Jump to content

Commanderski

Members
  • Posts

    439
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by Commanderski

  1. I recently bought CMRT, CMFB, and CMBN and bought the bundle for CMFI.  As detailed as your are making these games the nationalities that participated in various theaters should be included. Their participation definitely influenced the battles they participated in sometimes positively and sometimes negatively. 

    The inclusion of the new nationalities didn't affect my decision to buy or not to buy but now that you are doing that other nationalities should be included in any forthcoming games/modules.

    For example the next installment for CMRT (Fire and Rubble) should include the Hungarians and Romanians along with the Germans and the Poles should be included with the Soviets as the First and Second Polish armies were formed in the Soviet Union and fought along with the Soviets.

  2. 39 minutes ago, Pascucci said:

    I'm a very long term lurker (well, since CMBB) but have quit playing and/or purchasing anything BF releases. It's not hatred, just disappointment with company policy, charging for performance patches, late deliveries, poor communication with the community, and massive amount of gate keeping I see here by people hostile towards anyone who questions company policy. I would love to see things go back to the way they used to be, but unless that happens myself and many others will likely be spending less money. The general attitude towards Battlefront I see these days is similar to mine, not exactly hostile, but not terribly impressed or looking forward to their products anymore. It's not really sustainable, one only has to look at the activity level on this site to see how much smaller their customer base has become. No need to stick your heads in the dirt.

     

    I think that you are referring to when many years ago "back in the day" when they used to give away the new modules. That was when it was just Combat Mission before CMBB.  They don't charge for patches, just for the new modules. They can't really afford to give away new modules anymore as they do take time to program and with all the games out there now some players naturally gravitate to different games and some like me come back after being gone for a while.  The amount of posts is not an indication of sales or how popular the game is. It's usually means that there are no problems with the game and no one is complaining. Only a small percentage of people generally post, in some sites you would think the game is dead but there are actually quite a few people playing.  As far as deadlines go it's better to have some people complaining about how late it is than to have everybody complaining on a poor product that came out on time.  

  3.  

    On 10/8/2019 at 3:40 PM, markshot said:

    For me, CM is an intellectual exercise in the way chess has been for 500 years in its current form.  I greatly prefer CM to countless fantasy and sci-fi games.  It is not that those games are not well programmed or well designed.  But how can I reason about a game that models/portrays what does not exist?  CM by definition is a very well modeled closed system, because what it models, in fact, occurs.  There is recorded history/data.  There is a base of human knowledge and martial discipline which is quite extensive; especially about past wars ... the future is anyone's guess.  So, CM offers fun, graphics, goals, achievements, and a complete mental work out.  I hope on my final day if it should occur before the faint glow of a display that when they find me, the text at top reads TOTAL VICTORY

    I agree...😊 I recently retired and am getting back into this. I also like War in the East but these games offer something different on a much smaller scale.   I'm glad to see that there is still lot's of user created scenarios and campaigns and hope that people still create them.  Lot's to learn in both games. Beats anything on TV or the movies these days.

     

  4. I'm just getting back into these type of games and looked at both Graviteam and CMRT. I chose CMRT due to the WEGO system. It's much easier to plan your attack and to make adjustments. Graviteam reminds me of what Theater of War Kursk and Theater of War Korea were. They were both great games and I wish that the Battlefront team would have went that way with the graphics but you probably run into issues with older computers. Plus when playing Real Time games you can't take the time to watch one area that interests you. You have to look over the whole battlefield and may miss some cool action that you can't look at again as you can in the WEGO replay system.

    The current Combat Mission series can be played on relatively older computers and don't need the high end graphics cards or systems. I also played the original Combat Mission when it first came out and a lot of things are still basically the same and it's relatively easy to pick up again.

  5. I just downloaded version 4.0 of Red Thunder and want to apply the new patch but want to make sure I really need to do that. The downloaded version of the game is V2.02 game engine 4.0. Do I need to install the patch or is that update included in the version of the game I just downloaded.

     

    If I need to do install the patch how do I do that?

  6. Are the quality of the graphics better with the game engine 4.0 or are about the same with the demo. Considering buying Red Thunder and have the demo which ahs teh game engine 3.0 and wondering if the quality would be better under the 4.0 engine.

     

    Also is there a good video on the basic movements, not strategy or anything but basically how to move the units without them running all over the place. It's been many years since i played any game like this.

×
×
  • Create New...