scottsmm Posted April 6, 2009 Share Posted April 6, 2009 SeaMonkey let's be realistic. The Japanese used motorcycles, the Germans used Tanks and halftracks. The Germans used Blitzkrieg tactics, the Japanese did not. So I don’t think it would be realistic to let the Japanese get level two mobility, maybe the US… Link to comment Share on other sites More sharing options...
Colin I Posted April 6, 2009 Share Posted April 6, 2009 I think Terif would say Mobility 2 is not cost effective anyhow. But this is level not appropriate for Japan, agreed. But the thing is that in the Pacific there is a lot of really horrible terrain and weather so mobility 1 is very useful. Otherwise you get the common frustration of getting stuck or be unable to close with the enemy. Actually, I would tailor it more. Mechanization really is not that useful here but ability to cross awful terrain, as the Japanese did at the start of the war and Allies learnt to later (e.g. Chindits) is important. I would have a tropical warfare technology giving better movement, supply and reduced combat penalties in specified terrain types. Then ditch the mobility technology (who cares if your tanks go faster when trying to get them through a mosquito infested swamp!?). Link to comment Share on other sites More sharing options...
scottsmm Posted April 6, 2009 Share Posted April 6, 2009 Colin I'm pretty sure the tank crews would care how quickly they got out of those swamps lol. Other than that you have a good point. Link to comment Share on other sites More sharing options...
zukkov Posted April 6, 2009 Share Posted April 6, 2009 this reminds me of what dad told me once. he said the japanese claimed we weren't good jungle fighters. we fixed that by getting rid of the jungle. lol.. Link to comment Share on other sites More sharing options...
arado234 Posted April 6, 2009 Share Posted April 6, 2009 Dont know if its a good idea to make it easier for Japan to ''win''.As it is now the Atomic bomb doesnt force an immediate surrender.The Allies figured that if they had to invade Japan and actually fight for it that it WOULD take untill 1946.One of the big reasons why they didnt attack Japan was because of the Atom bomb. Imho I dont think its a good idea to change this game at all.As it is now it still favors Japan once you factor in the non-effect of the Atomic bomb and that the Allies industrial might isnt set to historical levels and oil isnt a big factor because if it was then Japan would be in even more trouble.They had no hope therefore they shouldnt really be given any hope.I would think that if anyone can hold on untill the end date with Japan then that in itself is a major accomplishment. Link to comment Share on other sites More sharing options...
Nupremal Posted April 7, 2009 Share Posted April 7, 2009 I made a cool atom bomb unit. Used a rocket with 10 attack in most stats, 10-20 strike range, 8 de-entrench, 100% morale loss. USA gets one in 45 at some point (10% chance per turn starting in 45) if they fund the manhattan project (one mine resource does not activate) Link to comment Share on other sites More sharing options...
jon_j_rambo Posted May 9, 2009 Author Share Posted May 9, 2009 Result Opponent Date Side Scenario Notes ------ -------- ---- ---- -------- -------- -------------------- Loss Vypuero 5/6 Axis World 3-prong Egypt failed Draw Vypuero 4/24 Axis World Allies stuck Norman 44 Loss Vypuero 4/22 Allied World no Russian tech sux Win Vypuero 4/12 Allied World Stopped w/ LC 1940 Win Vypuero 4/10 Axis World Kursk & China went well Win Vypuero 4/10 Allied World Brits Singapore + Yanks Loss Bill 4/5 Axis Pacific moved IJN around Aus Win Vypuero 4/1 Axis World minor: stopped D-Day Win Vypuero 4/1 Allied World minor: via Spain Win Vypuero 3/17 Axis World Russia surrendered Loss Vypuero 3/10 Allied World Russia surrendered Win Vypuero 3/06 Axis World delayed Sealion Win Vypuero 2/25 Allies World N.Russia, RAF Loss Vypuero 2/25 Axis World Drained N.Africa Win Vypuero 2/20 Axis World Subs Win Vypuero 2/20 Allied World Denmark Win Marc 2/19 Axis Pacific passive Allies Win Jason 2/15 Allied Pacific Standard Win Jason 2/15 Axis Pacific Stopped N.Island Win Xwormwood 2/11 Allied Pacific N. Island Loss Xwormwood 2/11 Axis Pacific Gave Phillipines Loss Diced T. Axis Pacific Got worked over Link to comment Share on other sites More sharing options...
