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Artillery Rate Of Fire tables?


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Is there a RoF table for artillery/mortars anywhere? At the moment I am pretty much guessing how many 'rounds out' when I order say 2 tubes of 81mm to fire at 'medium' rate for a 'long' time, when I would like it to be a bit more professional/scientific to be able to plan ammunition conservation. Is there an excel table or other resource available anywhere to cross-reference RoF for different indirect assets (or are all rates the same for different weapons)?

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Ok, cool. Be interesting to find out. Big job to test all the weapons and take notes. Sure there is a developer out there with the answer to hand though. After all it shouldnt be a secret, it would be part of every MFC & FAO's training and in their notebooks ready to hand and we should have it too (rather than pissing in the wind as we order the battery to 'fire a few rounds quickly for a while please' :)

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I just knocked together a rough table for Naval assets.

Firing for maxium duration to burn through all ammo:

DD 127mm 5 guns 260 shells

Harass 10-12 rnds/min - max 25mins sustained

Short 25-30 rnds/min - max 9mins sustained

Medium 40-45 rnds/min - max 6mins sustained

Heavy 80-90 rnds/min - max 3mins sustained

CL 152mm 12 guns 300 shells

Harass 20-25 rnds/min - max 13mins sustained

Short 35-40 rnds/min - max 8mins sustained

Medium 55-60 rnds/min - max 5mins sustained

Heavy 110-120 rnds/min - max 2mins sustained

CA 203mm 9 guns 153 shells

Harass 9-10 rnds/min - max 17mins sustained

Short 13-15 rnds/min - max 11mins sustained

Medium 19-22 rnds/min - max 8mins sustained

Heavy 50-55 rnds/min - max 3mins sustained

BB 305mm 12 guns 84 shells

Harass 6-7 rnds/min - max 13mins sustained

Short 10-11 rnds/min - max 8mins sustained

Medium 16-17 rnds/min - max 5mins sustained

Heavy 30-35 rnds/min - max 2mins sustained

BB 356mm 10 guns 70 shells

Harass 4-5 rnds/min - max 17mins sustained

Short 6-7 rnds/min - max 11mins sustained

Medium 8-10 rnds/min - max 8mins sustained

Heavy 20-25 rnds/min - max 3mins sustained

With regards to the difference between Quick/Short/Medium/Long in tests I did all seem to have pretty much the same result i.e. each mission type fires 1 salvo on quick and 1-2 on short & medium and 2-3 on long. The only exception was DD which seemed to fire 1 salvo for Quick, 1-2 salvos Short, 3-4 salvos Medium & 5-6 salvos long mainly due to the smaller amount of barrels on DD i'm sure.

So with the heavy stuff maybe unless just want a quick stonk of 1-2 salvos (bearing in mind if do might be several minutes to fix next mission...) then best to maybe fire on Harass or Short RoF for maximum duration and then cease fire when had enough. The faster RoF might burn through all your army before you get a chance to check fire :) But pretty devastating though!

Point of interest I had a drop short a couple of times which KIA'd 1 or 2 of the FAO team even though 140m from the dropshort impact. From experience on arty live fire that not unrealistic in the open though they were prone. I guess thats the next test of lethal & dangerous safety distance for different shells... another day though.

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Gunnulf, I've tried only 12" BB so far, but it seems to me, it always fires full salvo of 12 guns (all 12 shells impact within say 5 seconds) a and the delay between salvos can be significant (if it fires more than one salvo at all).

Is this what you observed ? If so, can you clarify your table, as rounds per minute number doesn't make much sense.

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Yes ships all seem to fire in salvos each time (though couple times saw a slight odd number). The rounds per minute in that table is from testing Maximum i.e. keep firing vesus the Rates of Fire. For the 12in BB if you set harrass/maximum it will burn through all its ammo in just about 13 mins, and on heavy it will burn though its ammo in about 2-2.5mins. Thats how calculated the average RoF. However as stated below the data ships do fire in salvos, and the other RoF settings only fire a few salvos.

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Notes on data below:

â–  Naval assets can only be directed by FAO

â–  Naval assets fire in salvos/broadsides based on their number of guns

â–  Mission stats calculated by firing for Maximum duration until rounds complete. This gives the cyclical average rate of fire. As stated though generally salvos are fired so shells arrive in a relatively close group, then pause depending on RoF until next salvo arrives. However at heavy RoF for DD for example the actual salvos seem pretty continuous! If the rounds per min is less than salvo size likely there will be at least a minute gap between salvos.

