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ng cavscout

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Posts posted by ng cavscout

  1. As I recall, the 29th ID was called the "blue and grey". I think they had the ying and yang symbol in blue and grey as their divisional patch. IIRC, this is because it was made up of National Guard units from north and south of the Mason Dixon line, hence the "Blue and Grey". For those unfamiliar with the reference, the Mason Dixon Line divided North and South in the US civil war.

    I may be wrong, it has been rumored to happen.

  2. Sea Lion, you don't need a "gun". Propellant is unnecessary, just drop crowbars with a simple seeker head and some manuevering fins. Gravity will give it a hell of a punch from orbit. I didn't think of this, it was in the book "Footfall" by Larry Niven and Jerry Pournelle.

  3. I read his book a long time ago, talking about Rudel, and he was on the way back from a mission (late war). He had expended almost all his ammo. Suddenly, there was a JS tank, not sure which version. He lines up a shot, and pow. One shot, he only had one 37mm round left, one shot, one kill, he sniped the tank with no adjustment shots, just the first round kill. That story always amazed me.

    Of course, wasn't he the one who was still an unrepentant Nazi? I may be wrong, it has been a long time since I read the book.

    Hey, I think this is my 30th post, does that make me no longer a "junior member"?

  4. I like the way this AAR was written, some good descriptive writing makes it alot easier to read than the average AAR, but it lacks some detail. Maybe you would consider writing one descriptive

    AAR like this, and follow it with a more standard AAR, containing the actual meat and potatoes of the battle, with more exact OB's and actions.

    Unless of course it was a short story and not an AAR, if that was the case, bravo, but some more character development would be helpful.

  5. Drawing on modern U.S. training, interacting with the civilian populace is very much encouraged. My military specialty is reconnaissance, and we often incorporate a civilian presence that can be used, if you do it right, to greatly increase our intel gathering capabilities. I wouldn't think it was much different for our troops going across France in 1944. The greatest obstacle would, IMHO, be the language barrier.

    As to how BTS would incorporate this into the CM engine, I have no idea.

  6. quote:

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    Hannson wrote: I don't see anything gamey with that. it's quite common in modern wars blowing a village to molecules before entering it.

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    In our training, the modern U.S. Army is very concerned with limiting "collateral" damage. The political and media cost of unintended damage to civilians and property is just too high.

  7. I just returned from Ft. McCoy, here in beautiful Wisconsin. I was there for my two week annual training with the National Guard. I was walking around in the PX and noticed that there were no copies of CMBOSE. Maybe the games weren't there yet, maybe they were sold out, maybe you aren't interested in tapping the military market. I would recommend looking into selling your excellent game in PX's and BX's as much as possible. I speak from experience, and soldiers (can't speak for air force or navy or marines, but I imagine it holds true across the board) love wargames. When I was on active duty, I snapped up every newly released wargame that looked halfway decent. Just an idea, sorry if marketing advice is beyond my purview.

  8. Number one: which is better? an AI opponent? or a real human? (should be obviously a human, but take into account time, availability, and lack of gloating that AI offers.)

    Number two: What is PEBKAS?

    Number Three: Assuming that a human opponent is a more entertaining enemy than the AI, should one jump right into anti-human play? or test the waters with some anti-ai games first?

    Number four: Not really a question, just thanks to Battlefront for re-igniting my interest in computer wargames. I was so discouraged for a while, all I saw coming out were sh***y RTS games, and I don't consider command and conquer a wargame thank you very much. TacopsCav and the CM games have gotten me back into computer gaming in a big way.

    Ok, that is about it, thank you, I am very impressed with the community as well, very impressive.

    One more, what is Peng? Their posts seem to be mostly insults and not really a discussion. Just curious.

  9. That is surprising, especially when you consider the incredible wealth of material. They are essentially ignoring 1/2 of the war. I love my east front scenarios, but I would like to see a Banzai human wave charge, and I would be interested in seeing if they upgrade the hand to hand combat for Japanese, do you know if they are planning on using Gurkha's for CMAK? Those guys were hell in hand to hand. My grandfather was a crewchief for p-38 Lightnings, all through North Africa, and into the Italian campaign, he told me a story about some Gurkha's going to "pick up some new boots". They went out into the Italian lines one night, and were back by dawn with their boots, but they still had the feet of the unfortunate Italian who happened to have small enough feet. My grand father had alot of respect for them. Oh well, if no pac front, then no pac front. Maybe I will pick up an old copy of the talon soft pacific front game for their east front/west front series. Thanks for the response.

  10. As for how CM and the other games I play effect my relationship, my wife likes it. It keeps me in the house, and out of the bars, plus, it gives me an excellent connection with my 8 yo stepson. He is really into all things military, and he loves watching me play and toast the "bad guys". It has gotten him interested in history, and even helped his reading skills. My wife likes that I am on the forum or playing some nights when she goes to bed, it gives her a chance to fall asleep before I start snoring. (vicious lie that, I never heard myself snore). As we have our first child due in November, (my first, her third), it will give me something to do while rocking the baby back to sleep at 0300. lol

  11. well, I am still setting up my Russians. I am trying to use tactics I learned in Red Barricades. It looks like a fun one. I have a pentium 4 with 2.53 GHz, 128 GeForce 4, 512 SDRAM, do you think that will be enough to run it? Holy cow, I just looked at the date on this post, hope you still check it. Did you ever play it yourself?

  12. Hussar: You say that the Ox and Bucks are descended from the Green Jackets, so are you painting a 20 mm figure of a British rifleman from the Napoleonic wars? As I recall from my Bernard Cornwall books, the Brits used their Green Jacketed riflemen as skirmishers? If so, have you seen the Sharpe's Rifles movies? They have Sean Bean and do, I think, a good job of showing grunt level Napoleonic war.

    Back to the main thread topic, so far, I like playing the Soviets best, because I love defending in Stalingrad. I haven't played much of the game honestly, about 12 scenarios agains the AI, and now I am trying the "to the volga" operation, but I have been setting up for a couple of days now, and not even close to finishing. At least the AI isn't impatient. lol. I do have lots of experience with Advanced Squad Leader, however, and they seem very similar.

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