Nupremal Posted May 9, 2009 Share Posted May 9, 2009 Your forgot the other loss as Allies on 5/6 - anyway we are now in a Death Match game Link to comment Share on other sites More sharing options...
jon_j_rambo Posted May 9, 2009 Author Share Posted May 9, 2009 Thanks, updated the Loss. We are no beginning the "I Have Return Tour" after my exile result opponent date side scenario Notes ------ -------- ---- ---- -------- ---------------------------- Loss Vypuero 5/6 Allied W.1.03 USA didn't join until September 1943 Loss Vypuero 5/6 Axis W.1.03 3-prong Egypt failed Draw Vypuero 4/24 Axis W Allies stuck Norman 44 Loss Vypuero 4/22 Allied W no Russian tech sux Win Vypuero 4/12 Allied W Stopped w/ LC 1940 Win Vypuero 4/10 Axis W Kursk & China went well Win Vypuero 4/10 Allied W Brits Singapore + Yanks Loss Bill 4/5 Axis Pacific moved IJN around Aus dumb Win Vypuero 4/1 Axis W stopped D-Day Win Vypuero 4/1 Allied W via Spain Win Vypuero 3/17 Axis W.1.00 Russia surrendered Loss Vypuero 3/10 Allied W.1.00 Russia surrendered Win Vypuero 3/06 Axis W.1.00 delayed Sealion Win Vypuero 2/25 Allies W.1.00 N.Russia, RAF Loss Vypuero 2/25 Axis W.1.00 Drained N.Africa Win Vypuero 2/20 Axis W.1.00 Subs Win Vypuero 2/20 Allied W.1.00 Denmark gambit Win Marc 2/19 Axis Pacific passive Allies got carriers whacked Win Jason 2/15 Allied Pacific Standard Yankee pile on Win Jason 2/15 Axis Pacific Stopped Norther Island Hop move Win X-wood 2/11 Allied Pacific used Northern Island air base Loss X-wood 2/11 Axis Pacific left Phillipines alone for all out China, dumb Loss Diced T. Axis Pacific Got worked over Link to comment Share on other sites More sharing options...
SeaMonkey Posted May 10, 2009 Share Posted May 10, 2009 Looking at this won / loss record it seems this campaign is pretty well balanced between Axis and Allies. I'm wondering, what is the usual length of game time these scenarios are decided in? And.. welcome back Rambo....where's Kuni? Link to comment Share on other sites More sharing options...
jon_j_rambo Posted May 10, 2009 Author Share Posted May 10, 2009 Vypuero has been fine tuning the game as we go, so hopefully balance is there. The game length has varried. Somebody surrenders, haven't gone the complete distance. Couple games went into 1945. We've actually agreed to play a "Deathmatch" to run this to the end in are current mirrored series. Nobody can surrender. So gambling on a risky strategy would be painful in this match. How long do they take? Ah, by the numbering of the turns, about the same length as the Pacific Operation Z scenarios. That's in terms of "turns". Far as my return: "I have returned" --- Mac "I'm back from my exile" --- Napolean "I wrote Revelations" --- John the Revelation on Patmos Link to comment Share on other sites More sharing options...
