Berto
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Posts
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Posts posted by Berto
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Potrei venire anch'io a fare una partitina, è molto che non provo l'online:
E' un brutto periodo per trovare del tempo, ma vedo di aggiungervi a steam.
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I played this scenario, the German side, in PBEM against a friend with a lot of experience in CM (like me!) Ended with a win major allies.
It is certainly an interesting scenario: the map is very beautiful and also the story.
I think that is not very balanced for H2H. The ratio between the infantry is practically 1: 1and "tanks" can not make a difference.
So I think it would be necessary to create a duplicate of the scenario (named H2H) eliminating part of the allied infantry.
In any case, I thank the author for his work, I had great fun playing and using the new vehicles.
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There are two numbers, the first the true cost.
The second takes account of the rarity.
You look in the initial settings of the QB for rarity setting.
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Great idea. I will wait these scenarios for H2H. :cool:
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Are you sure! You've tried that works, start a game and play some turns.
I did not think this feature to work.
You could put "yes" in CMSF but it did not work then play.
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--Sound of howling wind and a coffin lid opens--
No H2H in this one. I hope I'm not wasting my time posting this, but now it will be on the Repository for good.
Description:
Stop the Mujahideen from getting away with the trucks from the Samti deposit. (Play as Red vs. Blue AI only)
The scenario should be posted on the Repository within a couple days, watch for the link. You can edit it to make it H2H. Enjoy.
--Coffin lid closes--
Thanks you have been very kind.
One last question: no H2H because it lacks the briefing or the score and forces is very unbalanced?
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I'm reposting this original battle file with permission from Eddie, it was removed from the repository.
The Samti deposit raid
http://www.gamefront.com/files/21093733/The+Samti+deposit+raid.rar
I am interested in this scenario. Where can I find it?
It is playable H2H.
Thanks in advance
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Yes. BTS plans to keep all of the games at the same level.
Honestly, I think this is a great opportunity and I thank Battlefront.
The price for this upgrade is really reduced, compared to the benefits that we have (CM always updated).
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How to object:
there will be a small discount for those who purchase the upgrade 3.0 for both CMBN and CMFI?
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try to set graphic option max speed.....
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We can play single scenarios H2H?
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Change it in the options.
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I am not sure if this is the right place to ask, in case I apologize in advance.
I have a question regarding the game visual aspect, because I found a discrepancy that seems evident to me (although feel free to correct this).
Here is a look at two recent screenshots the testers shared:
The colors are quite different.
From my point of view I prefer the look of the first screenshot, which one is correctly representative of the game? Or are they both correct with different in-game video settings?
Thanks in advance.
I think Movie lighting mode.
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Given that you can save, you can switch from one game PBEM to TCP/IP or viceversa?
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Could someone give me a hint how to start that in OSX? The examples are for Windows or don't work and I know nothing about Java (except that I have it installed).
You may use the Jar Bundler application in mac os x (already present) to create an executable. Choose the file .jar and create.
if you have problems contact me privately here or on fgm.
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With this system of exit zone, we has lost something in gameplay.
Yes the points are there, but are indirectly: the opponent can not destroy the output unit.
However, in many maps we can not make combat units or hide the units and get the same result.
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Thanks! Yeah, lots and lots of stuff packed into this.
Gustav Line will be the last Module for Fortress Italy. We plan on at least one Pack, probably two, to extend forces up through to the end of the war.
Steve
Gothic Line
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I would be available.
This game was forgotten too soon...... merited another story.
No one has thought to bring it on tablet devices.
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Sorry man, but there is only one manual (Game Engine) and not the Encyclopedia!
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_______________obj unità______obj territoriali ____rapp.unità/terreno
Scontro (ME)______punti 600______ punti 400 ______ 1.5
Ricognizione ______punti 500 ______punti 500 ______ 1.0
Attacco___________ punti 350______punti 650 ______0.54
Assalto__________punti 250 ______punti 750 ______0.33
* from my italian blog
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I see that there are two numbers, one high and the other low. Is there a way to choose the low one? Or can you please, explane how to build a mixed army?
Invert the attacker with the defender, short just change the axis and allies.
In my blog you can find a guide to the QB (with points) is in Italian but you can certainly use a translator.
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Bimmer, the level is elite?
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AAR Berto (Axis) part 2
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AAR Berto (Axis) part 1
CMOPS: Combat Mission Operations
in Combat Mission Fortress Italy
Posted · Edited by Berto
There is the FOW in the operational side?
Thanks.