Right off the bat ill tell you its not my machine, i dont feel like i need to list every single hand selected part i have put into this machine,there is alot of money invested into it and runs everything flawless. Bottom line is this.. when you release a game, the customer expects to PLAY the game, the memory leak makes this game unplayable. Sure i can make a random generated mission which has no storyline, replay value, or immersion.. but if i wanted this i would of kept the demo and not paid $45 for a broken game. This is to warn other people, everytime i see my Kursk 1942 icon on my desktop i cringe, i dont think my statements are any differnt from what other people feel. Why release an unfinished game? will your customers be loyal to your next titles?
My expectations are not high like you say.. i loved ToW1 had no issues other than the game being left high and dry before new titles were shoved out the door.. just the tow2 just like kursk and im sure for the next ToW titles.. word of advice... customer loyalty > fast $$$.