jon_j_rambo Posted May 19, 2009 Author Share Posted May 19, 2009 Chalking up a win result opponent date side scenario Notes ------ -------- ---- ---- -------- ---------------------------- Win Jason 5/18 Allied W.1.00 His Japs just weren't able to help Germany Loss Vypuero 5/6 Allied W.1.03 USA didn't join until September 1943 Loss Vypuero 5/6 Axis W.1.03 3-prong Egypt failed Draw Vypuero 4/24 Axis W Allies stuck Norman 44 Loss Vypuero 4/22 Allied W no Russian tech sux Win Vypuero 4/12 Allied W Stopped w/ LC 1940 Win Vypuero 4/10 Axis W Kursk & China went well Win Vypuero 4/10 Allied W Brits Singapore + Yanks Loss Bill 4/5 Axis Pacific moved IJN around Aus dumb Win Vypuero 4/1 Axis W stopped D-Day Win Vypuero 4/1 Allied W via Spain Win Vypuero 3/17 Axis W.1.00 Russia surrendered Loss Vypuero 3/10 Allied W.1.00 Russia surrendered Win Vypuero 3/06 Axis W.1.00 delayed Sealion Win Vypuero 2/25 Allies W.1.00 N.Russia, RAF Loss Vypuero 2/25 Axis W.1.00 Drained N.Africa Win Vypuero 2/20 Axis W.1.00 Subs Win Vypuero 2/20 Allied W.1.00 Denmark gambit Win Marc 2/19 Axis Pacific passive Allies got carriers whacked Win Jason 2/15 Allied Pacific Standard Yankee pile on Win Jason 2/15 Axis Pacific Stopped Norther Island Hop move Win X-wood 2/11 Allied Pacific used Northern Island air base Loss X-wood 2/11 Axis Pacific left Phillipines alone for all out China, dumb Loss Diced T. Axis Pacific Got worked over Link to comment Share on other sites More sharing options...
SeaMonkey Posted May 19, 2009 Share Posted May 19, 2009 Not only is the balance apparent, there seems to be multiple strategies to win with for both sides. Is that your experience Rambo? No cookie cutter! Link to comment Share on other sites More sharing options...
jon_j_rambo Posted May 20, 2009 Author Share Posted May 20, 2009 I would not call it cookie cutter. Cookie cutter was term given for the GPS road map designed by Terif for SC-1. The CC was mathematically the best course of action with a few build variants. The basic grand strategy for the Vypuero World Campaign is rather simple: Kick ass. Germany needs to blast Russia or waste the British.....before the combined Allied MMPs can coordinate a decent offense to turn the tide. I really like the VWC (Vypuero World Campaign) because Naval is really important. The value of convoys is part of the MMP race, thus battles happen for those resources or the prevention of them. Juicy points in Asia. In regular SC-2, the game was basically a mob fight in Russia. SC-2 was BORING, I didn't care for it. It was just a matter of storing up all your MMPs and build a mob of units & goto Russia. Just dodge the weather patterns & stay behind rivers for counters. VWC is MUCH better. Yes, you can control the ground, the Naval comes into play. The ships haul butt, navies strike fast, and powerful fleets can create victory for either side. One dumb move in Asia, can cost you the war or at least set you back. If you wish to discuss anything in particular, please add. -Legend Link to comment Share on other sites More sharing options...
jon_j_rambo Posted May 20, 2009 Author Share Posted May 20, 2009 @SeaMonkey --- If you analyze my losses in the VWC (Vypuero World Campaign), they do show a couple of things: I lost twice as Axis getting cute in Africa. Stupid, because I'm the one who has always preached that front is worthless. Those extra troops are better served as panzers in Russia, or Fighters to sortie with the Brits. I lost twice as Allies in Russia. The dude pounded me. I lost with bad luck in technology. Nothing you can do about that, the Lord of Host thing. I've won my share with juicy tech pops too. I lost with a weird USA entry. I got cute with Allied DOWs as British or something. Link to comment Share on other sites More sharing options...
