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V B

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Everything posted by V B

  1. BTS here is a save game of a bazooka shell going through a house. On your way.
  2. I downloaded the new V5 5500 drivers and I installed Win 2k Pro and I noticed I am getting white "low graphic memory" locations in the Fire and movement lines as well as on vehicles. I cant figure out why. Anyone know why this is?
  3. Three Kings is much like Kelly's heros. But the enviroment and story is different in the details. On another note, Clint Eastwood is in his 70's So he was alive in WW2. I believe he would of been 12-18 at the time.I am not entirely sure of his acctual age. But between those 2 age lines. He's right you know. "Personally, I stopped watching when Clint Eastwood appeared - I mean, he wasn't even _born_ during WWII! How on earth can they have made this film? It was obviously a fake. David"
  4. I played the entire scenario without error. Allied total victory
  5. Uh.... I could see dust clouds being a issue in North Africa but as far as Normandy goes there were not too many hot,dry days that acctually had landscape that would raise a dust cloud. Maybe a dirt road would but otherwise I couldnt see this being a major strategic issue.
  6. It will say it after the round hits the armor or vehicle. Etc. Upper Turret pentration - No Damage.....Gun hit - No Damage. As long as you have it turned on in options.
  7. Ofcourse Germans used recon Defensive positions had to know what they were up against. The best way to simulate a recon patrol is to use infantry as your forward observer and then bring the light armor up behind it. Use the terrain. Try making a large # of small flags that leads from one end of the map to the other. ANd make a exit zone on the other side of the map. Good luck.
  8. The reason a squad fires on a tank without being able to use antitank weapons is to kill the commander or make the tank button up. Supression fire to limit the armors LOS.
  9. I am already working on a huge battle associated with the last push of Kampfgruppe Peiper (historic, even got a few of the units totally correct) There is one King Tiger but the "Elite" Tiger crews did not last long during the Ardennes offensive due to the massive Allied CAS and artillery. So few Tiger IIs saw acctual combat in the Bulge that the few accounts that do remain are sketchy accounts from Allied tankers (of which half claimed they capped a Tiger tank atleast once) But I do know Kampfgruppe Peiper had atleast 20 Koingstiger at the beginning of the assault (spearheading). Mfred there already is a Wittman Operation and Battle with the game or else I would have made one.
  10. I am not totally sure how this would be done. Finding exact statistics for individual battles (the ones in CM are not totally accurate as compared to the battle that acctually transpired. Landscape can be duplicated but the force compliment is extremely difficult to find information on.
  11. Already did Malmedy scenario but the problem is that only 1 or 2 Tiger I saw ground combat in the entire Bulge offensive. Doesnt create a very exciting scenarion
  12. I have been search everywhere for good Tiger tank using historic battles for a scenario(damn you eastern front took all the Tigers). It seems as if they have all been taken. Hum....anyone have an idea on what kind of battle or operation they want to see in action?
  13. 2 problems from a guy who has designed a Omaha scenario (and realized I needed to make sand tiles first). The wheat tiles dont look right. You must make the entire beach flat in order to keep the wheat from breaking in sections. But the beach wasnt flat, it was sloped. Also another problem is the force size. A division is a few thousand men. Trust me when I say that it is going to be a slowwwwwwww battle. This might help you design your scenario
  14. .cmb = combat mission battles .cmo = combat mission operations Lots of programs use custom suffixes for saved games and scenarios.
  15. I have had a flame tank fire on the move (a Sherman flame). But most of the time all of the flame tanks will stop and face their target to fire the flame. ALl depends on the situation I suppose.
  16. Hey Cyberfox I just sent you last version of Zuru. It is greatly improved. Thanks Rune. Thanks Cyberfox. Once I work out the bugs in Deadly Crossing I will submit it.
  17. I am not putting this one up yet. My last one was bug rittled and it seemed as if I updated it every 5 minutes. I want to make sure I playtest this one fully. But just to give and idea of what it is about. 52 British Division rolled toward Middleburg during the early morning hours of the 4th of November 1944. The assault on the Axis fortress known as Walcheren Island was going quite well, yet quite bloody. Antwerp was the target but the allies needed to clear the vital Scheldt River of all coastal batteries before any resupply attempt could be made at Antwerp. Unfortuately the only way to secure Middleburg was to cross a well defended bridge that united the opposite shores of the canal. Ofcourse this bridge was well defended by the FallschirmjÄger and they were determined to stop any British advance. (FYI Middleburg was secure by the allies on the 6th) Well this mission is pretty unique as compared to the others. The narrow bridge makes for quite a trap. You have to love a game like Combat Mission, you guys at Big Time are the best
  18. Polish Army. They have an amazing fighting spirit for losing so much.
  19. This should help you out a little. http://www.army.mil/cmh-pg/BOOKS/WWII/utah/utah3.htm. I already did a scenario on this. But did not release it. I manage to get 50% of my first wave on beach and I do use accurate bunker positions and MG positions.Utah and Omaha consisted of multiple waves. I am not sure if it was Omaha or Utah that had the 8 destroyers. But the other had cruisers. Opps sorry that is the Utah beach one. [This message has been edited by V B (edited 06-24-2000).]
  20. The reason the US ground troops identify them as SP Guns is because the US troops are not close enough to id them. I had my troops think 2 panthers were 2 tigers. You have to get closer to get accurate ID.
  21. I put up my scenario yesterday Zuruedzschlasen but got no feedback. I just made my final revision(I hope). Anyone care to give me feedback?
  22. I have had CM since Tuesday. I love it. It loves me. I just completed a Battle of the Bulge scenario entitled "Zuruedzschlasen". Based on the 1st SS division's assault on US 1st Army (30th and 1st divisions). If you want me to send it to you directly post up here If you dont really care post up here too
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