pad152 Posted August 25, 2007 Share Posted August 25, 2007 Can the AI handle more then one Objective? I've been trying to create some scenarios with more then one objective, yet all of the AI units just seem to go to the objective with biggest value or just end up at one objective. 0 Quote Link to comment Share on other sites More sharing options...
SlowMotion Posted August 25, 2007 Share Posted August 25, 2007 Aren't AI units going where your AI plan tells them to go? 0 Quote Link to comment Share on other sites More sharing options...
Cpl Steiner Posted August 25, 2007 Share Posted August 25, 2007 I'm pretty sure you have to paint objectives as contiguous squares or at least squares that are very close to each other. Its really just an area the AI will try to get to with a particular group. If you want more than one target area, split the force into two more more groups and give each group separate objectives. 0 Quote Link to comment Share on other sites More sharing options...
pad152 Posted August 25, 2007 Author Share Posted August 25, 2007 I created a scenario with three objectives and three different groups, each asigned to one of the objectives, yet they all seem to end up at the objective with the biggest value. I can't tell if they go there an just aren't staying or not going there at all. If I assign static units located at the objective they stay there, but can't seem to get units to move to an objective and the stay there. I really wish there was and AI vs AI Hotseat mode so you could watch how the AI carriers out it's plan. 0 Quote Link to comment Share on other sites More sharing options...
SlowMotion Posted August 25, 2007 Share Posted August 25, 2007 When I've used groups and AI plans those groups move to map zones painted in the plan. If you want to see what the AI is doing you can place lots of spy units near your objectives. Not as good as AI vs AI mode, but much better than anything there was in CMx1 for this purpose. 0 Quote Link to comment Share on other sites More sharing options...
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