jon_j_rambo Posted May 27, 2009 Author Share Posted May 27, 2009 Chalking up a win & loss result opponent date side scenario Notes ------ -------- ---- ---- -------- ---------------------------- Win Vypuero 5/26 Allied W.1.04 Took Berlin in Sept '44, sent US carriers Loss Vypuero 5/26 Axis W.1.04 Triple Sub waves got wiped out Win Jason 5/18 Allied W.1.00 His Japs just weren't able to help Germany Loss Vypuero 5/6 Allied W.1.03 USA didn't join until September 1943 Loss Vypuero 5/6 Axis W.1.03 3-prong Egypt failed Draw Vypuero 4/24 Axis W Allies stuck Norman 44 Loss Vypuero 4/22 Allied W no Russian tech sux Win Vypuero 4/12 Allied W Stopped w/ LC 1940 Win Vypuero 4/10 Axis W Kursk & China went well Win Vypuero 4/10 Allied W Brits Singapore + Yanks Loss Bill 4/5 Axis Pacific moved IJN around Aus dumb Win Vypuero 4/1 Axis W stopped D-Day Win Vypuero 4/1 Allied W via Spain Win Vypuero 3/17 Axis W.1.00 Russia surrendered Loss Vypuero 3/10 Allied W.1.00 Russia surrendered Win Vypuero 3/06 Axis W.1.00 delayed Sealion Win Vypuero 2/25 Allies W.1.00 N.Russia, RAF Loss Vypuero 2/25 Axis W.1.00 Drained N.Africa Win Vypuero 2/20 Axis W.1.00 Subs Win Vypuero 2/20 Allied W.1.00 Denmark gambit Win Marc 2/19 Axis Pacific passive Allies got carriers whacked Win Jason 2/15 Allied Pacific Standard Yankee pile on Win Jason 2/15 Axis Pacific Stopped Norther Island Hop move Win X-wood 2/11 Allied Pacific used Northern Island air base Loss X-wood 2/11 Axis Pacific left Phillipines alone for all out China, dumb Loss Diced T. Axis Pacific Got worked over Link to comment Share on other sites More sharing options...
jon_j_rambo Posted June 21, 2009 Author Share Posted June 21, 2009 Chalking up a loss & draw (man this Forum is dead. BF needs to learn smack is good, draws the crowds in. After 7 years, seems that would have figured that out by now) result opponent date side scenario Notes ------ -------- ---- ---- -------- ---------------------------- Loss Vypuero 6/18 Allied W.1.05 Got stopped cold in Northern Greece, Southern France Draw Vypuero 6/18 Axis W.1.05 Slow dragout, we decided to call a draw Win Vypuero 5/26 Allied W.1.04 Took Berlin in Sept '44, sent US carriers Loss Vypuero 5/26 Axis W.1.04 Triple Sub waves got wiped out Win Jason 5/18 Allied W.1.00 His Japs just weren't able to help Germany Loss Vypuero 5/6 Allied W.1.03 USA didn't join until September 1943 Loss Vypuero 5/6 Axis W.1.03 3-prong Egypt failed Draw Vypuero 4/24 Axis W Allies stuck Norman 44 Loss Vypuero 4/22 Allied W no Russian tech sux Win Vypuero 4/12 Allied W Stopped w/ LC 1940 Win Vypuero 4/10 Axis W Kursk & China went well Win Vypuero 4/10 Allied W Brits Singapore + Yanks Loss Bill 4/5 Axis Pacific moved IJN around Aus dumb Win Vypuero 4/1 Axis W stopped D-Day Win Vypuero 4/1 Allied W via Spain Win Vypuero 3/17 Axis W.1.00 Russia surrendered Loss Vypuero 3/10 Allied W.1.00 Russia surrendered Win Vypuero 3/06 Axis W.1.00 delayed Sealion Win Vypuero 2/25 Allies W.1.00 N.Russia, RAF Loss Vypuero 2/25 Axis W.1.00 Drained N.Africa Win Vypuero 2/20 Axis W.1.00 Subs Win Vypuero 2/20 Allied W.1.00 Denmark gambit Win Marc 2/19 Axis Pacific passive Allies got carriers whacked Win Jason 2/15 Allied Pacific Standard Yankee pile on Win Jason 2/15 Axis Pacific Stopped Norther Island Hop move Win X-wood 2/11 Allied Pacific used Northern Island air base Loss X-wood 2/11 Axis Pacific left Phillipines alone for all out China, dumb Loss Diced T. Axis Pacific Got worked over Link to comment Share on other sites More sharing options...
