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GAZ NZ

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Posts posted by GAZ NZ

  1. I played that map and one of the Bradley killed two of my tanks with two tows in 15 seconds

    My Russian tanks just sat there staring at it even though they knew it was there.

     

    In saying that in other games I've played - PBMs - the tows of my Bradleys do not seem to fire that much.

    Its inconsistent.

  2. Yeah i saw this on RT

    Thanks for posting.

    When i saw i wondered what would be said on the forums haha

    Comments made are that these are looking at being AI or remote controlled / drones.

    Its either real or fake.

    Given the massive hacks on US mil sites and terraflops of data lost including Raptor and railgun tech who knows what data and tech has been obtained and new tech developed by Russia and China.

    Its easy to put this down as rubbish but who knows.

    The technical data of new US tech lost to hacking attacks is staggering.

  3. Thanks for the informative responses.

    I had seen alot of combat footage and heard from overseas vets AT4 launchers being used alot.I rarely saw Javs being shot.

    When i did see it it was against random low priority targets which I thought was a total waste of $.

    I was under the impression like cruise missles they had a low stockpile.

    So thanks for clarifying that.

    Was Ukraine getting Javs?

    Having read books and articles on changes to the US army i also thought with private

    contractors taking alot of work the US army has dropped considerably in man power.

    My issue with javs was i simply roll over newbie and experienced opponents as US.

    Im an experienced player/top ladder player since CM1 and im concerned pbmers that help keep the interest going in the game may get put off. Ive had opponents quiting games 6-10 turns in. Alot of people like to play Nato/US vs Russia. Playing US on US is boring lol.

    I wanted to ask about these missle systems to know more about them to understand the big picture.

    Playing people shooting these at me 70% of the time id never see the shooter even with great C3. With tanks deep deep in forests being blown up it was also making me wonder why bother taking tanks.

    I can also get close in as russians.

    but then die fast.

    Russians in close should be deadly. Not working that way.

    The initial bugs may not have helped with this. As a russian player the bugs are really bad. Ive pulled top ambush tactics with everything and my guys die to no effect.

    I know its the big bad bugs to an extent but will see after patch.

    Ive used aircraft to attack the US forces and 2-3 stingers take out my planes all the time. Even when dropping artillery on the launchers to suppress. 150-180 points killing 2500 point planes - same as javs killing tanks lol

    Planes are a waste of time from the 3 games ive played as a Russian. Planes are also too expensive. US doesnt need any air assets btw

    its all drones now with raptor bring last plane to ever be developed according to top airforce officals.

    As much as i love jets there time is numbered. Drones seem over priced i think.

    The game will never be balanced.

    I wouldnt want that ;) haha

    Nothing can be balanced.

    I thought points needed some adjusting on some units so good to see that.

    Each side has there own stuff and tactics.

    But the Javs took it to a new level and i had to question it. So thanks for discussing it. It is what it is I guess.

    Modern warfare is a whole new environment.

    Surprised with army sizes as Russian army was bigger along with US back in the day. Both have downsized i guess.

    I know Stallone and Lundgren dropped a few of the russian numbers ;)

    Thinking about it a russian player can counter this Jav threat

    Artillery is one way yes but costs spent to counter it can be too high.

    Anyway well see what comes of the patch.

    Ill get more Ukraine / Russian games going as well for variation.

    As russians Maybe ill take 50% artillery and the rest infantry ;)

    All the US AT will be useless lol with no tanks to hit.

    Thanks

  4. Hi Guys

    I've been discussing this on another CM forum on the BLITZ war gaming club forums and have support.

    This is a two pronged question

     

    Basically I can take just Javs and no tanks and for 1000 points - 10 Jav teams kill all russian armour which is worth 6000 points or more.

    Javs are too easy to spam  and have totally unbalanced the game for PBMs which we all play.

    Even scenarios are quite difficult.

     

    Javs should be increased in rarity to allow less of them - same goes for Enginner teams and trucks which carry 2 spare javs.

    My questions to the devs is how many Javs are on hand to US forces and what is reasonable?

    Are there stock piles of these things?

     

     

    This is a problem combined with the fact Russian forces should have more Tanks at a cheaper cost and cheaper troops.

    They are a massive army at lower quality, and the US less in numbers more in quality and tech.

    So there should be some balance there to reflect this.

