Brit Posted November 30, 2009 Share Posted November 30, 2009 Well, *that* was embarrassing. I was fixing a bug with coastal cities in the last update, but introduced a new, bigger problem. There's a new update available to fix the problem now. Sorry for that. Details on the bug in the last version: The bug in the last version had an odd effect - if you discover a large amount of water around your coastal city, it was considered to be a "coastal city". This means that at the beginning of the game, your coastal cities "aren't coastal cities", but if you fly your zeppelin around and discover more water near the city, then it is considered a coastal city. If you loaded a saved game and there was already a large amount of water discovered around your city, then it also worked fine. Brit Link to comment Share on other sites More sharing options...
Hawk Posted November 30, 2009 Share Posted November 30, 2009 Great, but the pilots are still unable to find & land on a moving carrier. Link to comment Share on other sites More sharing options...
MagicKoji Posted December 1, 2009 Share Posted December 1, 2009 that is true. I had six tactical planes go in the drink... ouch... Link to comment Share on other sites More sharing options...
Makris1821 Posted December 1, 2009 Share Posted December 1, 2009 Great, but the pilots are still unable to find & land on a moving carrier. I've got this problem too. Any idea if Brit is working on it? Link to comment Share on other sites More sharing options...
Recommended Posts