Bahger Posted October 10, 2008 Share Posted October 10, 2008 Hey gents, it's been a long time since rock and roll but I'm contemplating giving CMSF another go after installing the latest patch. I put it aside after a series of attempts at Internet play failed through glitches (disappearing armor, especially) and I would be very grateful if someone could let me know if the game has improved in this respect, i.e. if Internet games (not PBEMs, although I might try them, too) are playable, reliable and rewarding. Many thanks in anticipation. 0 Quote Link to comment Share on other sites More sharing options...
purpheart23 Posted October 10, 2008 Share Posted October 10, 2008 Bahger, I was having alot of the same problems at 1.08, then battlefield dropped this gem of a module/patch(1.10) and the vast majority of those issues magically disappeared. Now the game is much more stable and I have had many good matches playing TCP/IP against my brother(he doesn't use anything but the marines, good thing too cause i'd probably hand him his backside). 0 Quote Link to comment Share on other sites More sharing options...
Bahger Posted October 11, 2008 Author Share Posted October 11, 2008 Thanks very much purp. Most encoraging. The patch cannot be installed over the Marines module, so I'm assuming I can install it with full functionality post-patch, right? 0 Quote Link to comment Share on other sites More sharing options...
panzermartin Posted October 11, 2008 Share Posted October 11, 2008 Hey TCP/IP is working now! At last they got it right. Slight delay for the guest when ordering (2-3 secs) but nothing major. Even large battles like Allah's Fist are smooth now. Impressive! 0 Quote Link to comment Share on other sites More sharing options...
Derfel Posted October 12, 2008 Share Posted October 12, 2008 Ali, Can you tell me what sort of connection and speed you're at. We're testing our way through Internet play and getting somewhat mixed results. Also; any ctd? 0 Quote Link to comment Share on other sites More sharing options...
panzermartin Posted October 12, 2008 Share Posted October 12, 2008 I have 1Mbit DSL but my opponet must had a faster one, I didnt ask him. We played 3-4 battles with him as a host and all went smoothly. A couple of pauses in the beggining and after that all was well. The guest has a slight delay in ordering as I said. It was amazing to see large tank battles with all guns blazing and no lag. When I tried hosting another opponent, he complained about big delays though, over 5 secs. I supsect it matters if the host has the best connection. No CTDs during play. Only once after the AAR screen. I've noticed some strange happenings though. I had a rifle squad that lost all of its AKs with no apparent reason. The weapon icons disappeared along with the 3d graphics. I couldnt issue a firing order ether. Happened more than once and with some tank crews too. Strange. 0 Quote Link to comment Share on other sites More sharing options...
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