    Current purchasing in PBMs doesn't reflect this.

    yes to an extent maybe players need to agree on this but it should also be part of the games costings to make it easier.

     

    Your engines limitations has pretty much put the Russian supersonic AT Missile system at a massive disadvantage with it not being able to sit behind hills and buildings and spot/shot safety.

    Then the jav spamming which is ok for US forces.

    Now PBMs which are really popular are out of wack.

     

    I was hoping the Devs would have offset this with costings and rarity for the forces concerned to help fix this.

     

    Whats your thoughts on this?

    AS a PBM player - if im US im killing 15-18 tanks for loss of none with Javs and my opponents are giving up.

    This is with using 4-5 jav teams and some engineers who come with them.

    Using trucks for cheap ammo and mobility they come with Javs - couple of them 

    So seeing this in action and playing many PBMs from both sides I'm wondering if anything can be done to balance it out?

    Cheers

     

  5. Guys,

    I've read, both from our Russian members and elsewhere that the force composition of the Russian Army has shifted dramatically from the practically all conscript force we're used to, to closing in on 50% contract soldiers. This should help combat performance quite a bit. From what I can tell, though, other than the title, there is almost no comparison between a worked up from enlisted American sergeant and a Russian one who enters a school fresh into the Russian Army and in short order is a sergeant. That is a critical deficiency in the Russian Army for which there is no quick fix, and it is the NCOs who are the heart and soul of the US Army, indeed of the western militaries in general. I have no idea how to quantify that edge, but it has to be significant.

    Training deltas and facilities (though the US warriors can but envy the practically limitless, region appropriate training grounds the Russians have at their disposal) have already been discussed, but it should be mentioned that morale is likely to be a strong negative on the Russian side. In an increasingly unpopular war in which soldiers are unknown even to themselves shipped to the border at night, then ordered to cross, this has to be a big factor. It's better to be the outraged defender of a thoroughly violated sovereign nation now subjected to outright invasion than it is to be the almost universally condemend and reviled invaders. Suvorov/Rezun makes this telling point in his trenchant book The "Liberators," based on his own direct experience in the Czechoslovakian Invasion in 1968, where he talks about the progressive unraveling of the Red Army as the Russian soldiers see people who are happy, well fed and prosperous, so why do they need liberation? Much the same thing seems to be happening to the Russian Army regarding Ukraine, and a full-on invasion would only exacerbate the problem.

    Were I NATO leaders political and military, I'd be very worried were, say, the Kremlin to be bombed (by the FSB) or some other outrage be perpetrated within or outside of Russia which could galvanize domestic support for moves to "punish" those responsible, starting with the "fascist Nazis" next door and expanding from there. Failing some such event, I think Putin's got a huge troop motivation and morale problem on his hands.

    Over on the very good defense blog Foxtrot Alpha, there is a worthwhile T-90 supportive article in which Tyler Rogoway, a defense journalist and photographer who runs the site, talks about the virtues imbued in the T-90, the amount of capability packed into a much lighter and cheaper tank, and its lessons for US defense planners. As I see it, and I don't have any idea what else may be up MOD's sleeve, I believe the US has the tank edge in armor protection, firepower, sensors, training and crew professionalism. There is no doubt the T-90 can run rings around the much heavier M1 Abrams, and it's tough to beat the observer impression formed by watching a tank fire, in a whole new definition of "on the move" while in midair, and hit the target. Shtora and Arena-E are both impressive and highly capable systems, which, even if they can't deal with Javelin in top attack mode, are able to defeat most ATGMs presently in service. The T-90 undoubtedly has greater operational and strategic mobility than the Abrams. It uses nowhere nearly as much fuel per unit distance traveled, can easily use bridges the Abrams can't, is rapidly deployable by rail and able to pass through railway tunnels for which the Abrams is far too wide. And last I checked, the Abrams doesn't have special narrow tracks, a la the Tiger 1, which could squeeze through Russian tunnels because of them.

    I think the T-90 is a cool and impressive tank, to the point where my jaw dropped when I watched it perform, but for all the reasons the others and I have named, in a straight up engagement tank on tank, with equal numbers in a face to face fight, I see no way for the Russians to in aggregate prevail. While I doubt we'd see anything remotely like what the US did to the Iraqi's eleite Republican Guard in ODS, on the whole, I'd expect the US to win most of the engagements and for the US to sustain far fewer crew casualties. The record is quite clear. The Abrams does a tremendous of protecting the crew. Pretty much come what may. By contrast, when the T-90 gets hit and penetrated by the M829A4, the net result is going to be exactly the same as for ODS--tank K-Killed and toasted crew.