â–  Duration stats again reflect the salvo characteristics. On anything more than Harass RoF and Maximum Duration then most fire missions will be over in under 1-2mins. For a longer fire mission (given the relatively long delay to set up) then maybe a good idea to call Harass/Short RoF for maximum duration and then ceasefire when you feel the enemy has a big enough headache. Beware Heavy/maximum as all rounds will be expended in 3-4 mins (though that will be impressive boost to friendly forces morale! popcorn anyone?)

â–  Ships are cruising several miles offshore thus even in pre-prepared missions add approx 30secs flight time for rounds to land on target.

â–  If you select point target on a building once it is destroyed the mission will cease fire. Even 14in doest seem to breach bocage though...

â–  Beware safety friendly forces distances for the heavy stuff. BB shells particularly have a danger area of at least 150m to troops in the open and drop shorts do happen...

â–  Ships names included for scenario building purposes. DD List not complete I think but CL, CA, BB are complete for USN although some other RN ships provided support from time to time.

SHIP DATA

5in Destroyer DD

5 x 127mm guns 260 shells 52 salvos

USS McCook, USS Fitch, USS Hobson, USS Plunkett & USS Carmick

(other similar DD off Normandy - USS Butler, USS Emmons, USS Corry (sunk D--Day) - 4x5in / 'USS Laffey, USS O'Brien & USS Barton - 6x5in)

Mission (Rate of Fire)

Harass 10-12 rnds/min max 25 mins sustained

Short 25-30 rnds/min max 10 mins sustained

Medium 35-40 rnds/min max 7 mins sustained

Heavy 70-80 rnds/min max 3.5 mins sustained

Duration

Quick 1 salvo 5 shells

Short 1-2 salvos 5-10 shells

Medium 3-4 salvos 15-20 shells

Long 5-6 salvos 25-30 shells

Maximum 52 salvos 260 shells

6in Cruiser CL

12 x 152mm guns 300 shells 25 salvos

No USN 6in Cruiser's operated off Normandy. Royal Navy support of this size provided by HMS Glasgow & HMS Mauritius

Mission (Rate of Fire)

Harass 20-25 rnds/min max 13 mins sustained

Short 30-35 rnds/min max 9 mins sustained

Medium 55-60 rnds/min max 6 mins sustained

Heavy 95-105 rnds/min max 3 mins sustained

Duration

Quick 1 salvo 12 shells

Short 1-2 salvos 12-24 shells

Medium 1-2 salvos 12-24 shells

Long 2-3 salvos 24-36 shells

Maximum 25 salvos 300 shells

8in Heavy Cruiser CA

9 x 203mm guns 153 shells 17 salvos

USS Quincy, USS Augusta, USS Tuscaloosa, Montcalm (French), Georges Leygues (French)

Mission (Rate of Fire)

Harass 8-9 rnds/min max 18 mins sustained

Short 12-15 rnds/min max 12 mins sustained

Medium 18-21 rds/min max 8 mins sustained

Heavy 35-40 rnds/min max 4 mins sustained

Duration

Quick 1 salvo 9 shells

Short 1-2 salvos 9-18 shells

Medium 1-2 salvos 9-18 shells

Long 2-3 salvos 18-36 shells

Maximum 17 salvos 153 shells

12in Battleship BB

12 x 305mm guns 84 shells 7 salvos

USS Arkansas

Mission (Rate of Fire)

Harass 6-7 rnds/min max 13 mins sustained

Short 9-10 rnds/min max 9 mins sustained

Medium 13-15 rnds/min max 6 mins sustained

Heavy 25-30 rnds/min max 3 mins sustained

Duration

Quick 1 salvo 12 shells

Short 1-2 salvos 12-24 shells

Medium 3-4 salvos 12-24 shells

Long 5-6 salvos 24-36 shells

Maximum 7 salvos 84 shells

14in Battleship BB

10 x 356mm guns 70 shells 7 salvos (Available June 1944 only)

USS Texas & USS Nevada

Mission (Rate of Fire)

Harass 3-4 rnds/min max 18 mins sustained

Short 5-6 rnds/min max 12 mins sustained

Medium 8-9 rnds/min max 8 mins sustained

Heavy 16-19 rnds/min max 4 mins sustained

Duration

Quick 1 salvo 10 shells

Short 1-2 salvos 12-24 shells

Medium 3-4 salvos 12-24 shells

Long 5-6 salvos 24-36 shells

Maximum 7 salvos 70 shells

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