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The Quick Logic feature essentially lessens the accuracy of some of the AI checks for a slight loss in playback quality for considerable speed improvements.

In testing I don't think anyone could tell the difference and since this was the case, i.e. that the trade-off in quality versus speed was very good, we introduced it as an option for those that prefer a slightly quicker turn.

If not disabling it will provide the same optimal AI as in previous releases :)

Hubert

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In addition to what Hubert has said, I would recommend disabling the Quick Logic feature if the game seems to take too long with it's AI turns. I found through my own testing experiences during the early turns this can help significantly, then reenabling it later in the game after both sides have probably lost many units. ;)

Has anyone else out there already tried this during the later years?

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