crispy131313 Posted March 3, 2011 Share Posted March 3, 2011 Quick logic is vaguely explained in the manual. Does anyone have any insight to what extent toggling on/off this feature has on the performance of the AI. What exactly is the AI forefitting in it's logic? Link to comment Share on other sites More sharing options...
Hubert Cater Posted March 4, 2011 Share Posted March 4, 2011 The Quick Logic feature essentially lessens the accuracy of some of the AI checks for a slight loss in playback quality for considerable speed improvements. In testing I don't think anyone could tell the difference and since this was the case, i.e. that the trade-off in quality versus speed was very good, we introduced it as an option for those that prefer a slightly quicker turn. If not disabling it will provide the same optimal AI as in previous releases Hubert Link to comment Share on other sites More sharing options...
Snowstorm Posted March 4, 2011 Share Posted March 4, 2011 In addition to what Hubert has said, I would recommend disabling the Quick Logic feature if the game seems to take too long with it's AI turns. I found through my own testing experiences during the early turns this can help significantly, then reenabling it later in the game after both sides have probably lost many units. Has anyone else out there already tried this during the later years? Link to comment Share on other sites More sharing options...
Hubert Cater Posted March 5, 2011 Share Posted March 5, 2011 Hi Snowstorm, I think you might have mixed this up as enabling 'Quick Logic' is the option that will help speed the turns up which is why we set it enabled for the default installation. Link to comment Share on other sites More sharing options...
Snowstorm Posted March 5, 2011 Share Posted March 5, 2011 Hubert, That's right, I indeed got it backwards. I stand corrected. Link to comment Share on other sites More sharing options...
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