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phil stanbridge

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Posts posted by phil stanbridge

  1. Mine was yesterday funnily enough in a CMAK QB that I quickly knocked up - I was doomed to failure when a Hurricane took out my two AFV's early on in the battle - it was mid-battle and I could see at least a company of men coming towards my position and there wasnt much I could do about it - until my air support turned up in the form of a Junkers 87B and dropped it's 1000lb bomb into the crowd. hehe I love the way the AI is so predictable. Anyway, the battle ended within a turn or two of that, the bomb literally obliterated the attackers. I counted up the casualties it caused after the battle - about 150 men. hehe.

  2. The Mod Manager is great, but CMMOS just oozes quality. It's graphically appealing, and easy to use, but the most important thing in my eyes, it's brilliantly organised. The only problem with the Mod Manager is that when you start to get a lot of mods in there it gets more difficult to use. I'd like to see the best of both merged into one ideally.

  3. I had something similar to this occur to me the other day in the Bocage scenraio Wittman against the entire British army smile.gif

    A Tiger was right smack bang next to a British Sherman, and yet it would not attack - in fact neither unit attacked each other, they just sat there, next to each other until the end of battle (which was a turn or two later). I even used an armour arc and it still refused to fire!

  4. ..use CMBB mods in CMAK or not? There are heaps of excellent mods out there for CMBB that I would love to see in CMAK. Is it me, or is the modding community slowing down somewhat in terms of new releases for CMAK? Is it more difficult now to make decent mods due to the number of polygons involved?

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