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chris talpas

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Posts posted by chris talpas

  1. Originally posted by aka_tom_w:

    You you Bastard! you beat me AGAIN!

    For those you don't know Chris got his CMBO copy a few days before me the last time we entered the Great Combat Mission Pre Order Delivery Race! smile.gif

    -tom w

    Tom,

    In the depths of my heart I was hoping yours would arrive before mine. I'm beginning to worry about the Karmic deficit I'm building up. I do hope yours arrives by Wednesday untouched by Customs.

    Chris

  2. Originally posted by Doug Beman:

    </font><blockquote>quote:</font><hr />Originally posted by Vader's Jester:

    One million mega-bytes. *holds up pinky to corner of mouth* tongue.gif

    Um...one million mega-bytes isn't that much these days. Why, Virtucon's standard desktop computer features 1.5 million mega-bytes.

    DjB</font>

  3. More Stuff:

    In 1942, Col. Mike Wardell was fighting the DAK at El Alamein when his position was being overrun by enemy troops. In desperation he seized an anti-aircraft weapon ordinarily used for shooting rockets at German planes, and turned the fire on the attacking German infantry. The result was electric, the enemy was demoralized by the devestating impact of the rockets and subsequently withdrew. Wardell was wounded and lost an eye in the action, but never forgot the usefulness of this weapon.

    Back in England he determined to design a rocket gun specifically for this purpose. The British authorities were convinced however that the war would be over before this weapon could be properly designed and tested.

    At this point, Lt. Col. Eric Harris, a Canadian, stepped into the fray after having seen a demonstration.

    Together they approached Canadian officials and much to their surprise (and rather uncharacteristically) Gen. Crerar and Brig. Brownfield, head of all Canadian artillery, supported making this undertaking a wholly Canadian venture. Wardell was formally attached to the Canadian Army.

    On Sept 15th, 1944, the 1st Canadian Rocket Unit, informally known as Land Service Mattress, was formed.

    Reference: The Battle of the Scheldt. Whitaker and Whitaker (Also known as Tug of War) pgs 128 & 129.

    I thought I'd add this info presenting a bit of history of the men behind this weapon.

    Chris

  4. This device was constructed from an aircraft rocket motor (76.2 mm) attached to a naval 13 kg warhead. Length 1.77 m, weight 30.5 kg, Performance: max speed 335 m/s, max range 7225 m, min range 3565 m (with spoiler).

    Early versions had 32 barrels, while later versions had 30 barrels.

    Went into action on 1 November 1944 by the Canadians during the crossing of the Scheldt using a 12 unit battery. 1146 rounds were fired in a 6 hour period.

    A single land mattress salvo would result in 50% of the rounds falling in an area 215 m long by 219 m wide. Rockets were fired in ripples at a 0.25 s interval.

    Reference: The Complete Encyclopedia of Weapons of World War II Chris Bishop Ed. Prospero Books

    Hope that helps!

    Chris

  5. How about this for a solution:

    If the tank has a hull machine gun (rather common), have this target the infantry to suppress them while the main gun continues to focus on the armour threat. I don't think this is possible right now since tanks only target one thing at a time (correct me if I'm wrong). I wonder how difficult it would be to reprogram tac AI to exhibit this type of behaviour?

    Chris

  6. Michael,

    If you get a chance I recommend that you give John English's "Failure in High Command: The Canadian Army and the Normandy Campaign" a read. [Lt.Col Dr. John English served 35 years with the Queen's Own Rifles and PPCLI. He holds a BA and MA from RMC, an MA from Duke, and a Ph.D. from Queens]. Anyways, his thesis is the at times poor showing by Canadian forces is due not to failure at the company and below level, but rather the inexperience and ineptitude of the high command. Apart from Simmonds, did many other General officers distinguish themselves?

    Chris

  7. Originally posted by Michael Dorosh:

    </font><blockquote>quote:</font><hr />Originally posted by deanco:

    That answers that.

    One modder down, 3987 and counting to go....(you didn't really think you had the monopoly, did you?) ;)

    In all honesty, I wasn't even thinking about you specifically when I asked my question - it should have been obvious the question was directed to nVidia driver owners, which you clearly aren't...guess you're underqualified to do this one, huh? tongue.gif </font>

  8. Actually one group that has generally produced games with superior AI is the boys from down under at Strategic Studies Group (SSG).

    Although not the simplest to use, their "War Room" AI editor for their Carrier's At War series probably has not seen its match since.

    Perhaps Steve and Charles might consider subcontracting the strategic AI to these boys for CM2.

    Edit:I realize this post is about CMBB, but I was thinking further ahead to the game engine rewrite since redoing the StratAI would probably be no mean task

    Chris

    [ April 06, 2002, 11:53 PM: Message edited by: chris talpas ]

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