Apocal Posted January 5, 2009 Share Posted January 5, 2009 It's really annoying that I can't get battalion fire support without having the damned Bn HQ along. Any workaround to delete the HQ while keeping the mortars? Or any other Bn asset I might need? If I'm showing a main effort company-level attack, I should be able to get the Bn Mortar Plt without the Bn HQ clown posse rolling along with them. 0 Quote Link to comment Share on other sites More sharing options...
Flanker15 Posted January 5, 2009 Share Posted January 5, 2009 Buy the battalion, then delete the white units from bottom to top, then delete the blue groups from bottom to top (without deleting the mortors). 0 Quote Link to comment Share on other sites More sharing options...
Delta228 Posted January 5, 2009 Share Posted January 5, 2009 you could try setting the Btn. HQ as a reinforcement that will arrive after the battle is done? unless your battle is 2 hrs long, then I dont know. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted January 5, 2009 Share Posted January 5, 2009 If you're building a scenario that's UNDER 1 hour long you can send your HQ units into 'exile'. I've been making 55 minute scenarios, no extra time, and assigning my pesky HQ units as 'reinforcements' showing up after 60 minutes. Unfortunately 60 min is the max reinforcement time. For fairness you might want to asign friendly bonus points for the opposing side since the 'exiled' units are unkillable but still count towards victory points. 0 Quote Link to comment Share on other sites More sharing options...
Apocal Posted January 6, 2009 Author Share Posted January 6, 2009 Thank you. This is something that's pissed me off for the longest. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.