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About Trica

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  1. I played this mission again and I managed to destroy Abrams tanks by using at least two heavy artillery pieces at the same time. That is 6 x 155mm guns with heavy fire mission on medium duration. Precision strikes couldn't destroy tanks, they only damaged external systems and eventually immobilized tanks (main guns still worked). My gunships had no effect against APS. Every ATGM was intercepted. Also, I managed to flank one damaged and immobilized abrams with one of my T-90s and it took three shots to destroy it.
  2. Didn't know that. Thanks for the tip! Can that mission cover larger area than the one with single aircraft?
  3. I just finished the Ukrainian campaign and the last mission was brutal. I played Russian and US campaigns earlier and last mission was always challenging, but this is by far the hardest one. After 3 hours of grinding, my forces reached the base, but managed to clear only small part of it. I failed the mission with catastrophic losses on both sides and Russians still had more than 200 men left (and some BMPs). How did you approach this mission and with what result? Enemy air support and artillery caused most of my losses. How do you counter it (besides hiding armor in treeline)? My MANPADS managed to shoot down only 2 enemy aircraft. Also, enemy seems to have infinite artillery ammo and shreds my infantry to pieces whenever they get into observers sight. As for my own support, I called all my helicopters on pre planed airstrike (briefing mentioned that attacking at once would increase their survivability). I also called in short pre planned artillery barrages on suspected enemy positions to supress enemy AA. Only one of my Hinds got shot down on initial attack, and two of them managed to survive long enough to fire all of their ammo. I think they would all be shot down if I called them later one by one (only had one air controller team) considering the amount of enemy AA missiles. I used high ground in the woods on the left of deployment zone for my artillery OP (and moved air controllers there later to call in SU-25 strikes). Where did you put your observers? Also, UKR armor seems to be **** at spotting, especially BTR-4E, but some oplot tanks also got destroyed by Russian BMPs.
  4. Oh, I'm new to CMBS, didn't know that APS is so overpowered. But why do helicopter ATGMs miss the target entirely (they hit ground or some building 30-50m away from tank)? I thought APS blows up incoming projectiles, but to me it seems they fail to guide...
  5. I'm on 5th mission of russian campaign (Crossing the Dniepr), and the US tank from screenshot below basically halted my entire force. It was well hidden between two houses with a perfect view down the road I had to advance. I suspected that crossroad was well guarded, so I first shelled that area with 155mm heavily. I don't know if I hit it then, but that whole area took a lot of damage. After that, I sent a t-90 down the road and it got hit immediately and burst into flames. After that, I used infantry squads to spot it from the flank because I knew the approximate location. After pinpointing the exact location, I was able to call in artillery (point target) with my forward observers in church tower (they couldn't see the tank, but i was able to place a target on it). The US tank took several direct 155mm and 203mm hits (visible on screenshots) and all buildings around it were destroyed. I also used all my heavy helicopter ordnance on this guy (none of the guided missles were able to hit it, they all hit the ground or trees 30m away from the tank?!). He still managed to survive somehow. At this point, I was basically out of heavy air and artillery rounds, so I sent two t-90s in hope they would spot him first, but it turned to catastrophe with both my tanks destroyed without even firing. How can this thing survive multiple 203mm rounds? Also, why did all my helicopter guided missles miss (even after artillery destroyed surrounding vegetation and buildings)? Also, briefing mentions precision artillery strikes, but all I have is point/area/linear with general/personell options. Are there guided artillery rounds in this game? Any tips on this situation?
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