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Posts
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Posts posted by Redwolf
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1 hour ago, akd said:
Large number of close range RPG ambushes of IDF armor. Hard to tell how many were effective hits due to editing.
Looks like they have semi-heavy weapons in abundance.
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Works fine on 14.0 on an Intel Mac here.
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9 hours ago, SlowMotion said:
It would be great if one day the the game AI that plots turns could be taught by feeding it turn files of human players playing the game. So instead of doing things according to AI plans made in scenario editor, it would play the game by creating those plans by itself.
And if dreaming this further maybe there could be different "AI players" that would play differently because they had been taught to play from different set of H2H games. People could choose which AI they would play against. Now that AI development is advancing fast I'm sure this kind of thing will become reality in some games some day, but I'm not sure if this will happen in CM series.I don't think we can gather enough complete battle runthroughs from the player base to use machine learning on this. Given the wide variety of terrain and situations you'd need many thousands if not a million such playthroughs.
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I don't mind so much that there is no new Charles-involved content (aka not a scenario pack).
I am disappointed when new patches [i]do[/i] get released without addressing well-known bugs. All that release building and testing for nothing.
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Can you post the link to the thread when AMD people replied to the explosion issue again?
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13 hours ago, George MC said:
From the manual under 'License'. This section refers specifically to user made content.
"User-created scenarios and other materials like graphics or other mods may be distributed free of charge, but shall not be sold, licensed, or included as part of any package or product that is sold or licensed, without the prior written consent of Battlefront.com, Inc.. You may not rent or lease the Software or related materials."
The wording could use some improvement. Technically speaking putting up a scenario on a website and telling people to do whatever they want with it [i]is[/i] licensing. Same for open source software, it comes with very specific licenses of different sorts. It is just not [i]for-cost[/i] licensing.
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46 minutes ago, Seedorf81 said:
This late afternoon: Israel airstrike hits hospital area with loads of refugees. Slaughterhouse, also young kids, already 200-300 deaths, possible more trapped under rubble.
Whether Hamas was under this hospital or not, this number of deaths doesn't justify that.
O most recent update, deathtoll already 500 deaths.
And these deaths are by far not the last in this endless conflict. You can expect that Israel and "the West" are going to have to deal with suicide-bombers, lone wolf shootings, knife-attacks and the lot.
And the most terrible thing is that most of those Hamas-****ers are in more or less safe places..
You have one of those link thingies for that?
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16 hours ago, Vinnart said:
It's a bug, or something I can't find is preventing it from sleeping in windows 10. Not power configuration since it will not sleep no matter how i set it. Never had problem in windows 7.
This is probably caused by a hardware driver, or an autostarted application.
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Well, an Unreal Engine game has a certain amount of editing capability automatically. The object editors for the engine can be used unless explicitly blocked by the developer via checksumming the files. Of course that doesn't give you a map editor, unfortunately.
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On 9/15/2023 at 3:12 PM, Redwolf said:
The root cause is actually Google in this case.
Steam is HTML based and renders to screen using the Chromium browser engine. Google is dropping Chromium support for Windows 7, so Valve is, too.
Of course I would prefer that they switch to a different engine, but not much chance that is going to happen.
Looks like the Electron framework has other parties unhappy with it:
I kinda doubt that Microsoft's thing runs on Win7, though.
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16 hours ago, Magnum50 said:
Q2. I'm looking to do some simple test missions, I was trying to set up basic missions with mainly a platoon size element, or maybe company at the most. I was looking to recreate some of the classic Tank Platoon missions in Cold War. But looking at the unit options it's making me purchase large formations. I don't want those, I simply want a platoon of tanks and maybe some basic infantry, mortar, or AT support. Is there a simple way just to make these kinds of missions or does everything have to be set to proper TO&E?
You select the formation and delete what you don't need.
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Parallels is a very slick virtual machine system. Highly recommended by me.
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The root cause is actually Google in this case.
Steam is HTML based and renders to screen using the Chromium browser engine. Google is dropping Chromium support for Windows 7, so Valve is, too.
Of course I would prefer that they switch to a different engine, but not much chance that is going to happen.
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Gotta love game videos where no UI elements are visible...
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Another solution is to run old games under various forms of Linux emulation. Some of those forms are actually better at running difficult games for old Windows versions than Windows 10 is.
Problem of course is that this is semi-advanced Linux use.
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Audacity only reads wav files and others via plugins.
I recommend that everybody who is into this kind of modding learns ffmpeg, which is commandline but has the most control over the output and reads pretty much anything.
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40 minutes ago, Behemoth said:
For those of us who prefer to retain ownership of the property we buy on steam or elsewhere; how do you retain titles that they no longer support? I'm sure by now someone has figured our the ownership rights stuff. I know digital content is in some cases "leased" and not bought and can be revoked at the will of the lessor, but how does this apply to software, books, music? When a service no longer exists does the property go open use after that? I understand this is in serious "weeds" territory but it came up and I have always wanted to know... thanks in advance.
That is all unexplored space.
The first thing I would try to do is re-buy the game on GoG. Luckily the old games tend to be very cheap, so at least the financial loss isn't great.
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This is bad.
Any Steam games that doesn't run on newer Windows than 7 will be instantly and permanently disabled.
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OK. Still can't spot this corruption.
FWIW I used the full installer from my orders page (not a patch). I did not remove the previous install.
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Which unit do I need to look at in the editor to see this problem?
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No such editor corruption on my Mac.
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Mac version seems to run fine (Intel Mac with AMD graphics, macOS 13.5.2).
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50 minutes ago, BFCElvis said:
Can any Mac players drop me a note after installing the patch? Thanks.
Currently downloading.
I noticed that from my orders page I arrive at a download folder which seems to have two identical 3 GB installers (for Mac).
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Make sure you understand that AMD graphics cards (GPUs) are bad for CM and other older games, but AMD CPUs are not.
Air support - help me
in Combat Mission Battle for Normandy
Posted
Another problem with air support is pricing in quickbattles. It is all over the place, including some CMCW items that are too cheap by a factor of 10.