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Calling mortar strikes


bmackay

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Hey guys just bought CM:A and loving it. My only problem... when i call in for mortar strikes for an area target, and i set a small circle for arty strike, the mortars hit nowhere near where im setting the attack area... why is this? im new to these titles period so any help appreciated.

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The first rounds fired are spotting rounds. The less skilled the FO (whoever is calling the strike), the more time and spotting rounds necessary before the fire mission starts. Played one of the stock scenarios involving an airborne unit and had the Company CO call the mission. Seems this was a mistake, as the actual mission ended up being 3 or 4 rounds. The rest of the ammo was used up on spotting.

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Hey guys just bought CM:A and loving it. My only problem... when i call in for mortar strikes for an area target, and i set a small circle for arty strike, the mortars hit nowhere near where im setting the attack area... why is this? im new to these titles period so any help appreciated.

Make sure you don't select "Emergency" strike. Emergency does not use spotting rounds and may be well off target.

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Hey guys just bought CM:A and loving it. My only problem... when i call in for mortar strikes for an area target, and i set a small circle for arty strike, the mortars hit nowhere near where im setting the attack area... why is this? im new to these titles period so any help appreciated.

Yeah it is the bad quality of the FO and the gunners. This happens also with REDFOR if you have badly trained troops or are not using a proper FO unit. Its worse with airstrikes sometimes. I had a Platoon OC call in a hind strike in the 2nd mission of the early campaign and it ended up dropping a FAB-250 on a cluster of my own infantry way off target. Nice one.

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