jon_j_rambo Posted June 21, 2009 Author Share Posted June 21, 2009 In our last set of games, I must say, Vypuero did an excellent job holding off the Legend as the Axis. I put a large UK presense in the MedFront, when he attacked Greece in '41, I came in strong with multiple tanks, HQ's, and various support, including nearly all my Royal Fleet. I pushed all the way to capture Albania & parts of Southern Yugo.....This helped the Russians, as Vypuero brought crack units from the Eastern Front. Next, the Americans smashed quickly thru Spain with a DOW....went thru like butter, he was suprised. Next was Southern France, DOW on Vichey. I had the Yanks in Spain/Southern France. I had UK in Greece. I had UK in Sicily. The Russians were able to survive due to this help. But the Nazis brough crack units to both France & Greece. I got a little too agressive, and got my ass countered big time. Both Yanks & UK were driven back......I was forced to surrender in 1944. No way would I be able to take both Paris & Moscow to at least get a draw He played well. The experience troops mixed with my sloppy offensive with weaker units caused this failure. Link to comment Share on other sites More sharing options...
SeaMonkey Posted June 22, 2009 Share Posted June 22, 2009 That's it Rambo.....giv'em hell! So how are the islands working out with the new MPP values? Link to comment Share on other sites More sharing options...
jon_j_rambo Posted June 22, 2009 Author Share Posted June 22, 2009 Ah, bad thing, he gave me hell! I pressed him fast in Greece, Southern France (after taking Spain), but I got my arse pushed back into Spain. The Buntas brought some serious experienced firepower to the Western Allies off the Russian front. The Reds were getting choked, I had no choice but to try something. The Suppy-5 for my HQ's didn't help the airwar & combat. I retreated, but the time delay cost me the game. No way was I going to be able to get both Paris & Moscow to at least get a draw. Vypuero played well, mixed in his experience units with green bums.....and his AA was tough. The mountains of Greece are a bitch. Link to comment Share on other sites More sharing options...
jon_j_rambo Posted July 18, 2009 Author Share Posted July 18, 2009 *** Adding win against Scotty *** result opponent date side scenario Notes ------ -------- ---- ---- -------- ---------------------------- Win Scotty 7/17 Axis Operation Z --- Waxed his fleet, he quit Loss Vypuero 6/18 Allied W.1.05 Got stopped cold in Northern Greece, Southern France Draw Vypuero 6/18 Axis W.1.05 Slow dragout, we decided to call a draw Win Vypuero 5/26 Allied W.1.04 Took Berlin in Sept '44, sent US carriers Loss Vypuero 5/26 Axis W.1.04 Triple Sub waves got wiped out Win Jason 5/18 Allied W.1.00 His Japs just weren't able to help Germany Loss Vypuero 5/6 Allied W.1.03 USA didn't join until September 1943 Loss Vypuero 5/6 Axis W.1.03 3-prong Egypt failed Draw Vypuero 4/24 Axis W Allies stuck Norman 44 Loss Vypuero 4/22 Allied W no Russian tech sux Win Vypuero 4/12 Allied W Stopped w/ LC 1940 Win Vypuero 4/10 Axis W Kursk & China went well Win Vypuero 4/10 Allied W Brits Singapore + Yanks Loss Bill 4/5 Axis Pacific moved IJN around Aus dumb Win Vypuero 4/1 Axis W stopped D-Day Win Vypuero 4/1 Allied W via Spain Win Vypuero 3/17 Axis W.1.00 Russia surrendered Loss Vypuero 3/10 Allied W.1.00 Russia surrendered Win Vypuero 3/06 Axis W.1.00 delayed Sealion Win Vypuero 2/25 Allies W.1.00 N.Russia, RAF Loss Vypuero 2/25 Axis W.1.00 Drained N.Africa Win Vypuero 2/20 Axis W.1.00 Subs Win Vypuero 2/20 Allied W.1.00 Denmark gambit Win Marc 2/19 Axis Pacific passive Allies got carriers whacked Win Jason 2/15 Allied Pacific Standard Yankee pile on Win Jason 2/15 Axis Pacific Stopped Norther Island Hop move Win X-wood 2/11 Allied Pacific used Northern Island air base Loss X-wood 2/11 Axis Pacific left Phillipines alone for all out China, dumb Loss Diced T. Axis Pacific Got worked over Link to comment Share on other sites More sharing options...
