. Howzaboutit?