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George MC

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Posts posted by George MC

  1. On 11/17/2016 at 8:21 PM, usgubgub said:

    Hi,

     

    I get this error suddenly when I try to launch the game on one of my locations. Worked perfectly up to now. I am using a Samsung TV monitor with 3840x2160 resolution. The display size file says 0 0 0. This happened to me in another location when I tried to launch CMRT right after a new install and, after much fiddling, having turned the computer off and on again after a few hours, it magically worked, so I don't know how I fixed it. Sadly, this is not happening here, so I am stumped.

     I have CMBN, CMFI, CMRT and CMFB all installed and working perfectly on 3 other installations (different locations) with similar TV screens. I am worried because I move between different locations and it's the second time now this issue has arisen. I can't be without my CM games!

    ....

  2. 4 minutes ago, Lethaface said:

    So far only positive feedback! But still have quite some time in both. Perhaps make it clear in the Russian briefing / designer notes that USA air support has been heard overhead so they better run / keep that in mind. 
    I knew from the mirror aspect and have been lucky to evade the first set of flights, after which part of my CRP met with an enemy combined arms force on the flank. But no decisive engagements yet.

    On the other hand my opponent wasn't that lucky and has suffered at the hand of my air force, so his feedback might be different :D. But he'll have his reinforcements still to throw in the fray. 

     

    Brill :) Aye I could also have the air stuff come on as a reinforcement - but making it clear in the briefing also works. I was after extreme violence from the get go as the vibe in this one!

     

    Cheers ta :)

  3. 4 hours ago, Free Whisky said:

    So where are we now on this problem in round 2? Does the ploblem persist? Since this is an exit scenario, a rather great deal depends on it. Exiting = taking risk, but that risk is not worth it if the best strategy is, again, to not finish the scenario and just play for kills...

    If you don't exit your units will be counted as killed regardless - so push on comrade!! Better to die for the Motherland gloriously!

  4. 5 hours ago, Gary R Lukas said:

    By George MC, that was it. All of the SS uniforms I was looking for, well you had them. I thank you very much. I also sent you a message on twitter and followed you. I was looking at a few old mods that I had, and I found the old SS Autumn mod. It only had the smocks but it's so awesome how far the Modder's have come since then. So once again, many thanks. G

    My pleasure Gary - glad they were of use. 

    re twitter - i can't see any message or any new follow - sure you got the right George MC my twitter handle is @GeorgeMCR01

    Aye the stuff guys are doing now with swapping mdrs and what have blows my tiny mind ::

  5. On 1/5/2023 at 7:51 AM, SgtHatred said:

    Can't really play games like Combat Mission in single player. Beating a script is not a good time.

    Are you not playing the designer? I mean to create an AI plan as the designer I have to playout the scenario. This then forms the basis of the AI Plan. Then tweaked to take account of players doing 'leftfield' stuff. The only downside is I have to plot all my moves at the start of the game whilst you as the player get to do em each minute.

    But yeah playing against people (which I do both for fun and competitively in tourney's)adds another dimension but I think playing PBEM has developed my CM skill set, deeper appreciation of tactics and that helps inform creating interesting AI plans - caveat - I'm not expecting good players to be beat by the AI plan but hopefully have an engaging time. So in my world view - plenty room for both types of play :)

  6. On 12/27/2022 at 5:02 AM, DougPhresh said:

    My only feedback would be that I'm personally a bit put off with the bias towards Axis scenarios, in what feels like all titles, and would like to see more Allied and Soviet long campaigns. I realize that's a personal feeling and a lot of people are here for the Panzers and "against all odds" thing, but I would have appreciated to see more of Soviet forces and doctrine at the close of the war, and a Canadian campaign for Fortress Italy. 

     

    I would gladly pay for a battle pack across all WW2 titles that gave care and attention to the Allies and Soviets in a Huge and very long campaign. I realize that researching the Soviets in particular can be more difficult, but there are mountains of information on the Free French, Canadians and Poles in Italy, and I feel like they deserve a capstone campaign each. 

    Aye the campaigns are only playable as Germans versus Soviets, and is more a question of game engine limitations (SPW cannot be remounted – which borks most of Five Days playing against a German AI; and Ogledow campaign would have issues cos the Soviets would wipe out a German AI core force really easily).


    In saying that pretty much all the other scenarios are designed to be played against either AI (except the SPW training and Panzergrenadiere in HKL) and were designed with that in mind. So the following will all provided a fun fight as Soviets against the German AI or a challenging fight H2H:

     

    • CMRT Tigers At Ogledow (the scenario)
    • CMRT Heart Of The Dying Sun (want to command a massive Soviet armoured combined arms assault? Knock yersel out!)
    • CMRT Bridgehead at Rakow (defend against German armoured attack)
    • CMRT Cat and Mouse (sneak up and snipe German tanks)
    • CMRT Deep Raid (command an advanced detachment from the 233rd Tank Brigade part of 5th Mechanized Corps deep into the German rear as part of the JASSY-KISHINEV offensive operation).
    • CMRT Ill Met By Moonlight (sneak up and KO immoblised German tanks)
    • CMRT Polosa Deistviya (Soviet Guards recce unit tasked with seizing bridge, guarded by German straggler unit, by coup de main)
    • CMRT Panzerfgruppe Flügel (stop German panzer gruppe from breaking out)
    • CMRT Tip Of The Spear (Soviet combined arms from 2nd Tank Army conduct counter recce against German recce elements).