Nupremal Posted July 18, 2009 Share Posted July 18, 2009 Expect to see more Legend losses to Vypuero - while he may be the Legend, I am the Master. Link to comment Share on other sites More sharing options...
jon_j_rambo Posted July 19, 2009 Author Share Posted July 19, 2009 Looks like I'm 12-7 against you. I got tired of winning early on, started doing whacky strategies. Link to comment Share on other sites More sharing options...
Nupremal Posted July 19, 2009 Share Posted July 19, 2009 yes I had a learning curve, but now I am doing better more consistently Link to comment Share on other sites More sharing options...
jon_j_rambo Posted July 19, 2009 Author Share Posted July 19, 2009 *** LOST as Allies to Vypuero *** *** DRAW as Axis to Vypuero *** My allied strategy sucked. I tried this funky tech stuff with British. Took strong naval armada to Pacific, got stalled there. Dumb, because I hate great tech luck with Russians, a standard strategy would have been an easy win My axis strategy was risky. Took London, then I got cocky. Bought too many toys, like bombers & tech. Russians worked me over well. Japs control all of the pacific except India & Austrialia. Thus I got a draw out of this one. Too cocky again for me. result opponent date side scenario Notes ------ -------- ---- ---- -------- ---------------------------- Draw Vypuero 7/19 Axis W.1.07 --- took London, got cocky....Japs held Pac, draw Loss Vypuero 7/19 Allied W.1.07 --- Stupid Briish fleet strategy Win Scotty 7/17 Axis Operation Z --- Waxed his fleet, he quit Loss Vypuero 6/18 Allied W.1.05 Got stopped cold in Northern Greece, Southern France Draw Vypuero 6/18 Axis W.1.05 Slow dragout, we decided to call a draw Win Vypuero 5/26 Allied W.1.04 Took Berlin in Sept '44, sent US carriers Loss Vypuero 5/26 Axis W.1.04 Triple Sub waves got wiped out Win Jason 5/18 Allied W.1.00 His Japs just weren't able to help Germany Loss Vypuero 5/6 Allied W.1.03 USA didn't join until September 1943 Loss Vypuero 5/6 Axis W.1.03 3-prong Egypt failed Draw Vypuero 4/24 Axis W Allies stuck Norman 44 Loss Vypuero 4/22 Allied W no Russian tech sux Win Vypuero 4/12 Allied W Stopped w/ LC 1940 Win Vypuero 4/10 Axis W Kursk & China went well Win Vypuero 4/10 Allied W Brits Singapore + Yanks Loss Bill 4/5 Axis Pacific moved IJN around Aus dumb Win Vypuero 4/1 Axis W stopped D-Day Win Vypuero 4/1 Allied W via Spain Win Vypuero 3/17 Axis W.1.00 Russia surrendered Loss Vypuero 3/10 Allied W.1.00 Russia surrendered Win Vypuero 3/06 Axis W.1.00 delayed Sealion Win Vypuero 2/25 Allies W.1.00 N.Russia, RAF Loss Vypuero 2/25 Axis W.1.00 Drained N.Africa Win Vypuero 2/20 Axis W.1.00 Subs Win Vypuero 2/20 Allied W.1.00 Denmark gambit Win Marc 2/19 Axis Pacific passive Allies got carriers whacked Win Jason 2/15 Allied Pacific Standard Yankee pile on Win Jason 2/15 Axis Pacific Stopped Norther Island Hop move Win X-wood 2/11 Allied Pacific used Northern Island air base Loss X-wood 2/11 Axis Pacific left Phillipines alone for all out China, dumb Loss Diced T. Axis Pacific Got worked over Link to comment Share on other sites More sharing options...
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