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Berto

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Posts posted by Berto

  1. I played this scenario, the German side, in PBEM against a friend with a lot of experience in CM (like me!) Ended with a win major allies.

     

    It is certainly an interesting scenario: the map is very beautiful and also the story.

     

    I think that is not very balanced for H2H. The ratio between the infantry is practically 1: 1and "tanks" can not make a difference.

     

    So I think it would be necessary to create a duplicate of the scenario (named H2H) eliminating part of the allied infantry.

     

    In any case, I thank the author for his work, I had great fun playing and using the new vehicles.

  2. --Sound of howling wind and a coffin lid opens--

    No H2H in this one. I hope I'm not wasting my time posting this, but now it will be on the Repository for good.

    Description:

    Stop the Mujahideen from getting away with the trucks from the Samti deposit. (Play as Red vs. Blue AI only)

    The scenario should be posted on the Repository within a couple days, watch for the link. You can edit it to make it H2H. Enjoy.

    --Coffin lid closes--

    Thanks you have been very kind.

    One last question: no H2H because it lacks the briefing or the score and forces is very unbalanced?

  3. I am not sure if this is the right place to ask, in case I apologize in advance.

    I have a question regarding the game visual aspect, because I found a discrepancy that seems evident to me (although feel free to correct this).

    Here is a look at two recent screenshots the testers shared:

    The colors are quite different.

    From my point of view I prefer the look of the first screenshot, which one is correctly representative of the game? Or are they both correct with different in-game video settings?

    Thanks in advance.

    I think Movie lighting mode.

  4. Could someone give me a hint how to start that in OSX? The examples are for Windows or don't work and I know nothing about Java (except that I have it installed).

    You may use the Jar Bundler application in mac os x (already present) to create an executable. Choose the file .jar and create.

    if you have problems contact me privately here or on fgm.

  5. With this system of exit zone, we has lost something in gameplay.

    Yes the points are there, but are indirectly: the opponent can not destroy the output unit.

    However, in many maps we can not make combat units or hide the units and get the same result.

  6. _______________obj unità______obj territoriali ____rapp.unità/terreno

    Scontro (ME)______punti 600______ punti 400 ______ 1.5

    Ricognizione ______punti 500 ______punti 500 ______ 1.0

    Attacco___________ punti 350______punti 650 ______0.54

    Assalto__________punti 250 ______punti 750 ______0.33

    * from my italian blog

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