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One "known issue" to be aware of


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Very late in the release process we noticed that bunkers sometimes hover in the air. Sometimes so high up that you would never see them if you didn't know where to look (several hundred meters scale height). And no, this is not our understanding of what Red Air Support should look like ;)

The good news is that if you select one in the Editor, and give it a FACE Command, it will snap back to Earth. In the game, it appears normal the second the game starts. Therefore, we didn't feel this was worth holding up the entire works over since it doesn't affect the game itself. We'll have it fixed up with v1.11, which will likely contain a few other minor fixes that are uncovered (plus a few that we know about that didn't make the last minute cut, but are extremely minor).

Steve

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Heh... well, trust me... this one ALMOST nixed the release until late next week. But once we figured out that it didn't affect gameplay, which is why nobody noticed it until last week (we've all been in Campaign testing mode for a few weeks now), we felt it was silly to delay things. For a while there, though, we thought it did affect the gameplay and made the call to cancel the release for today. Once we sorted things out we greenlighted it.

Steve

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