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Fenris

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Everything posted by Fenris

  1. Quote: Note that all German "super" heavy artillery was used for pinpoint, STRATEGIC targets. Just like bombers, they have no place in CM because of that. Steve What? So we couldn't just put the barrel down and use it with open sights against that bazooka team over there??? Fen
  2. Hey Tzeench, don't you have to wait until AD40K before getting involved with Earth?? Hehe. Anyway, yes I believe that the 'skins' in the game are .bmp files that we will be able to edit. If that's the case then I guess we could have skin packs and just substitute the files depending on our preference at the time. I'm not sure if the final product will have different camo schemes built in. Reg's Fen
  3. 88's got their badass rep from being able to kill anything at "long" range. In close they're a big static target, I believe the demo's aren't the environment in which the 88's can shine. Bigger maps will be where they come into there own..That and CM2 Ost Front Man the waiting is tough, checking the board everyday, looking over at CMHQ.....THAT's what gives me sour grapes - but in that petulant I want it now kinda way. Really looking forward to getting my hands on CM soon. Reg's Fen Edit - can't speel for crap ;p [This message has been edited by Fenris (edited 01-09-2000).]
  4. Some screen pics and an alpha build video of some tanks is all that's currently available...They don't expect any sort of demo until least Q2 2000. The flight model video on their site is more a joke than anything else, as they say d/l for a laugh. I'm not too excited about this yet...they got alot of work to do and if it's as good as they say it's going to be I'm sure we'll hear more in the future. You can find more info/interviews at www.dogfighter.com IIRC. Reg's Fen
  5. I've been playing Warbirds for nearly 4 years...It's a WW2 aircombat simulation where up to 200 odd people can be online in one arena flying and fighting at once. So basically every aircraft you see is being piloted by another human somewhere on earth. WW2Online is being made by the the people who origially created Warbirds. The difference will be that WW2OL will be a "total" simulation of the Battle of France (with other theatres to follow). It is to include air, sea and land ops from battleships to grunts and pretty much all the hardware in between, Panzers, Spitfires, U-boats....oh my etc etc. Warbirds is supposed to be 'the' best online sim on the market these days and these guys have a ton of experience and alot of us in the WB community are eagerly awaiting WW2OL's release. If past experience is anything to go by a free pulic beta would be released before paid production so that bug's can be worked out and everyone can begin to drool over the final release. Tom, people setting up virtual unit's are generally imports from other online games. In WB I'm a member of JG27 (a german fighter unit)..So my CO has already been getting organised to have JG27 represented in WW2OL. If you've never tried this sort of thing then I wouldn't bag it out...personally if you're into simulations I think it's the best experience you can have. Thomas, no definitely not turn based, it's a sim, so you can't pause the action and consider your next move There's actually been a bit of discussion within the WB community about CM...most of us can't wait to see it too. Reg's Hptm Fenris White 2 4./JG27 AFRIKA (virtual) [This message has been edited by Fenris (edited 01-03-2000).]
  6. Mike is correct, I've used pauses during a turn, move...Pause....Pause...Move. Each pause is 15 secounds. Reg's Fen
  7. WRT the Czech Rep....When I was in Prague a few years ago I stayed for a week on the outskirts of town. Everyday I passed this used 'car' yard that in addition to lots of Lada's also had a heap of military stuff too. T34's, a T55, flak guns, some armoured cars (post WW2), shells piled around, some light AAA and a few AT guns. Never did go in for a look around tho, I wish I had now, there could well have been some wermacht stuff stashed away that I couldn't see.... Maybe next time Regs Fen
  8. PAC would be nice.....But what they've mapped out looks great. But would definitely like to see the Pacific theatre...I could recreate the Diggers pushing the Japanese back from Port Moresby Reg's Fen
  9. I've seen a pic over at CMHQ of a flame team moving, ie there's a guy infront with 2 big tanks on his back. But he isn't firing. Regs Fen
  10. Good post Gunnerdream. I too have followed this one for a while having been a bit of a board gamer originally. Saw the AVI movies ages ago and was pretty impressed. Then I forgot about it for a while and then I check back and lo! A playable demo...I haven't played anything else on my PC since downloading it last week. I can't wait to order a couple of jagdpathers around. I really did the "whoa! mad!" thing when I pressed GO on the first turn and saw tracer flying around from the back of that Tiger. And a full scenrio builder.....absolutely great. Very eagerly awaiting delivery of this little baby. Regs Fenris ps - Will there be a 'random' generator for scenerios like SP does (map & forces etc)? And linking each turns movie into 1 long movie spanning the entire engagement?? please tell me this isn't vapourwave...
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