    Hope this helps?

    Cheery!
     

  7. First off thanks to all those who have supported the Battlepack by purchasing it, and a shout out to those who have provided their support in the creation of this project – and a huge shout out to those who have freely given their feedback and additional support publicly via various means – online streaming vids, DARs, AARs and various forum posts etc, Its truly heartening to read and see these. 


    It’s just as well, being Scottish, that we are renowned for being slow to anger and not prone to unprovoked outbursts. On a personal note a mahhoosive amount of work went into the battle pack, at my end. Work of which I am truly proud off. The lion’s share of research, mapmaking and AI plan stuff was devoted to the two campaigns and the Rakow and the Dying Sun scenario. These all involved painstakingly creating huge new maps from primary sources. Research turned up several ‘loose’ ends regarding accepted historical narrative and I’m as chuffed with these as the scenarios!


    I digress… In short this sucked up a huge amount of time and I was also involved in several other projects (which I was keen to be involved in including CMFR and CMCW). Creating new content, AI plans etc for the Battlepack was a significant endeavour. So yup I used bits of various previous maps (which were my own creations and made available publicly) which I then significantly tweaked – mainly because I could not positively ID RL locations, or the fact is I thought the map – like Der Ring (which by the way took nearly a year to produce) to have a new life after some major tweaking. I’ve done this on previous game families with other maps. A few astute observers might have spotted them. 


    But, and I should stress this, in the case of Der Ring it was heavily reworked and I created brand new AI plans (I had to as I’d chopped and reused bits) etc. So yes whilst some stuff is based on sections of der Ring they are more the offspring – rather than the map wearing a false wig and a pair of dodgy specs…


    Re the rather offensive swipes about scamming, well,  re the master maps it’s pretty clear that as stated on the BFC website that they are “New maps based on maps from the Battle Pack missions”. 


    Years back I used to be with a punk band – another life another story…. One of the bands (way more successful than we were) we did some gigs with, had their singer on one of their records state this quote, it was along the lines of – “Whatever you do they’ll slate you off and criticise you to the ground…” It’s stood me in good stead through life.

    So aye happy to take the constructive knocks, but I’m less inclined to give credence tae whingers.
     

  8. 6 hours ago, danfrodo said:

    Hah!  Take that Comrade GeorgeMC!  I knocked out the three guns that had my drive completely stalled. So let's run a couple halftracks full speed down the road I already know is clear because I've already sent a little infantry that way.  What could go wrong?

    NOOOOOOOOOOOOOOOOOOOOOO  there's more guns!  Two more at least!  and I have no eyes on them.  NOOOOOOOOOOOOOOOOOOO!  Curse you GeorgeMC!  😂   Yer killin me!

    K0bizqV.png

    Not showing more because I don't want to spoil the scenario by giving much info.  I ran one hannomag forward and it got hit.  I thought it was from one of the known guns and I just figured I hadn't fully knocked it out.  So blastered that position w more mortars, for sure it had to be gone.  Ran second hannomag and it got knocked out also, which was when I realized the shot came from a couple hundred meters from the known gun.  

     

     

    Ah yes, thank you!

    Aye that would be ouchy and frustrating  :) sounds like you’ve got it in hand though :)

  9. 57 minutes ago, BFCElvis said:

    People like you are who I am scared to death to get matched up with. Imma gonna guess that you would slaughter me. I think that I may have spent 10 minutes on each battle setting up. 🙂 

    Ten minutes?! Ten minutes?! I spent an hour working out my opening Soviet moves and you shot em to hell in two minutes… 

    I might cry… 😂

    Ten minutes…mumble…shakes head…

  10. 1 hour ago, BFCElvis said:

    It looks like you may have and no, there isn't any mechanism for adding players once things have started. I saw that red Leave button too and resisted clicking until it changed to Scores

     

      

    I don't see any reason why not. Maybe not in some official way but I can definitely see putting them up...maybe in this thread even. Neither of the new battles have AI orders. So, they would be for H2H play only.

     

    It looks like I got @George MC for the 1st round. 

    So Mr Elvis, we meet again! :)

  11. 14 hours ago, danfrodo said:

    you are a devil!  You are laughing at my suffering!  😀🤪

    Not laughing - maybe gentle chortling at my cunning plan working 😜

    14 hours ago, danfrodo said:

    But you are a sneaky one so I will probably get some kind of nasty surprise where I don't expect it.

    😇

    14 hours ago, danfrodo said:

    Anyway, thanks much, this is great fun!

    Brill - thank you, great to hear, and after all that's a key reason why we play.

    I hope!

    Cheery!

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