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The DesertFox

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Everything posted by The DesertFox

  1. Hi! obviously there are both some NVIDIA and VISTA issues in this game. BTW other OpenGL games fly on both my machines. Here we go: Same settings as above 1280 etc. but in 1600x1200 I get the same results. VISTA Ultimate 64bit ASUS P5BL2 MoBo Core2Duo E6300 @ 2.4 Ghz 3.0GB Ram (DDR2 PC 6400) Nvidia 7950GT (512MB Vram) Forceware 162.22 4 FPS !!! VISTA Ultimate 32bit ASUS P5B Deluxe Wifi MoBo Core2Duo E6600 @ 3.0 Ghz 4.0GB Ram (DDR2 PC 6400) Nvidia 8800GTS (640MB Vram) Forceware 162.22 8 FPS !!! VISTA Ultimate 32bit Fujitsu-Siemens AMILO Pa 1510 AMD Turion 64 X2 TL-52 @ 1.6 Ghz 1.0GB Ram (DDR2 533Mhz) ATI Mobility Radeon Xpress 1100 Catalyst 7.8 3 FPS !!! cheers Helge P.S.: Edited to include Notebook results [ August 19, 2007, 09:50 AM: Message edited by: The DesertFox ]
  2. You are playing the 1.0 CD version which doesn´t have this menu. Install the v1.01 patch and you are fine. Look here: Paradox 1.01a Patch cheers
  3. Actually it is most economical to just walk to your lokal supermarket, mediamarkt, promarkt, whatever and buy it there for 30.99-34.99 EUR. The boxed paradox version (eng/ger/fra/esp/ita) that is. cheers [ August 13, 2007, 09:35 AM: Message edited by: The DesertFox ]
  4. Hi! Whoever designed these beauties, please do more of this kind. I love them Best maps ever and a lot of fun to play! Cheers Helge
  5. Hi Kip, I´m with you with that sentiment. I was very sceptical after the initial reviews and the total failure of the engine to run on my ATI/VISTA Notebook. However on my NVIDIA/VISTA desktop it works, still a little sluggish due to 8800 GTS problems but you can work with it. Although I´m only 5 days into CM:SF right now and it still has a lot of rough edges and bugs which need dire attention I´m confident that BTS will manage to polish the product up to its full beauty. Presently I´ve decided to start creating some North German Plain Stuff just for my own fun. Seeing a reinforced BMP regiment attack the VRV is impressive stuff. I think 2 or 3 more patches and the game will really show its full potential. cheers Helge
  6. Hi, I would aim for a monitor which displays 1600x1200 resolution natively. A 20´ or 21´ should do fine. Indeed I myself bought a NEC/Mitsubishi MultiSync LCD 2080UX+ 4 years ago and still am more than happy with this excellent piece of hardware. NEC Review cheers
  7. Hi! Same for me. 8800 GTS 640MB on Vista 32bit; Asus P5B-Deluxe MoBo (P965 Chipset), 4Gig Ram, Core2duo@3Ghz rig CM:BO works fine, BB and AK show this background problem. I hope Charles can fix this once he got his 8800 rig. cheers
  8. I have this background problem only in BB and AK, CM:BO works fine without any background issues. Maybe due to something which crept up in the code of BB and AK ? cheers
  9. Steve, don´t know if this helps, but I have zero problems with CMx1 AK/BB/BO on my machine. Also not a single problem with other OpenGL games. CM:SF however is running...uhm...imperfect to say the least. Specs are: Vista Ultimate 32 bit Core2Duo@3Ghz 4 GB DDR2-800 NVIDIA 8800 GTS 640MB NVIDIA 162.22 Forceware Hope you guys can patch this up to a workable state. cheers
  10. There is none. Use FRAPS instead and you might see how your High-end card is brought to its knees by this game :eek: I´m running the german (Paradox) release in v1.01 on a Core2duo@3000Mhz rig with a NVIDIA 8800 GTS card at 1600x1200 and I usually manage to get 10-15 FPS out of this unfinished beauty :eek: This game is unoptimised, unfinished and still in beta-state, though it has some unsurpassed potential, as you can easily glean from the forum and elsewere on the web. Wait for the next series of patches which hopefully squash the severe game bugs and performance bugs on NVIDIA and ATI machines and you might see it in its full glory in the not so distant future.
  11. Or else we're simply in the majority who have no outstanding technical issues and aren't letting them cloud our judgement. </font>
  12. He reviewed the release version (boxed) you can get off the shelf from every supermarket in germany for 34.99 EUR. This version is bugware in its worst incarnation. Even the v1.01 patch he also mentions in his review can´t hide the fact that this code suffers from multiple glaring errors and serious bugs as you can read on this board and elsewere. He obviously wasn´t aware of the hardware issues this piece of bananaware is suffering from. If he would have known about the ATI/VISTA bug he hardly would have found a 5/10 appropriate, more likely a 2/10 would fit to this piece of shameware in its current state. I can´t understand how someone like BTS can release such an unfinished product to the public and still believe they don´t loose any credibility in the customer-base by doing so. One must really wear thick pink fanboy glasses to look over all the shortcommings the release version of CM:SF is suffering from.
  13. I hope you are right with this assessment and can make the game work. Otherwise your risking to loose 50% of your Vista based customers to this bug. Looking forward to your patch and the patched demo.
  14. That's most likely a driver issue. I dare say that because I remember debugging a crash in the game "Illumina" right into the mipmap generation inside the ATI driver a few years ago, so there's a definite chance for something similar being the case here too. Or maybe, you know, Vista. </font>
  15. Very unfortunate and irritating. From what can be read on the board and the available reviews everything looks like BTS decided to release some piece of unfinished beta-software crippled with serious hardware bugs and design flaws to the audience. Honestly I´m very dissapointed of what I can see here.
  16. Works flawless on my machine also. CMAK also works flawless btw. Seems like CMSF 1.01 has some serious graphic bugs hidden in its code which are in desperate need to be fixed ASAP unless they want to screw the ATI/VISTA users completely.
  17. Rune, do you have a link for this 7.8 beta ? I can give it a spin and let you know how it turns out on my Notebook.
  18. Highly unlikely from what can be read on the board. Maybe they should label it NVIDIA only. Me too. The demo ist totally arsed on my Notebook with VISTA Turion and ATI card which runs CM:AK smooth as silk. Crash to desktop happens 100% of time. Very dissapointing. If I get similar problems on my desktop PC (C2D and NVIDIA) I´m done with this bugger.
  19. Actually it´s called clinical trials an yes I am part of it in so far that I monitor some of them from the scientific POV. But that would be comparing apples and oranges and doesn´t apply here.
  20. Exactly, if it doesn´t meet my expectations I ain´t gonna pay for it. The demo will show what is the case here.
  21. Call me old fashioned but yes I am. I am no fan to get an unfinished product out of the box where I have to search or wait for fixes which should have caught in Q+A in the first hand and integrated in the release version. Unfortunately more and more developers/publishers seem to think that it doesn´t matter if they release an unfinished product with obvious problems to the unwashed masses.
  22. I take it the responsibility to release a game for going to the DVD presses of the publisher is with the developer no ? And if the reviewer gets exactly the same version the customer gets out of his box the reviewer is in the position to write a fair review no ? cheers
  23. Still you will see a lot of complaints about this 1.0 version. Something that should have been avoided in the first place. 1 month more work into the game and you most likely would have avoided all these negative waves from reviews already out. cheers
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