<BLOCKQUOTE>quote:</font><HR>Originally posted by Seahawk-vfa201:
Well in a sense it confirms what I said. The AI used smoke against a *known* target, i.e., the bunker. I have never seen it using smoke as a screen against nothing, as a prevent tactic. And that is understandable: how would you sensibly program the "feeling" that an area could be used to ambush you IF the enemy is hiding there? I did not play much (only 10 times or so) but I have never seen the AI use smoke against area without having a visual on an enemy position.<HR></BLOCKQUOTE>
Now i get what you meaned, it takes a while with me sometimes
I never used smoke to cover my advance just because that there may be an ambush waiting for me ( to be honest, i've never thought about it). I think there are "cheaper" options, like the typical half squat ambush triggerers. I like to preserve my shells for bombardement and use smoke only in emergency situations, when a tough german tank appears for example and starts to butcher my rather fragile armour and the AI seems to do just the same.