Michael Withstand Posted November 29, 2008 Share Posted November 29, 2008 Bigger weapons such as the machine guns and ATGM launcher like AT-4 are not carried nicely by the troops instead they seem to hang awkwardly off the trooper's hands. playing with patch 1.10. Is this a known bug or there is something wrong with my installation files? 0 Quote Link to comment Share on other sites More sharing options...
fireship4 Posted November 29, 2008 Share Posted November 29, 2008 An installation problem is an unlikely culprit - you're probably seeing it as designed. may be a mistake none the less. 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted November 29, 2008 Share Posted November 29, 2008 Not near as goofy looking as the Syrian's running with their ATGM but I believe Dan said that was a time constraint issue. If you notice the Syrian's never hold their joy stick either, when they are preparing to launch a missile. Just one of those things they didn't have time to screw with and get nailed down...probably a real head ache. Mord. 0 Quote Link to comment Share on other sites More sharing options...
Michael Withstand Posted November 29, 2008 Author Share Posted November 29, 2008 Thanks I thouht these issues were fixed a long time ago. Haven't been really playing CMSF since 0 Quote Link to comment Share on other sites More sharing options...
Inkompetent Posted December 1, 2008 Share Posted December 1, 2008 Well, there are many more important things to put working hours into than some very, very minor cosmetics that doesn't affect gameplay any bit at all 0 Quote Link to comment Share on other sites More sharing options...
cmfan Posted December 1, 2008 Share Posted December 1, 2008 Speaking of which... why do Bradly's drive around with their TOW launchers in the "up" position? I would think that would be a minor graphic issue to deal with considering we have things like opening hatches and ramps. Is it an issue with how the game handles the Bradly weapon systems? 0 Quote Link to comment Share on other sites More sharing options...
Apocal Posted December 1, 2008 Share Posted December 1, 2008 Speaking of which... why do Bradly's drive around with their TOW launchers in the "up" position? I would think that would be a minor graphic issue to deal with considering we have things like opening hatches and ramps. Is it an issue with how the game handles the Bradly weapon systems? As I recall it's an intentional simplification, because once players get a launcher that raises and lowers, they'll demand a realistic delay. A realistic delay means additional TacAI requirements, because someone is going to demand the AI intelligently deploy the launcher. And so on and so forth. 0 Quote Link to comment Share on other sites More sharing options...
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