tiger123 Posted August 22, 2007 Share Posted August 22, 2007 I know that vehicles can pop smoke but how best to use infantry in this respect? Also how do I use smoke in artillery/mortar attacks. Also in art and aircraft plotting phase what ammo is used in the light/medium/heavy options? I can`t see it in the manual-just whats available and not in relation to the above options 0 Quote Link to comment Share on other sites More sharing options...
weasel75 Posted August 23, 2007 Share Posted August 23, 2007 IIRC I saw some infantry with smoke. The inf. smoke is more white and has a smaller radius, compared to the smoke thrown by the vehicles. Art-rounds are determined by the target-type (Anti-armor, Anti-Personal, mixed). Aircrafts seems to attack with whatever they got, if someone could give more specifics and hints, I would be happy to read more about it. So far observed: * A-10s are great vs. tanks, using AT-missiles (AGM65?) first, then the GAU-8 (30mm, nice effects) * Apaches do not work well for area-targets, using MG and unguided rockets -> with bad results 0 Quote Link to comment Share on other sites More sharing options...
Kieme(ITA) Posted August 23, 2007 Share Posted August 23, 2007 There is no artillery-delivered smoke, am I right? 0 Quote Link to comment Share on other sites More sharing options...
PrezCartman Posted August 23, 2007 Share Posted August 23, 2007 At this time, no there is no arty smoke, but knowing BFC it will probably be added when they can get to it. 0 Quote Link to comment Share on other sites More sharing options...
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