    I don't know how the tank balance and respective tank pools by type on a given side shake out, but the Russians better have numerical superiority in tanks, good ones, or they're done before the fight even starts. Nor do I know the force ratios modeled in the game. And on top of everything else, we have Armata. It could potentially be a veritable super tank, but it might turn out to be a tracked F-35! If we stipulate the tank is in fact real and it works as advertised, there's still the matter of producing it. Will there be enough made, in terms of CMBS, to have any really significant impact on the events depicted in the game? If the tank meets the criteria and really is the business, then in the games as we see them, Armata might be a big deal as nasty as the M1A2 SEP V3, the apex predator of the CMBS battlefield, a predator equipped with a hide so hard and tough a rhino would die of embarrassment. I'm not holding my breath. If we do have Armata, it might come with rarity and concomitant cost that would make a Tiger tank in CMBB seem readily available and cheap by comparison.

    Regards,

    John Kettler

    I see it as a numbers game John.

    Cheaper produced tank, with more of them.

    They are designed for being used in Russia. While exported they are suited for hiding in russian train tunnels lol.

    Good strategy to hide from Sats :)

    The US tanks remind me of German tanks in Ww2. While superior they were more technical to repair and out numbered 20-1.

    Id rather have the numbers myself at this point and time.

  6. From playing first person shooters and being in vehicles ive found sitting still is harder to hit and or spot sometimes a fast closing or moving enemy.

    Depending on how close the unit is.

    Spotting happens but hitting is hard.

    In saying that auto targeters should help with hitting.

    Alot of which im talking about is more infantry assaults vs stationary targers.

    But it can effect vehicles.

    Vehicle with motion is moving and crew are perhaps more observant.

    Vehicle has momenteum and may see more moving.

    Sitting still your fixed in your position

    which isnt as beneficial.

    Fire and movement is key.

    Perhaps that is why moving units do better.

    I think moving vehicles should be easier to spot from noise but harder to hit.

    Stationary units should be easier to spot ? or harder to spot but easier to hit?

    Just throwing ideas around lol

  7. Glad you like it John.

    I found it a good analysis.

    I felt some bias towards russia ie rebels are rebels and not actual russian troops.

    We all know they are russian troops.

    But it didnt seem to overplay russian capability.

    All in all it seems the best breakdown ive seen so far.

    I was quite surprised of all the detail in this and it being posted so quickly.

    Would you post this online so soon after the battles with tensions still going lol

    Cheers

  8. My game had an M1 , Bradley and a sniper team, jav team

    run around corner onto grass section by rd

    xxxx us units are here Rt Rt

    this is a long road -700 yards to Rts

    400 yards

    Rt Russian sniper team

    RT

    My opponent cannot see my Units with RT russian tanks sniper and observer

    he is stationary and i have a drone watching his units

    i hit his units straight away shooting after moving around the side

    His units cannot see me for up to 5 seconds after ive shot with my tank

    Its hard to put vids up as i dont have much time to muck around with this and im playing multiple pbms on a ladder.

    Ive also sent in bugs for RT for example and been told for example the HE shot going thru panther tanks without exploding on the tank but miles behind it may go into a future patch. still to be patched

    This is after mucking around and sending files and write ups.

    Just dont have time.

    The whole spotting issue , Steve and the developers need to really explain in more detail how this works.

    Im playing with hqs outside tanks directing or in command vehicles with massive c3 setups.

    Still inconsistant at times

  9. I agree that russian spotting is not working properly.

    Ive been playing both sides in PBM and russian spotting is appaling unless you have a drone. Im dominating as a US player as a result.

    One map i had 5-7 russian seperate units with binocs not able to see AT jav launchers shooting multiple times.

    The javs were coming thru tree canopy to hit my tanks. 20-30 feet in woods i might add.

    My russian scout vehicles cannot see much.

    I thought my C3 just wasnt working but its setup pretty good for russian units.

    My russian guys are spotting units further away in some instances than closer enemy units.

    I have considered the opinion of this post and my opponents comments and my own experiences.

    Something is wrong.

    I appreciate Russian units have less scoped weapons but there recon armor is rubbish for spotting and hqs are not seeing much.

    Please fix or somefink?

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