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Battlefront is now Slitherine ×

phil stanbridge

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Posts posted by phil stanbridge

  1. I'm currently using a 9800Pro, with the latest Omega drivers, and although fog is AWOL, the effect of AF is amazing. It's also a LOT faster on the redraw than the Nvidia offering, and scrolling around the screen in the larger battles is no longer an issue. I've just upgraded from a 5900FX to this Crucial Radeon. It's just a shame they can't incorporate the best bits from both into a single design.

  2. What a stonking performance from this beast of a card.. I got one imported yesterday fron Norway. It runs sweet with the 44.65 dets. Still get the usual problem with the text not appearing until you switch to the desktop but no such problem with FSAA... Set to 12x.. and AF set to 8x.. Wow CMBB never looked so good guys.

    I'm adding a Prometeia MachII into the equation shortly and will see what I can get out of her then..

  3. Originally posted by MikeyD:

    LOL. Shorts! It would be appropriate of course, though it would also have a chance of being awfully goofy looking. That would require special 'Tommy' polygons with their little stick legs .

    Hmmm... Tommys with baggy shorts means we'd be able to mod them into schoolgirl uniforms with white socks, plaid skirts, and black pattent leather shoes. Oh baby!

    Image forming......
  4. Originally posted by KwazyDog:

    Hopefully Vanir, plus a lot more smile.gif Details are still some distance away though.

    Out of interest Phil, what is it that makes you feel CMX2 will possibly be virtually unplayable? smile.gif Just curious, as Ive read your first post a few times and you mention that you cant imagine CM modelled in true 3D whereas the CM you already own already is modelled in true 3D, hehe. Hopefully I can put some of your fears to rest, but I need to understand what they actually are first smile.gif

    Dan

    Don't get me wrong - I'm looking forward to this like everyone else on this forum.. I'm sort of expecting it to look 'ultra modern' by the time it comes out, and resembling a cross between battlefield command and panzer elite. If you just sit back and imagine something like that, but twenty times bigger, on a massive battlefield, with a new physics model, and new graphics, and real-time shadows, and... the potential list goes on. It's obviously going to be a truly massive project. It's going to be such a step forward from what we have already. I can't wait smile.gif

    I'm trying to picture how the gameplay will go.. Will it be like it is now, with a birds-eye view of the overall battle, or will it scale right down to individual units and turn into a FPS??

    When I hear 'war-game' I see this game much like CMBO/CMBB/CMAK is/will be. I can't imagine anything else, with all the complexity we know and love.

    Sorry to waffle on, hope it makes sense!

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