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TBlaster

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Everything posted by TBlaster

  1. I'm playing a PBEM game against a friend and he is using 60mm mortars at night with no LOS. How can he do this? Not spotters, but onmap units. None of his command units could possibly have eyes on site (rounds started falling in the first 10 seconds of the game). Thanks, Tom
  2. I agree. I find it confusing at times to determine where, in relation the the operations map, I really am while fighting the battle. That would help me decide just how hard I really need to defend that position. Also I noticed that when totally repelling any attack I still start off the next battle several hundred meters behind my defensive line. In my opinion, if I held the enemy from entering my setup zones, they should not get a "freebie" the next battle and automatically advance on me. This is especially bad when playing an operation with two players. In one instance where I was attacking I ended the battle gaining about 500 meters, but when the second battle started it catapulted me 1500 meters! And this operation was setup with 160 Meter neutral zone. Tom
  3. Thanks Maximus Yep, I definately need the PC version
  4. Sorry for my stupidity, but how do I apply the patch? It's a *.bin file which has no file association assigned to it. Thanks Tom
  5. Seeesh guys! I'm speachless! I swear I always considered myself lucky to get ANY kind of response back from a game developer. And here you come not only replying to my post, but also stating that it will be implemented! I cannot express my gratitude enough for your committed support for this truely amazing game! I'm trying to convince as many people as I can to buy your game to get your sales up! Thnanks again! Tom
  6. I got the game today and the very first thing I checked was the DYO, unfortunately the point limit restrictions are ruining the way I plan to play the game. Why are the point restrictions so low? I mean I couldn't even buy a Security Battalion or any type of battalion for that matter. What I want to do primarily with this game is to play against my friend using a mini CMMC (much more simplistic) where we would have to use the DYO since the game will be played blind. However, the point limit makes this impossible since we could never get the amount of forces we need (reinforced battalion sized). We don't care for balance, hey, it's not my fault his kitchen sink battalion walks into my Schwere Panzer Abteilung So basically what I am asking for is for BTS to consider changing this in a future patch to allow virtually unlimited number of points. Thanks for your consideration, Tom (on his knees begging for an increase in points)
  7. Whoohoo! Got that puppy Game time! Tom
  8. Thanks for your reply. Once I get the game and test some stuff I'll get back with you guys Tom
  9. Is there a specfic reason why there's a limit of 1000 points in the DYO? If I remember correctly (and it's been a while so don't hold me to these numbers!)then a single KT cost around 200 points. That would mean if one player chose 5 KT's he'd be maxed out. Now what I primarily want to do with this game is kinda like a mini CMMC against my friend. In other words we would need the capability to create battles in the DYO (can't use scenario editor since it wouldn't be blind anymore) where we could purchase battalion size +support units. But something tells me that that would go over 1000 points. Coments? Am I missing something here? Thanks, Tom
  10. I took vacation from the 19th to the 23rd in anticipation of playing CM. If it's not shipped by friday next week I'll cancel my vacation
  11. Actually they stated they will SHIP end of may, so we will receive it in early june Tom
  12. Warning! A -10 cool points post below! Please correct me if I'm wrong but didn't BTS annouce a "feature freeze" in december? New faces seem like a new feature to me. Am I complaining about this? No, just curios as to why the change of heart to offer more feature. Tom
  13. Hmm, I might send in my application as well since I'll play the german side on that one. It will be very tough in the beginning since with a PZIIIE we won't be able to take out that Char-1Bis (sp?). Only hope is Air, Artillery, AT Gun or Infantry Tom
  14. <<I don't think this will work, because each battle is a combined map/units affair; I don't think you can get a map, select your units, and then send it to an opponent to select his units.>> Can we get clarification on this? I assumed this was possible. This is basically the way the SP series works. Some clarification would be appreciated. Tom
  15. 28 and really amazed of amount of "seasoned veterans" here. Beats the hell out of the pre-teens in FPS's. Simply by looking at the age group I think there will be no problem in Fionn's Meta-Campaign in regards to cheating 8) Tom
  16. Could someone please tell me what a spotter represents? If i wanted to simulate a 105 artillery battalion how many spotters would be on the board? 1? 3? 12? Thanks, Tom
  17. SPOILER ALERT --- I was playing as the germans in Chance Encounters and put ALL of my infantry in or behind the woods (closest german victory objective). I had them there hiding and picked off one after another american squad/bazooka team/MG team. Then something weird happened. 2 60mm mortar teams came up the hill and into the woodline just to be slaughtered. It seemed that the AI was so intent (frustrated? ) to pound some of my troops that it would try anything to get LOS on my troops. I wiped out at least 2+ platoons with this ambush until the AI kept his remaining forces back. Tom
  18. Any idea when the transcript from last night is going to be posted? When I came home and logged on I just got the last 10 minutes...something about TCP/IP options. Thanks, Tom
  19. I'm planning the same thing as Prizl. I already did that with a friend using SP2. I worked quite well I might add. The operational part was very abstract of course, but we just used a regular map with icons on transperant plastic. We decided how supply was factored, movement ranges, equipment type etc. It was a lot of fun and we'll do it again with CM Tom
  20. I had 1 surviving german Stug crewman in the "Last Defense" scenario walk all the way from the beginning of the wheat field (german perspective) down the road all the way to the main objective area (Where the BN HQ likes to hang out). I told him to walk there just to see if he did. I didn't expect him to actually survive. But sure enough enemy fire ignored him and he shook hands with the enemy battalion commander where he finally surrendered Tom
  21. Email? I didn't get any email. this makes me wonder if my preorder actually was recorded?! Tom
  22. Hehe, I couldn't resist to post on their BB and mention CM at the same time Anyone else notice the other "game" on their site? "Days of Oblivion II"? Hehe..nice screenshots Tom
  23. Hehe, I think I know something worse...when it's not officially Army winter time yet (1 October?) and your illustrious leaders tell you you can't wear your snivel gear yet and it happens to be close to freezing while it's raining and you know it's just the beginning of a long field problem Tom
  24. That's great news Steve. I also have one week of vacation left this year...I'm planning on using it after CM's release (hope my wife doesn't read this board ) If I plan on taking it around November is there a chance I'll be able to play it? Thanks a million, Tom
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