Concerning AI combat results seeming to be better than yours, I think we can chalk that up to the AI being clever enough to keep units under HQ attachment
The AI plays pretty solid in all my 30? 40? tries at the game (man it's addicting!).
As far as the sub issue goes (I know, another thread), they do get spotted & sunk very easily without FOW turned on, but with fog of war on they wreak havoc in the Atlantic. It's easy to draw the royal navy into the channel & kill it with 4 or 5 air units and the navy on station, then the kreigsmarine can have a field day. Sub research then becomes real scary for the allies.
Try it with fog of war turned on, it's great.
Attacking Russia eary gives a glimpse of combat on the steppes, I love it, racing to resources before Russia can put the HQs & air into play. I get the feel of a perfect mix of tension, grabbing land, worrying about raising tech, crippling the enemy hard in one aspect and taking advantage of it. This will be a great HTH game. Plenty of strategy required.
Congratulations on a fine, fine game Hubert. I cant imagine what you had to go through to get this completed, we're all envious .
There is only 1 real issue that needs addressed, ADD ONE MORE YEAR TO THE BETA!!