Cpl Steiner Posted August 12, 2007 Share Posted August 12, 2007 Hi, I'm working on a map based on the battle of Fallujah in which the US side has reached Highway 10 cutting through the city and must cross it into a derelict industrial area full of insurgents. Much of the industrial area consists of blocks of large buildings surrounded by high concrete walls. However, I would like some parts of the walls to be rubble. Does anyone know how to do this in the editor? 0 Quote Link to comment Share on other sites More sharing options...
SlowMotion Posted August 12, 2007 Share Posted August 12, 2007 If you mean the kind of wall that you get after using command Blast, go to 3d Preview mode. Find the house to change, keep CTRL pressed and keep clicking at the wall with left mouse. It cycles different walls. One of the alternatives is this broken wall. 0 Quote Link to comment Share on other sites More sharing options...
Cpl Steiner Posted August 12, 2007 Author Share Posted August 12, 2007 SlowMotion, Thanks but I meant perimeter walls, not building walls, i.e. the walls you get in the "Walls/Fences" part of the editor. I am already familiar with the use of the CTRL key on building walls. Basically, if in game I fire an HE shell at a solid concrete perimeter wall it will be destroyed and leave behind a line of rubble. It is this line of rubble I'd like to place in the editor. 0 Quote Link to comment Share on other sites More sharing options...
tc237 Posted August 12, 2007 Share Posted August 12, 2007 Try using "Flavor Objects 1" Use "Junk" # 7, also 5 , 6. update: KiloAlpha4 posted a great resource for viewing Flavor Object: http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=72;t=000018 [ August 12, 2007, 03:11 PM: Message edited by: tc237 ] 0 Quote Link to comment Share on other sites More sharing options...
Cpl Steiner Posted August 12, 2007 Author Share Posted August 12, 2007 tc237, Thanks for the tips - they worked a treat. I have now downloaded the preview resource you linked to. Thanks once again for your help. 0 Quote Link to comment Share on other sites More sharing options...
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